AP after Strange Aeons?


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Isn´t amusement the main purpose here?

That said, "phantom-powered dreadnought-launching mountains"...an AP with ages old and hidden star ships in Numeria finaly launching again?
Oh yeah! That might excuse the again delayed TianXia!

Silver Crusade

I would love an Absalom centric AP. Intrigue.....Political. More information about the districts.


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Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Okay, since Hell's Vengeance had a theme opposed to that of Hell's Rebels, the next adventure path should have a theme opposed to that of Strange Aeons.

So obviously the only possible title for the next adventure path is "Familiar Moments". ;)


Well, I'm automatically more interested in this one purely because Crystal's the boss on it. I haven't read any of her work I haven't liked, so since I don't have great expectations of Strange Aeons I'm happy to hear this.

Personally, what I'd like to see is another trek across the world, but starting in Southern Garundi and ending on the Crown of the World. Because fighting from the burning deserts to the frozen remnants of the pre-Azlant civilization in the frozen wastes, and going through the usual areas at mid-levels, somehow appeals to me a great deal.

Plus I really wanna know about the folks around the whole Azlant thing happened. And snowcaster elves seem better than regular elves. 'Cos they sound cooler.

...you may bow before your Pun Lord.

Grand Lodge

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If it was JJ heading up the campaign, with that old school comment I'd think that we'd finally be getting Shadow's Under Sandpoint.

(Hint, hint JJ. We're dying to see your pet project.)


James Jacobs wrote:


Or bow. (The one that rhymes with drow.)

Or bow. (The one that doesn't rhyme with drow.)

The really important question:

Drow like dough

or

Drow like now

Obviously the second one is the correct way - however you could run for president with the quote above.... covered either way....

RPG Superstar 2009 Top 32

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Eliandra Giltessan wrote:
James Jacobs wrote:

I never cease to be amused at how folks dig in to every little word we drop to try to interpret anything we type as clues as to the future.

Makes it hard for us to use certain words.

Like trombone.

Or parasite.

Or plastic.

Or thunderhead.

Or wrangle.

Or tension.

Or bow. (The one that rhymes with drow.)

Or bow. (The one that doesn't rhyme with drow.)

Or phantom-powered dreadnought-launching mountains. Now admittedly, that last one is several words. But you get my point.

Steps back to cackle at the mayhem to follow...

Well, it's the age of lost omens. We do the best we can.

I can't favorite this enough!

RPG Superstar 2015 Top 8

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I have woken screaming from dreams wherein there is no adventure path after Strange Aeons, because the return of the Great Old Ones brings about the end of the multiverse. After Strange Aeons, there are only board games and one off modules set in pocket dimensions that have yet to devolve into madness-- pocket dimensions whose reality is only evanescent, and whose doom haunts their inhabitants' nightmares.

Paizo Employee Chief Technical Officer

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James Jacobs wrote:
Steps back to cackle at the mayhem to follow...

Now look what you did.


I am sure those words are a "red haring". But then again....

Sovereign Court

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Pathfinder Adventure Path Subscriber
James Jacobs wrote:
I never cease to be amused at how folks dig in to every little word we drop to try to interpret anything we type as clues as to the future.

Confirmed: Jolistina Susperio will be returning in the next AP.


moon glum wrote:
I have woken screaming from dreams wherein there is no adventure path after Strange Aeons, because the return of the Great Old Ones brings about the end of the multiverse. After Strange Aeons, there are only board games and one off modules set in pocket dimensions that have yet to devolve into madness-- pocket dimensions whose reality is only evanescent, and whose doom haunts their inhabitants' nightmares.

Dang that would be a sweet module...*pipe dream time* after Strange Aeons, have it be one in which the Elder Gods have already won, and the PCs are fighting in a bleak, hopeless alternate future Golarion. Sort of "Days of Future Past"-ish.

Sczarni

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Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens Subscriber
James Jacobs wrote:


Steps back to cackle at the mayhem to follow...

So the party starts as cloud-herders, wrangling the clouds and chasing away evil thunderheads infected with parasites their first contact is a bard who uses a bow with the tension of a composite, but he design of a re-curve as a weapon. This bard trumpets out tales as his perform check while bowing at court. His instrument is a plastic vuvuzela.


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GALT!!!!


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Arcadia!


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Pathfinder Adventure, Adventure Path Subscriber
James Jacobs wrote:

Like trombone.

Or parasite.
Or plastic.
Or thunderhead.
Or wrangle.
Or tension.
Or bow. (The one that rhymes with drow.)
Or bow. (The one that doesn't rhyme with drow.)
Or phantom-powered dreadnought-launching mountains.

tpptwtbbppdlm

So clearly the next AP involves Bill the Cat. I had been hoping, since Berke Breathed resurrected Bloom County last summer.

RPG Superstar 2009 Top 32

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Anguish wrote:
James Jacobs wrote:

Like trombone.

Or parasite.
Or plastic.
Or thunderhead.
Or wrangle.
Or tension.
Or bow. (The one that rhymes with drow.)
Or bow. (The one that doesn't rhyme with drow.)
Or phantom-powered dreadnought-launching mountains.

tpptwtbbppdlm

So clearly the next AP involves Bill the Cat. I had been hoping, since Berke Breathed resurrected Bloom County last summer.

BRILLIANT!!


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^That IS a Strange Aeon . . . .

Scarab Sages

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You know, Old School could refer to a Conan-esque theme. That would make the Land of the Linnorm Kings camp happy.

Or, Old School could refer to a more Tolkien epic Good vs. Evil theme - which could be far reaching across much of the Inner Sea region - bringing together many races to stand against an army of Zon-Kuthon. So Nidal building armies and making an alliance with Belkzen to cause chaos and destruction.

Or it could be Dragons, good and evil, much akin to a Dragonlance theme.

I think I could enjoy any such "Old School" AP's.

But one day, now that there are occult classes Jalmeray and Vudra would be just as fun as an end to end Tien-Xia.


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Pathfinder Adventure Path Subscriber
chibiamy wrote:

Something that can play to Vigilantes?

Everyone remembers Hell's Rebels right? About scrappy heroes who oppose the mighty Empire of Cheliax? Lots of intrigue, setting up a secret base, battling the bad guys both physically in back alleys and socially in the courts?

Liberty's Edge

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I'm thinking we're going a bit more traditional after Hell's Rebels, Vengeance and Aeons. Thinking lots of wilderness and dungeon crawling. Maybe Arcadia finally? Or even finally a return to Darkmoon Vale!?


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Pathfinder Adventure Path Subscriber

Lots of dungeon crawling?
Mummys Mask, Giantslayer, Iron Gods, all those have lots of dungeon crawling.
Maybe some people need to overcome some cultural aversions to see how good some of the stuff is.
And how more classic than Giantslayer can things get? Just insert a dragon to slay there? Or do you want something like 1E, where taking the wrong direction at a crossroad gets you killed instantly?

Hells Rebells is a pretty classic intrigue campaign btw, centered in one city and a perfect match for vigilante stuff.
Mummys Mask features one awesome dungeon after another.
Iron Gods is very dungeon happy as well.
Don´t like the theme of that stuff? No tech, no Osirion? Just leave it away or change it.

And i think Conan is a way better fit for east Casmaron.

In truth, we need more Tian Xia though!

Dark Archive

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Pathfinder Adventure Path, Rulebook Subscriber

Garund? A new war between Holomog and Geb that the PC's are caught up in... something in that vein? Actually I'm not fully versed on the lore but could be interesting.


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I'm guessing Taldor. It's one of the key inner sea nations missing a campaign setting book.


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Coridan wrote:
I'm thinking we're going a bit more traditional after Hell's Rebels, Vengeance and Aeons. Thinking lots of wilderness and dungeon crawling. Maybe Arcadia finally? Or even finally a return to Darkmoon Vale!?

I'm starting to hear traditional as boring. In my opinion, Giantslayer was a sort of knee jerk response to Iron Gods. Or to put it another way, it was Paizo's way of saying "listen, we know that the sci-fi elements of Iron Gods didn't appeal to everyone, and a lot of you are concerned that we're straying a little too far from our roots, so here: Giantslayer! It's super traditional."

Strange Aeons will be another weird one, based as it is on the (yellow) king of weird fiction. I just hope Paizo doesn't over correct again afterwards. Because as much as I loved Iron Gods, Giantslayer just fell flat to me.

For what it's worth though, and to contradict myself a bit, I think Giantslayer could have been great. My problems with it mostly revolve around the utter similarity of the third, fourth, and fifth adventures. Shattered Star and Hell's Rebels were pretty solidly traditional, and I loved those.

So who knows.


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rkotitan wrote:
Garund? A new war between Holomog and Geb that the PC's are caught up in... something in that vein? Actually I'm not fully versed on the lore but could be interesting.

If Paizo did an AP about the war between Holomog and Geb, I think I would have to eat my dice...

(Not because it wouldn't be a totally cool AP, but because it would be such a Nex-tease).


I wish Giantslayer did something interesting like make the final boss a unique earth based(maybe female) Titan that many thought was some kind of unknown type of giant.

It would be cool to see an AP give us a variety of terrains from plains, forest, mountains, to deserts, arctic tundra, and even underwater. Also having some unusual dungeons like a misty magically strengthened hedge maze, an anti-magic crystal cavern, a mansion warped by the first world, a temple to a forgotten fertility goddess that is infused by positive energy, a maze like city inside a giant tree, a floating island home to an imprisoned and insane (maybe earth) kineticist, an abandoned mine that has become highly magnetic, etc.


