Dragnmoon |
What does a Silver Spindle do?
That said in General this is the rule for Animal Companions and Familiars with Ioun Stones.
An animal or familiar has to have an intelligence of 3+ to activate an ioun stone. If the animal or familiar has less than a 3 intelligence, they may not activate an ioun stone.
Now on if the power of the ioun stone works on the familiar depends on what it does. What does it do?
Renarin Kholin |
it lets you use a 1st level spell as a spell like ability 3 times a day, with the only requirement being a charisma of 11
here is the link
Dragnmoon |
yeah, I don't have the resources on hand to answer the rules questions.
What would be the familiars Character Level since that is required to figure out caster level?
Dragnmoon |
I was kind of just assuming that it is the same as the number of hit dice (which should be equal to the master's level) but if not then it couldnt be less than one, right?
familiars HPs, go up with your level not their Hit die. Since Familiars don't have character levels that might mean they can not use this ioun stone. But that is something better asked for in the rules forum.
Ralph Cauthorn |
Renarin Kholin wrote:I was kind of just assuming that it is the same as the number of hit dice (which should be equal to the master's level) but if not then it couldnt be less than one, right?familiars HPs, go up with your level not their Hit die. Since Familiars don't have character levels that might mean they can not use this ioun stone. But that is something better asked for in the rules forum.
Hit Dice: For the purpose of effects related to number of Hit Dice, use the master's character level or the familiar's normal HD total, whichever is higher.
Dragnmoon |
Cool then your familiars HD which does not go up with your level would be it's caster level. Assuming it has a Chr of 11 it should be good. What is the Familiar?
Dragnmoon |
Familiars aren't supposed to be able to activate anything but wands. they can use ioun stones but they have to be permanant effects.
It does say that in the beginning of the FAQ, but they can activate Ioun Stones as pointed out in the FAQ above. The Ioun Stone once activated becomes permanent until removed.
BigNorseWolf |
BigNorseWolf wrote:Familiars aren't supposed to be able to activate anything but wands. they can use ioun stones but they have to be permanant effects.It does say that in the beginning of the FAQ, but they can activate Ioun Stones as pointed out in the FAQ above. The Ioun Stone once activated becomes permanent until removed.
At which point you would be using a spell like ability, not activating the rock? Ok, that seems legit.
pathfinders psuedo hitdice give me headaches...
Lorewalker |
Steven Lau wrote:BigNorseWolf wrote:Familiars aren't supposed to be able to activate anything but wands. they can use ioun stones but they have to be permanant effects.It does say that in the beginning of the FAQ, but they can activate Ioun Stones as pointed out in the FAQ above. The Ioun Stone once activated becomes permanent until removed.
At which point you would be using a spell like ability, not activating the rock? Ok, that seems legit.
pathfinders psuedo hitdice give me headaches...
Yup. The ioun stone's constant effect is to provide the wearer with an SLA. Familiars and ACs can activate their SLAs. Thus, this is legal.
Yes, Pathfinder does enjoy using 'effective' numbers. It really messes with things, as it is not very intuitive.
Dragnmoon |
Steven Lau wrote:At which point you would be using a spell like ability, not activating the rock? Ok, that seems legit.BigNorseWolf wrote:Familiars aren't supposed to be able to activate anything but wands. they can use ioun stones but they have to be permanant effects.It does say that in the beginning of the FAQ, but they can activate Ioun Stones as pointed out in the FAQ above. The Ioun Stone once activated becomes permanent until removed.
Hey I did not say it was not weird, just saying it fits within all the rules. Also how many familiars have a Chr of 11? That said I was wrong about HD I think..
Hit Dice: For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher.
Lorewalker |
BigNorseWolf wrote:Steven Lau wrote:At which point you would be using a spell like ability, not activating the rock? Ok, that seems legit.BigNorseWolf wrote:Familiars aren't supposed to be able to activate anything but wands. they can use ioun stones but they have to be permanant effects.It does say that in the beginning of the FAQ, but they can activate Ioun Stones as pointed out in the FAQ above. The Ioun Stone once activated becomes permanent until removed.
Hey I did not say it was not weird, just saying it fits within all the rules. Also how many familiars have a Chr of 11? That said I was wrong about HD I think..
Hit Dice: For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher.
Yes, this why, except for archetypes, Int and Natural armor, even a level 1 familiar levels up with you.