Resources for new Character


Pathfinder Society

Dark Archive

As a fairly new character branching out from CORE, I need some assistance in what resources I need to support a character legal for PFS play. Since my first game, I've played numerous games online and find it enjoyable.

Concept:

Ninja scout with a dip into monk focusing on strictly hand-to-hand combat 90% of the time.

From which resources are the following taken:

Ninja - (Ultimate Combat?)
Scout (archetype?) -
Monk - CORE RULEBOOK
Panther Style -
Panther Claw -
Panther Parry -
Agile Amulet of Mighty Fists -

Dex / Wis gear for the build - (Suggestions please with resource)

Currently Owned Resources (keep in mind I'm a new player)
CORE Rulebook
Pathfinder Society Roleplaying Guild Guide
Pathfinder Society Field Guide
Gnomes of Golarion
We Be Goblins (2016)

The character is currently made and I am adjusting the character sheet. You can see it here

http://paizo.com/people/Bladehand

***** Venture-Lieutenant, Finland—Tampere aka Rei

Ninja: Ultimate Combat
Scout archetype: Advanced Player's Guide
Monk: Core Rulebook or Pathfinder Unchained if you're into the unchained monk
Panther Style, Panther Claw, Panther Parry: Ultimate Combat
Amulet of Mighty Fists: Core Rulebook
Agile weapon enchantment: Pathfinder Society Field Guide (or Pathfinder Adventure Path #100: A Song of Silver, but that feels like a weird book to pick for your source)

Scarab Sages **

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Out of curiosity, if you dont have the resources, where did you get the info for these character options? any secondary resource i know of lists where the material comes from...

*

First of all, welcome to the Society. Secondly, pdfs bought from Paizo are legal sources. While I think that it would be better to support your LGS, it is an option if money is tight.

Dark Archive

Nohwear wrote:
First of all, welcome to the Society. Secondly, pdfs bought from Paizo are legal sources. While I think that it would be better to support your LGS, it is an option if money is tight.

My local gaming store has about 10 Pathfinder books but most of them are modules / scenarios. They also have a group of players that meet each week to play PFS games; however, the group consists of mostly divine / arcane casters and 1-2 fighter variants. Rogues / Rangers and the like are not typically seen in their party groups. After speaking with them and looking online I was a bit daunted at the available resources. I just wanted to be sure I was picking up the correct material.

Dark Archive

Rei wrote:

Ninja: Ultimate Combat

Scout archetype: Advanced Player's Guide
Monk: Core Rulebook or Pathfinder Unchained if you're into the unchained monk
Panther Style, Panther Claw, Panther Parry: Ultimate Combat
Amulet of Mighty Fists: Core Rulebook
Agile weapon enchantment: Pathfinder Society Field Guide (or Pathfinder Adventure Path #100: A Song of Silver, but that feels like a weird book to pick for your source)

Thanks for the information. Unfortunately, these books aren't available at my local store. Paizo has these as PDFs I believe and I think all are PFS legal.

*

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You more than likely won't want to by dead tree versions of any Paizo books. PFS characters tend to draw on lots of different sources and bringing 6 or 8 books to a game is an awful lot to haul around.

It's a lot easier to get one electronic device that can store and display PDF's and buy all the books in that format and carry them all that way.

* Venture-Agent, Utah—Provo aka Chess Pwn

plus the physical books have some material that becomes outdated every new print. While those are uncommon, it might be a factor.

Grand Lodge Venture-Agent, Missouri—Cape Girardeau aka J. Wilfong

Jessex wrote:

You more than likely won't want to by dead tree versions of any Paizo books. PFS characters tend to draw on lots of different sources and bringing 6 or 8 books to a game is an awful lot to haul around.

It's a lot easier to get one electronic device that can store and display PDF's and buy all the books in that format and carry them all that way.

Carrying dead trees builds character (and muscles).

Dark Archive

J. Wilfong wrote:
Jessex wrote:

You more than likely won't want to by dead tree versions of any Paizo books. PFS characters tend to draw on lots of different sources and bringing 6 or 8 books to a game is an awful lot to haul around.

It's a lot easier to get one electronic device that can store and display PDF's and buy all the books in that format and carry them all that way.

Carrying dead trees builds character (and muscles).

Going for dex build...dumped strength. DOH

Grand Lodge **** Venture-Captain, California—Sacramento aka FLite

Ravencry wrote:

As a fairly new character branching out from CORE, I need some assistance in what resources I need to support a character legal for PFS play. Since my first game, I've played numerous games online and find it enjoyable.

Panther Style -
Panther Claw -
Panther Parry -

For future reference, if you look up the option you are considering in Archives of Nethys, it will not only tell you if it is legal, It will tell you which book (or books) it is in.

For example:
Panther Style is listed as Ultimate Combat, and the little open road symbol next to the name says it is pathfinder legal. (Double check against additional resources for legality. AoN is right 99% of the time, but that 1% can be annoying.)

Silver Crusade ***** ⦵⦵⦵ RPG Superstar 2013 Top 8 aka GreySector

While Archives of Nethys does list legality, it is always a good idea to double check that legality on the additional resources page. The gentleman who runs that site does an excellent job of keeping up to date, but it isn't perfect.

Dark Archive

As always, loads of useful information! Thanks

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