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Why wouldn't Hell's Rebels count as "traditional"?


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Dragon78 wrote:

I wish Giantslayer did something interesting like make the final boss a unique earth based(maybe female) Titan that many thought was some kind of unknown type of giant.

It would be cool to see an AP give us a variety of terrains from plains, forest, mountains, to deserts, arctic tundra, and even underwater. Also having some unusual dungeons like a misty magically strengthened hedge maze, an anti-magic crystal cavern, a mansion warped by the first world, a temple to a forgotten fertility goddess that is infused by positive energy, a maze like city inside a giant tree, a floating island home to an imprisoned and insane (maybe earth) kineticist, an abandoned mine that has become highly magnetic, etc.

Yeah, I don't know why Giantslayer turned out like it did. #3, 4, and 5 could all be summarized as...

Spoiler:

-First, enter a sandbox-type area with a large, widespread giant population. That would be Minderhal's Valley, Skirgaard, and Ashpeak, respectively.
-Next, mess with/sabotage/kill the giants in the immediate area, which allows the PCs to then...
-Finally penetrate the main stronghold (Cathedral of Minderhal/Skirkatla's Crypt/Domain of the Fire Giant Monarchs) and, after a heavy slog, kill the Big Bad.

It just felt like the same adventure three different times. I know for a fact that Paizo could have made these three adventures way more unique and diverse, and your ideas would have been plenty cool. I just don't get the repetitiveness. Because seriously, the idea of a giant tyrant with a floating castle and an army of giants and dragons? That could have been so amazing.

We'll just have to trust that Crystal knows that traditional doesn't need to also mean humdrum and monotonous. Based on the stuff she's done in the past, I am optimistic.

Zaister wrote:
Why wouldn't Hell's Rebels count as "traditional"?

I think you misread. I said that Shattered Star and Hell's Rebels WERE traditional, and I still really liked them.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

I was more referring to Coridan's list.


Pathfinder Adventure Path Subscriber
Zaister wrote:
I was more referring to Coridan's list.

My bad. Yeah, I'm with you then. Hell's Rebels is about as traditional as Hell's Vengeance isn't.


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DM Alistair wrote:
So it's going to be a Drow AP, I can feel it in my bones...

I would second that.

An evil drow AP. I would like to play (not gm) that. very. much.


Hm, aside from going Mythic, Wrath was pretty traditional too. Fight demons, on both defense and offense, and their allies is classic stuff, and I absolutely loved it.

Aeon is going to be the setting-weirdest path since Iron Gods*, and I'm looking forward to that.

Afterwards... I'd be into an 'foreign lands' one. Exploring Arcadia, or being entirely set in a foreign land (dun like the 'spend multiple parts just getting there' stuff. If there's travel to a place, make it part one *only*!). Something like tackling Azlant would be cool, but since we're sure to get Runelords again pretty soon, I don't see two ancient-history ones in a row.

You know, considering he's something of the 'big bad' of the setting, there's an odd lack of vs Rovagug paths.

*as opposed to theme-weirdest, which is Hell's Vengeance, or rules-most-unusual, which is Wrath


So Paizocon is in full swing so the announcement will be soon so any last minute inspiration on what it will be. :)


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GALT!!!!!!!!!!


When's the actual announcement?

Silver Crusade

Preview banquet's at 7 PST tomorrow. So sometime after then.


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Hoping for a dragon themed AP.


Geb!

Silver Crusade

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Pathfinder Adventure Path Subscriber

NUMERIA!!!


I'm a trendsetter! It's everything I always wanted!


Pathfinder Adventure Path, Rulebook Subscriber
captain yesterday wrote:
GALT!!!!!!!!!!

NO GALT FOR YOU!


Then NO MINT for you!!


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A superhero campaign with the vigilante, kineticist, monk, and psychic iconics.


Now that the time of announcement is near, I'm putting all my betting chips on Drow. ;)


Pathfinder Adventure, Adventure Path Subscriber

I'm going to go out on a limb and predict that it's Mwangi time.

Dark Archive Vendor - Fantasiapelit Tampere

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200$ for Darklands-themed AP!


Gorbacz wrote:
NUMERIA!!!

I love Numeria, but after Iron Gods I think it's covered for awhile :)

Hm, wouldn't mind a path going through it for just a segment or two, thou'....

Liberty's Edge

Don't care "where", but I am very much looking towards something more "traditional".

And btw - I loved Giantslayer.

I'd be good with an "Against the Undead AP" though. *nods*


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm guessing it's Qadira related. Maybe involving the route through Casmaron or Rovagug.

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