The Knightly Skill problem


Advice


I need some tips how I can make my War priest, Who is a knight in story. Have enough skill points with in the first three levels to better show study and combat. But I'm being strong armed by a 15 point buy and really only have a chance to pick one. I'm human but I got rid of the feat and skill point for 2 +2. Which made my stat lay out 14,12,12,12,16,12 Which works really well for the mid maxing of the stats. I was already suggested that I don't do that and take a 14, 12, 12, 12, 14, 12. Since my 6th level spells will be way down the road anyways and that gives me my human skill point per level back...Also a feat. So Advice or tips. Any other way to squeeze skill points into my list or are those my only two choices. One right...I get ONE trait. Which I used to reduce Armor check pen by 1

Grand Lodge

I agree with your advisers. +2 ability score for both the feat and skill points is a hard trade to justify.

You could consider a dip into Cavalier, giving you 4 + INT skill points and a mount - I'm not sure if you were planning to arrange that as a character ability, but it will almost certainly involve feats - or another of the classes with full BAB and 4 + INT skill points. I was going to say Ranger, but even Brawler could have some interesting synergies.


Honestly, my advice is to play an Inquisitor. A Warpriest with these parameters is simply not going to have the skill points to be anything more than a beat stick; a Conversion Inquisition Inquisitor will have more than enough and be able to ignore intelligence and charisma to make the point buy a little bit more reasonable to manage.

If you're playing a Warpriest for the mechanics then you're going to need to recognize that some sacrifices need to be made and you can't stretch yourself so thin, but if you picked Warpriest because it seemed suited to your flavor then you absolutely need to reconfigure to an Inquisitor, it's a much better chassis for your concept.


You need good Str, decent Dex, good Con, and good Wis. That leaves Int and Cha as dump stats.

Now, Wis 14 (instead of 16) costs you on point of Fervor and Will save, but otherwise doesn't cost you anything at all until level 7, by which time you can easily afford a headband.
Your Int will be either 7 or 12. If I were doing a Warpriest on your point buy, I would suck it up and live with 1 skill point per level, putting it into Ride, but let's see....

Str 14+2 Dex 12 Con 14 Int 12 Wis 14 Cha 7, 4 skill points/level.

Str 16+2 Dex 13 Con 14 Int 7 Wis 14 Cha 7, 2 skill points/level.

Or, with Dual Talent,
Str 14+2 Dex 12, Con 14, Int 12+2, wis 14, cha 7, 4 skill points/level and no bonus feat. Dual Talent is not worth it. And I' be hard pressed not to take the 18 Str.

Liberty's Edge

I've got to agree with the Inquisitor suggestion. Grab Conversion Inquisition (to use Wis on social skills) and dump Cha.

That'll get you Str 14+2 Dex 12 Con 12 Int 10 Wis 16 Cha 7 without needing the extra +2. If you still want the extra +2, you can use it on Wis to make it 16 and up Con to 14 and Int to 12.

Then you can use one of your 1st level Feats on Heavy Armor Proficiency and the other on whatever you were already planning on grabbing (or do without if going with Dual Talent).

This'll get you 7 or so Skill Points per level, pretty close to equal combat prowess with a Warpriest, and just generally do better outside combat.

Oh, and whichever Class you do, I'd strongly suggest grabbing Fate's Favored as your Trait rather than Armor Expert. Both classes use Divine Favor a lot, and Fate's Favored + Divine Favor is amazing.

Scarab Sages

Do you really need 12's across the board like that? I'd drop Dex to 10 and throw another point in Int if the skill points are what you're really after. I generally find that +1 AC from Dex only really matters at 1st or 2nd level, and you're better off in the long run finding ways to boost your hit points.


1 person marked this as a favorite.

You could trade your human bonus feat for a bonus skill focus feat at 1st, 8th, and 16th, which might be worth it depending on what levels you'll be playing until. 2h power attack builds really only need 1 feat, and that's power attack. If variant multiclassing is an option, bard nets you Bardic Knowledge, which is great for the warrior-scholar trope. You'll also get a versatile performance down the line, which means free skill points. I'm playing a warrior-scholar paladin. Although 25 point buy allowed me the luxury of 14 INT, vmc bard and the bonus skill focus feats have allowed me to even use a couple extra skill points for fluff with a profession. I would change your trait if possible also, -1 to armor check pen is equivalent to having masterwork armor, which is a measly 150 gold. It does stack, but honestly if there is a skill that you identify your character with, find the trait that makes it a class skill.


Pathfinder Adventure Path Subscriber

A potential additional option: the Unchained book has the option for "background" skill points, which might help if you want your character to have some extra points to throw around for things that are more often useful for flavor (e.g. Knowledge [nobility] and the like). But it's a variant rule, so you'd have to check with your GM and group to see if they're interested in using it.

Background Skills


Dual Talent is incredibly good in some situations, but not for what you're trying to do. As has been said, you're spreading yourself incredibly thin for a 15pt. buy - and using a racial +2 on a stat lower than 13 is pretty much always an awful waste.

If your concept is a very wise Warpriest, you could look at going Guided Hand. If you start with at least 14STR, early levels work fine with Fervor buffing and free Weapon Focus. By level 7, when wisdom is starting to really pull ahead, you can finally take Guided Hand. There are a few Warpriest Blessings with a save based on wisdom that are extremely good if you've got a high wisdom to use with them - Glory would probably be a good one for a 'knight'.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / The Knightly Skill problem All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice