Post Apocthulhu Pathfinder RAW

Game Master Michael Johnson 66

The PCs are survivors in a version of modern Earth ravaged by Cthulhu and his minions.


7,001 to 7,050 of 8,197 << first < prev | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | next > last >>

Male Tiefling Wild Rager 11 / Spellbreaker 6 / Chevalier 3 / Champion 9 (current HP: 520/349)

Koran steps forward and raises Mjolnir to the sky. A bolt of lightning shoots upward into the sky before striking one of the Noseratu in the center of the pack, it arcs outward into the crowd. Chain lightning, 16 targets, DC 21 reflex for the first, 19 for the rest.
Lightning Damage: 15d6 ⇒ (6, 5, 5, 2, 4, 4, 4, 5, 3, 3, 2, 3, 6, 1, 3) = 56


Reflex vs DC 21 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (9) + 16 = 25 takes 18 electricity after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (2) + 16 = 18 takes 46 electricity after resistance.....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (7) + 16 = 23 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (13) + 16 = 29 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (17) + 16 = 33 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (14) + 16 = 30 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20 + 16 ⇒ (14) + 16 = 30 takes 18 after resistance....

The nosferatu jerk and twist in Koran's lightning, moaning their agony....


Before Koran:

Dr Grimm burns his wish to cast black tentacles on a mob of nosferatu and werewolves!

(Per player's Facebook PM to the DM)


MBs ate a huge dice-heavy post for the black tentacles....

Of 12 nosferatu in the AoE, 7 are grappled for 1d6 + 4 ⇒ (5) + 4 = 9 damage....

Of 15 werewolves in the AoE, 14 are grappled for 1d6 + 4 ⇒ (6) + 4 = 10 damage....


Battle of Le Catacombs! Round 1!

Grimm! (Acted)
Koran! (Acted)
Nosferatu (24)!
Yingzen!
Marcus!
Sieg!
Derrik!
Dr Jones!
Daisy!
Al'Torac!
Radsworth!
MJ!
Werewolves (30)!

Eeeeeek! Eeeeeek!!


Human Dark Tapestry Oracle 15; Mythic Hierophant Tier 6; HP: 114/114

Well that's an...anticlimactic use of a Wish. Couldn't use it on like a Meteor Swarm or Sunburst (FWOOSH, suddenly the room feels a lot emptier...) or something at least? =)

About how many Werewolves could I catch in a 30 foot cone?


All of the nosferatu (except those in the black coils of Dr Grimm's wish) seem to recede into shadow, hiding behind columns....

Stealth 1d20 + 32 ⇒ (9) + 32 = 41 Stealth 1d20 + 32 ⇒ (15) + 32 = 47

Stealth 1d20 + 32 ⇒ (17) + 32 = 49. Stealth 1d20 + 32 ⇒ (16) + 32 = 48

Stealth 1d20 + 32 ⇒ (15) + 32 = 47. Stealth 1d20 + 32 ⇒ (20) + 32 = 52

Stealth 1d20 + 32 ⇒ (10) + 32 = 42. Stealth 1d20 + 32 ⇒ (1) + 32 = 33

Stealth 1d20 + 32 ⇒ (5) + 32 = 37. Stealth 1d20 + 32 ⇒ (6) + 32 = 38

Stealth 1d20 + 32 ⇒ (16) + 32 = 48. Stealth 1d20 + 32 ⇒ (15) + 32 = 47

Stealth 1d20 + 32 ⇒ (16) + 32 = 48 Stealth 1d20 + 32 ⇒ (4) + 32 = 36

Stealth 1d20 + 32 ⇒ (12) + 32 = 44. Stealth 1d20 + 32 ⇒ (1) + 32 = 33

Stealth 1d20 + 32 ⇒ (3) + 32 = 35


M Human unchained monk 8/paladin 6
Marcus Greer wrote:

Well that's an...anticlimactic use of a Wish. Couldn't use it on like a Meteor Swarm or Sunburst (FWOOSH, suddenly the room feels a lot emptier...) or something at least? =)

About how many Werewolves could I catch in a 30 foot cone?

