I am playing a game of pathfinder with friends. Some of the rules are a little different--namely:
1. crits work differently, as do attack rolls of natural 1(I can give a detailed explanation if needed, but basically if you crit you either get double damage or choose an effect from a random list of effects off of a "crit card", whereas you take a penalty if you roll a nat 1 that you don't choose off of a random "critical failure" card.)
2. the stat generation rules for character creation are a little different--while this doesn't matter much in the context of what I'm asking, it explains why I have base stats that are much higher than usual.
3. XP works differently in that it's measured in "encounters", instead of XP points
4. anyone can Use Magic Device untrained, but Untrained you have a VERY small chance of succeeding.
this is the build I am basing my character off of.
The problem I've run into is that I'm playing an alternate version of the orc(technically a subspecies of Orc with some Aasimar blood called the light orc), instead of the half-orc of the original.The idea of it is that it's basically an orc with no Orc weapon familiarities(they're kicked out of the tribe almost universally), the "lightbringer" racial trait from Advanced Race Guide, which gives immunity to dazzling effects and blindness due to light, no light vulnerability, and which is a native outsider, in addition to being technically an orc, and therefore able to take orc feats. Here's his character write-up as of now, and I'm trying to make a version of the build that takes into account the fact that he already has the ferocity racial trait, and doesn't nessecarily need things like "diehard".
I'm about to level up to level two, so I would appreciate speed if at all possible with the responses.
Throgdar the barbarian
NG male Light-Orc Barbarian(invulnerable rager, Urban Barbarian) 1, age 20, deity: Kurgess, former citizen of Urgir, current honorary member of the Axe clan Shoanti tribe
feat: Power Attack
traits: Optimistic rager(+1d4 rounds to any morale bonus(including rage)), Armor Expert
favored class bonus: rage rounds
wearing studded leather.
Studded leather Armor
cold iron lucerne hammer
barbarian's kit(replacing the trail rations with orc trail rations)
Barbarian Chew(+1 rage round for 1 hour after chewing; found it in the Curse of the Crimson Throne Player's guide or maybe in the one for Rise of the Runelords)
20 Cold Iron Arrows
cold iron cestus
Note: I accidentally hit "submit" earlier and deleted the duplicate uncompleted post.
I forgot to include my skills...
skill ranks went to intimidate, Knowledge(local), Knowledge(nature), linguistics, Perception, and swim.
edit: Oh, and one more thing. I gave him a cold iron cestus to replace those unarmed fighter levels(I don't like multiclassing, and they were basically to get Improved Unarmed combat's AOO aspect, which is simulated by having a cestus anyway).
Any suggestions, at least? I can't change what my level 1 choices were at this point, and I'll probably be getting gold and a level soon, but planning ahead for once I hit 2nd level would probably help. I should probably take Endurance or Raging Vitality, but I'm not sure which or if I should go with something else entirely, considering I have access to the orc racial feats.