Ultimate Phalanx Soldier


Advice

Grand Lodge

What do you think of this build for an AP
25 point buy no buy downs

Race Dwarf
Abilities : STR 16, DEX 14, CON 16, INT 13, WIS 14, CHA 8
Traits: Adopted(Halflings); Helpful, Armor Expert

1st: Fighter(Phalanx Soldier Archetype) Feat:Power Attack, Cleave
2nd: Fighter, Stand Firm, Feat: Goblin Cleaver,
3rd: Fighter,Phalanx Fighting, Feat: Improved Shield Bash
4th: Fighter, Feat: Great Cleave
5th: Fighter, Ready Pike, Feat: Orc Hewer
6th: Fighter, Feat: Combat Reflexes
7th: Fighter, Deft Shield, Feat: Dodge
8th: Fighter, Feat: Mobility
9th: Fighter, Shield Ally, Feat: Bodyguard
10th: Fighter, Feat: Spring Attack
11th: Fighter, Feat: Dazing Assault
12th: Fighter, Feat: Strike Back
13th: Fighter, Feat: Giant Killer
14th: Fighter, Feat: Cleave Through
15th: Fighter, Irresistible Advance, Feat: Cleaving Finish
16th: Fighter, Feat: Improved Cleaving Finish

Equipment required,
Large Spiked Bashing Shield+1
+5 Benevolent Mithral Breastplate
+1 Adamantine Bardiche
Boots of jumping and springing
Belt of Physical Might (Str + Dex)

Wand of Enlarge Person..

Specialized in being enlarged. Better then whirlwind attack because its a standard action.

while enlarged can starst of by standing next to Squishy Casters Spring attacks to the closest Enemy using Cleave and Dazing Assault to attack all opponents threatened by a polearm using enlarged Dwarf, using the Shield to bash closer opponents. then springs back to protect the Squishy casters. (also removing himself from the area for area of effect spells)

Grand Lodge

I was hoping someone might help me pick this apart.


I see one problem: save. You got nothing here to make your will good, wich hurt... especially when dwarve got the beautifull steel soul feat. You should try to get it sooner.

Grand Lodge

I could swap it for cleaving finish.. i am not sure how useful cleaving finish would be? as anything that is gigantic or bigger is probably not going to have lots of minions running around for me to cleave.

Grand Lodge

wow after reading cleaving finish i think ill keep that..


note: level ~9 is when the really killer spells and gribblyness comes into play--consider shoring up your defenses (particularly saves) at or before then.

i see shield feats, but no shield master? with a +1 defending guardian/+5 heavy fortification shield you can bash someone and get an ADDITIONAL +5 to your AC, or +5 to your saves (or divvied up between them). not to mention shield bashing makes for a sound melee option if you're using a reach weapon in the other hand via phalanx soldier's level 3 ability.

also, it looks as if you plan to stick adjacent to an ally--if you're separated, a good number of your feats suddenly become useless. watch out for CC spells or effects that separate you.


I woudl change dodge for Iron will, you are already using a shield after all and no amount of AC will help you if you are paralized/stunned/charmed.

Grand Lodge

need dodge for spring attack chain. to get back to defend my Squishy

the shield is certainly for bashing. as the polearm is for reach.


note: by RAW shield master removes ALL attack penalties when shield bashing. so feel free to power attack and or combat expertise with it--while it's obviously not INTENDED to work that way, they haven't gotten off their bums to change it, so why not take advantage?


AndIMustMask wrote:
note: by RAW shield master removes ALL attack penalties when shield bashing. so feel free to power attack and or combat expertise with it--while it's obviously not INTENDED to work that way, they haven't gotten off their bums to change it, so why not take advantage?

Most likely because the game have a DM.

Grand Lodge

lol yeah the game i will be playing will have a ruling council of very knowledgeable DM's that know which rules are broken and fix them acordingly

Grand Lodge

there is no way i could fit in shield master if i want to be spring attacking, bodyguarding, cleave attacking with Dazing Assault.

that would require "Shield slam" and "two weapon fighting" maybe if it went over 16th level


I'd get rid of cleave.

Its nice in fights you'd win anyway but worthless if your enemy have a alight idea of tactics.

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