Perhaps 10....


Yingzen remains hidden for now....


Human Dark Tapestry Oracle 15; Mythic Hierophant Tier 6; HP: 114/114
Michael Johnson 66 wrote:
Marcus Greer wrote:

Well that's an...anticlimactic use of a Wish. Couldn't use it on like a Meteor Swarm or Sunburst (FWOOSH, suddenly the room feels a lot emptier...) or something at least? =)

About how many Werewolves could I catch in a 30 foot cone?

Perhaps 10....

Hm. Nah. If I could catch most of them I'd use Waves of Ecstasy but I have a fun idea instead.

Do I have a general idea of how many HD each of these guys has? Either Nosferatu or Werewolf. Thinking about slapping them with good ol' Holy Word. If they all had 8 HD or below (unlikely, sure, but hey) I could kill them all. 13 and under and I could still Paralyze, Blind, and Deafen, which is coolio too.


M Human unchained monk 8/paladin 6

Without the appropriate Knowledge checks (religion for nosferatu, local for werewolves), a PC has no clue how many HD a foe might have....


M Human unchained monk 8/paladin 6

Unrelated to what's happening now, aerial view of Lido Key....


Human Dark Tapestry Oracle 15; Mythic Hierophant Tier 6; HP: 114/114

Yeah, don't have either. Trying it anyway.

Marcus floats over to catch the biggest cluster of things he can find.

"I say HALLEUJAH! Praise be to Jeeee-SUS and the Almighty! Help me strike down these heathen creatures where they stand Lord. AMEN-AH!"

Holy Word. 40 ft. radius burst. Creatures 18 HD or below are Deafened for 1d4 ⇒ 3 rounds. Creatures 17 HD or below are Blinded for 2d4 ⇒ (1, 2) = 3 rounds. Creatures 13 HD or below are Paralyzed for 1d10 ⇒ 5 MINUTES. Creatures 8 HD or below (Living OR Undead) are killed.

Will Save DC 27 to: Negate Deafened, reduce Blindness to 1d4 rounds, reduce Paralysis to 1 round, or reduce Death to 3d6 + 18 ⇒ (2, 6, 4) + 18 = 30 damage.


Will vs DC 27 holy word 1d20 + 7 ⇒ (6) + 7 = 13 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (4) + 7 = 11 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (15) + 7 = 22 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (13) + 7 = 20 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (20) + 7 = 27 succeeds!

Will vs DC 27 holy word 1d20 + 7 ⇒ (15) + 7 = 22 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (20) + 7 = 27 succeeds!

Will vs DC 27 holy word 1d20 + 7 ⇒ (12) + 7 = 19 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (9) + 7 = 16 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (16) + 7 = 23 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (18) + 7 = 25 fails! Paralyzed and all else....

Will vs DC 27 holy word 1d20 + 7 ⇒ (13) + 7 = 20 fails! Paralyzed and all else....


Will save vs DC 27 holy word 1d20 + 7 ⇒ (17) + 7 = 24 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (5) + 7 = 12 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (12) + 7 = 19 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (11) + 7 = 18 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (11) + 7 = 18 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (7) + 7 = 14 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (5) + 7 = 12 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (19) + 7 = 26 succeeds!

Will save vs DC 27 holy word 1d20 + 7 ⇒ (20) + 7 = 27 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (16) + 7 = 23 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (16) + 7 = 23 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (6) + 7 = 13 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (9) + 7 = 16 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (13) + 7 = 20 is paralyzed and all else....

Will save vs DC 27 holy word 1d20 + 7 ⇒ (20) + 7 = 27 succeeds!


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

I assume Marcus is using Mythic Holy word alot of which undead are immune too. Otherwise death is CL -10. Anyway the only issue is to have the Nosferatu not to take any damage on a save.. because they have evasion from that Chain Lightning


M Human unchained monk 8/paladin 6

Ah, thanks, Ruladin!


M Human unchained monk 8/paladin 6

The nosferatu are not affected by paralysis as undead monsters....


Nosferatu of Paris wrote:

Reflex vs DC 21 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 electricity after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 46 electricity after resistance.....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 after resistance....

Reflex vs DC 19 lightning of Mjolnir and Thor's Herald 1d20+16 takes 18 after resistance....

The nosferatu who saved actually evade the lightning damage from chain lightning cast by Koran....


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Derrik Stonesmith wrote:
I assume Marcus is using Mythic Holy word alot of which undead are immune too. Otherwise death is CL -10. Anyway the only issue is to have the Nosferatu not to take any damage on a save.. because they have evasion from that Chain Lightning

Just regular Holy Word. CL is 18 for the purposes of this spell since I have that Ioun Stone and I needed to burn my Inspired Casting or whatever to use this. Forgot Undead had a blanket immunity to paralysis.

Still, ALL of those werewolves are paralyzed (the ones that passed only for 1 round), most of the Nosferatu are Blind and Deaf, and the remainder are blind. Not bad, all in all.

Edit: Also, one of those Werewolves you said passed did not. He rolled a 19, and only got a 26.


Monk (Tetori) 11/Fighter (Brawler) 4/Ulfen Guard 5; Mythic Champion/Guardian 10

Sieg delays for now, while the people who can wipe out multiple targets are still able to act.


M Human unchained monk 8/paladin 6

Oops! I meant the wewewolf under him who rolled a 20....


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Heroic Perception: 1d20 + 32 ⇒ (15) + 32 = 47

Derrik pursues the vile filth that deem themselves able to excape his sight. It was time to thin the herd.

Where are the Nosferatu located and in any groupings if that?


Female Human (Navajo) Cleric 20; Mythic Hierophant tier 10; hp 176

Daisy holds her action....


Male Human Two-handed fighter 10/urban barbarian 9/cleric of Sif 1; Mythic Champion tier 10; hp 263

MJ strolls menacingly toward the columns to the right, opposite the side where a number of nosferatu and werewolves struggle in the coils of Grimm's black tentacles....

Last chance, monsters. In case you're still unclear, you've bitten off way more than you can chew with us.... Run away while you still can.... Otherwise, we're gonna beat your asses all the way back to your coffins and dens, and there's a whole movie theater back behind us full of recliners with wooden handles that are gonna be removed and sharpened into stakes.... I think you get the picture?

Intimidate 1d20 + 13 ⇒ (10) + 13 = 23


All quickly depart through dark side tunnels, those grappled by black tentacles suddenly dissolving into swarms of bats or spiders to fly or scuttle through narrow apertures....


All werewolves not grappled by Grimm's black tentacles or paralyzed/blinded/etc by Marcus' holy word turn tail and flee as well....

One of them, gripped in the coils of a black tentacle, cries out: We were mistaken, good madams et monsieurs! Show us mercy, we beg of you!


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Werewolf: Mistakes were made. Nosterferatu: miSTAKES were made.. dohoho

" And what off it, you beg for your life now, but have you ever given mercy to the people you hunted? Do you really think you deserve it!? Can you regret your actions? Otherwise, death by the hands of those tentacles I assure you would be LESS painful. "

Intimidate: 1d20 + 23 ⇒ (11) + 23 = 34


The cowering, grappled werewolves begin to assume their human shapes, perhaps hoping to inspire mercy in the mighty FOs....

We have only ever done what we must do to survive, good sir knight! Please! We....we cull zee weak and infirm from among zee humans of Paris.... We do our part to promote zee natural order! We are not zee heartless killers portrayed on zee cinema screen.... Only creatures of zee natural world, doing what we must....


Male Human Two-handed fighter 10/urban barbarian 9/cleric of Sif 1; Mythic Champion tier 10; hp 263

Pretty words from a mouth that's feasted on human flesh....


M Human unchained monk 8/paladin 6

Woodcut of a werewolf attack....


Human Dark Tapestry Oracle 15; Mythic Hierophant Tier 6; HP: 114/114

"This is the first time I've ever heard of the 'natural order' including someone who's cursed to be a man-beast. Doesn't seem very natural to me."


Male Human Two-handed fighter 10/urban barbarian 9/cleric of Sif 1; Mythic Champion tier 10; hp 263

Although a small, evil part of me wants to let these monsters go to eat more snooty French people, I can walk through that field of tentacles with my freedom ring and make quick work of them....


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Derrik reaches out with his mind upon the one who speaks and upon the rest of the Werewolves.

DC 19 will save Discern Lies.. -2 from Shaken

His aura crushes down upon the werewolf. " I am giving you a chance here. You will renounce your current ways and not attack anyone else. You shall not eat Human flesh but only feed upon monsters who cause earth and humanity harm. Life those Undead from before. If you sincerely accept this, you will be let free.. otherwise every one of you will be slain.. slowly... And forced to watch until your turn comes. " Derrik's weapons gleam menacingly.

Sense Motive for lies/intent: 1d20 + 27 ⇒ (1) + 27 = 28

lol, that moment when a 1 doesnt matter..
He also Detects Evil too..


I swear to do only good zings to zee human from now on!
Bluff 1d20 + 11 ⇒ (17) + 11 = 28....sounds sincere enough to Derrik....

Uh, oui! Me too!
Bluff 1d20 + 11 ⇒ (8) + 11 = 19....lying through his pointy teeth!

Oui! Oui! Only zee good zings! Hugs et kisses, non?
Bluff 1d20 + 11 ⇒ (10) + 11 = 21....lies, lies, lies!

Me too! I will do only zee nice zings to people!
Bluff 1d20 + 11 ⇒ (20) + 11 = 31....sounds sincere....

I will hug zem, and kiss zem, and call zem mon cherie!
Bluff 1d20 + 11 ⇒ (19) + 11 = 30....sounds sincere....

Monsters only for supper from now on!
Bluff 1d20 + 11 ⇒ (16) + 11 = 27....seems legit....

Uh, oui! Monsters, zey are delicious! No more humans for me....
Bluff 1d20 + 11 ⇒ (11) + 11 = 22....sounds like b#*@~#@$....

I never really liked killing zee sweet persons of Paris, anyway....
Bluff 1d20 + 11 ⇒ (7) + 11 = 18....yes he did!

Oui! Oui! Only zee bad monsters from now on!
Bluff 1d20 + 11 ⇒ (20) + 11 = 31....somehow, she seems honest....

I swear it! I will be zee nice werewolf from now on!
Bluff 1d20 + 11 ⇒ (4) + 11 = 15....not buying it!

From now on, I will eat only zee bad guys, oui?
Bluff 1d20 + 11 ⇒ (20) + 11 = 31....Derrik believes him....

Me too! No more peoples!
Bluff 1d20 + 11 ⇒ (1) + 11 = 12....(Irish cop being sarcastic:) Sure! Sure ye will!

No more peoples for me, eizer! I will be zee friend of zee human!
Bluff 1d20 + 11 ⇒ (19) + 11 = 30....sounds legit....


M Human unchained monk 8/paladin 6

Seven of the werewolves actually seem sincere about reforming.... The rest are obviously lying to save their hides....


Female Human (Navajo) Cleric 20; Mythic Hierophant tier 10; hp 176

Sense Motive 1d20 + 28 ⇒ (12) + 28 = 40

Don't believe any of them, Derrik.... Every one of them is an evil, wicked liar through and through....


Male Tiefling Wild Rager 11 / Spellbreaker 6 / Chevalier 3 / Champion 9 (current HP: 520/349)

"Let me try a different approach." Koran steps forward and slams Mjolnir downward exploding the nearest werewolf's skull into thousands of pieces. Attack: 1d20 + 29 ⇒ (2) + 29 = 31Damage: 6d6 + 1d6 + 47 ⇒ (5, 4, 5, 4, 5, 4) + (6) + 47 = 80

Intimidate: 1d20 + 17 ⇒ (9) + 17 = 26 "You kill one more innocent, and that will be all of you."


