Ultimate Intrigue Errata


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Pg. 41 - Dandy archetype

This archetype replaces the favored enemy ability, but the 20th-level ability master hunter remains despite relying on favored enemy to function properly. As such all it really does now is allow using Survival at full speed.

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Melkiador wrote:
Strife2002 wrote:
Just came across this and yeah, it's an issue. The only non-combat teamwork feat I was able to find was Collective Recollection.
Stealth Synergy is pretty cool. Maybe you want your staff to move quietly about the manor while cleaning it.

Kek. Actually found another - Ensemble would work I guess.

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Pg. 204 - Auditory hallucination and audiovisual hallucination spells

Because these spells are on the bard/skald list, the components line should include that bards and skalds have an added verbal component to them, since all bard spells do/are required to.

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Strife2002 wrote:

Pg. 204 - Auditory hallucination and audiovisual hallucination spells

Because these spells are on the bard/skald list, the components line should include that bards and skalds have an added verbal component to them, since all bard spells do/are required to.

Same goes for complex hallucination on page 206 and scripted hallucination on page 224.

EDIT:
Here are all the other spells in this chapter that are bard/skald spells that technically would require a verbal component for them to cast:

Conjuration foil - pg. 207
Disrupt silence - pg. 212
Fabricate disguise - pg. 214
Matchmaker - pg. 220
Obscure poison - pg. 220
Quieting weapons - pg. 223

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Pgs. 206 & 207 - Conditional favor spell

This spell is missing its range line. Judging by the description, it should probably be "Range see text".

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Pg. 226 - They know spell

Add "mind-affecting" to the list of descriptors. All enchantment spells require the mind-affecting descriptor.

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Pgs. 233 & 234 - Quick-change outfit, subversive vest, subversive vestment, and vigilante's kit

These 4 items should have a special footnote on Table 6-2: Adventuring Gear describing how their weight changes for Small characters, as is the norm with similar items.

For the quick-change outfit, subversive vest, and subversive vestment, as is typical with articles of clothing, they should weigh a quarter of the Medium-sized weight when made for Small characters.

For the vigilante's kit, as is the norm for all other class-item kits, it should note it weighs three-quarters of the Medium-sized weight when made for Small characters.

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Pg. 243 - Table 6-8: Wondrous Items

The glittering trinket and quick-change mask are in the least minor wondrous items list. In Ultimate Equipment, however, this category of wondrous item was reserved for slotless wondrous items that were under 1,000 gp, because there were enough of them. These two magic items aren't slotless, and would therefore fall into the lesser minor wondrous item category.

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Pg. 247 - Glittering trinket

In this item's description, second sentence, change "a belt buckle (taking the waist slot)" to "a belt buckle (taking up the belt slot)".

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Pg. 248 - Mask of stolen mien

Change the slot on this item from "face" to "head".

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Pg. 133 - Table 3-2: Monstrous Cohorts

This table lists every monstrous cohort that ever appeared in a Bestiary, and then some. There is one not listed though. The following should be added to this list:

Monster: Liminal sprite
Source: B5
Cohort Level: 6th

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