M Human unchained monk 8/paladin 6

The werewolves are all intimidated, at this point....

But as we know, intimidation only really holds power at arm's reach.... Or hammer's reach, in this case....


M Human unchained monk 8/paladin 6

To make a long story short, the FOs determine that all of these werewolves are irredeemable, so they are put to the blade and hammer....

After about three minutes of brutal but efficient work, Koran, Derrik, Mikey Jay, Sieg, and Yingzen have executed all of the werewolves they could find.... About 30, all told....

The FOs then continue to follow Dr Grimm on his twisting course....


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Derrik is dissatisfied with the spread of evil the world had undergone. 'Is this what evil did to someone? Was there no such thing as redemption? If that was the case maybe I should be less merciful, for evil absolutely corrupted. Perhaps one day other FO's would be corrupted too? No! ' Why did he think these things. The pure amount of filth must have have him on edge. He follows Dr. Grimm but Dawnbringer seems to twitch eerily.


M Human unchained monk 8/paladin 6

After a while, Grimm's lead comes to a broad stone door inscribed with alchemical symbols presented as a kind of puzzle lock....

To open the vault, the symbols, which are graven into removable avacodo-sized stones, must be placed in their correct placement on the alchemical diagram....

Craft (alchemy) or Knowledge (arcana) DC 30 to know what that is....


M Human unchained monk 8/paladin 6

Huh.... My link failed....


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Derrik makes his attempt at figuring out what the solution could be. In his chemistry class he paid a good amount of attention, though recently he has applied his love of fantasy to his knowledge so far, which mostly included monsters rather than theories.

Heroic Know: Arcana: 1d20 + 14 ⇒ (8) + 14 = 22


Craft (alchemy) 1d20 + 20 ⇒ (12) + 20 = 32 succeeds!

Dr Grimm knows which configuration represents the Philosopher's Stone, and makes it so on the door....

With a deep groan of stone grating on stone, the vault is opened....


Um.... From this point on.... We'd better let Yingzen search for and disable the many alchemical traps I--er, Flamel....set to protect the Philosopher's Stone from would-be thieves....


Right. Stay back, friends....

The tengu carefully scrutinizes the interior of the vault, looking for telltale signs of trap triggers....

Perception to detect traps 1d20 + 25 ⇒ (18) + 25 = 43


Perception to detect trap 1d20 + 20 ⇒ (7) + 20 = 27

Disable Device 1d20 + 29 ⇒ (18) + 29 = 47

Perception 1d20 + 20 ⇒ (8) + 20 = 28

Disable Device 1d20 + 29 ⇒ (9) + 29 = 38

Perception 1d20 + 20 ⇒ (11) + 20 = 31

Disable Device 1d20 + 29 ⇒ (14) + 29 = 43

Perception 1d20 + 20 ⇒ (6) + 20 = 26

Disable Device 1d20 + 29 ⇒ (13) + 29 = 42

Perception 1d20 + 20 ⇒ (17) + 20 = 37

Disable Device 1d20 + 29 ⇒ (1) + 29 = 30

Yingzen successfully finds and disables five different traps within the vault, each one warding a case in a concentric series. The smallest, inner case within the vault contains a ruddy metallic stone the size of a small apple--The Philosopher's Stone!


Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)

Derrik is still wary. " While I find it good that we have bypassed the traps and defeated the fodder here.. I found it too easy to have received the Philosophers Stone, with a Guardian. A Person with enough Brute force or a powerful, resilient Outsider could have simply walked in here and taken it. It may simply be me worrying too much however. We have the stone..Dr. Grimm, collect it. For it was once yours. "


Grimm takes the Stone from its resting place in the case, and tosses it into the air near his head, which begins to orbit....

7,001 to 7,050 of 8,197 << first < prev | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Post-Apocthulhu Pathfinder RAW All Messageboards

Want to post a reply? Sign in.