Let's guess what will be in Strange Aeons.


Strange Aeons

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captain yesterday wrote:
I bet someone gets amnesia. :-)

Do I know you? ;-)


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I can't help but think that having an asylum involved would tie it all together, especially if the PCs are wrongfully admitted.


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captain yesterday wrote:
I bet someone gets amnesia. :-)

Wait. What?


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Mogloth wrote:
captain yesterday wrote:
I bet someone gets amnesia. :-)
Wait. What?

That's my line!


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I wonder if Strange Aeons has anything to do with Lovecraft...

Dark Archive

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Pathfinder Adventure Path Subscriber
captain yesterday wrote:
I wonder if Strange Aeons has anything to do with Lovecraft...

INB4 MTV forces Paizo to change the title of the AP to Strange Trinity.


Tacticslion wrote:
I also hope that the zygomind isssssssssss definitely not part of this AP; way, too scary!

I mean, I kinda do, but I really don't. *shudder*


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I hope they have Nightgaunts!

I doubt it tho, too Lovecraftian. :-(


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Pathfinder Adventure Path, Rulebook Subscriber

What are we talking about?


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Absolutely nothing.


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I really hope it doesn't have a happy ending.
Some sort of bleak epilogue would be perfect.

You defeat the final boss and save the world...
Only to find out it was all planned by a different Outer God who needed you to eliminate the biggest threat to the machinations it had planned out.

"What had come before us was nothing compared to the trial we were subjected to next. One at a time the Crawling Chaos looked into our hearts and simply whispered, 'Thank you'."


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Bill, Brain Collector wrote:
Absolutely nothing.

And who are you?


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Tangent101 wrote:
Bill, Brain Collector wrote:
Absolutely nothing.
And who are you?

Just your friendly perfectly human Maytag Repairman.

And nothing else!


I'm going to guess/hope that Strange Aeons will flip things by having us pick a campaign drawback rather than a campaign trait.


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Gulthor wrote:
I'm going to guess/hope that Strange Aeons will flip things by having us pick a campaign drawback rather than a campaign trait.

Or Both?

Scarab Sages

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Pathfinder Adventure Path Subscriber

I expect to see Char Gar Gothakon, the beast with no name!

Silver Crusade

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Tacticslion wrote:
Tacticslion wrote:
I also hope that the zygomind isssssssssss definitely not part of this AP; way, too scary!
I mean, I kinda do, but I really don't. *shudder*

Why? Why did you give me this horror to wreak upon my players, a struggle which could very well span an entire campaign? You're bringing out my evil and I love it

Silver Crusade

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Green Eyed Liar wrote:
I expect to see Char Gar Gothakon, the beast with no name!

Should Harlan Ellison be involved somehow as well? :-P


Phylotus wrote:
Tacticslion wrote:
Tacticslion wrote:
I also hope that the zygomind isssssssssss definitely not part of this AP; way, too scary!
I mean, I kinda do, but I really don't. *shudder*
Why? Why did you give me this horror to wreak upon my players, a struggle which could very well span an entire campaign? You're bringing out my evil and I love it

Be my guest... O.O


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Neutral Outsiders who behave oddly compared to those of their kind.

I'm talking, of course, about Erratic Psychopomps.


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Pathfinder Adventure Path, Rulebook Subscriber

Three Magical Child archetype Vigilantes using small-sized races like halflings and gnomes. One Human Alchemist.


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Trying to decide if I should get a Reaper Bones Shub-Niggurath or Dagon or whole Mythos expansion set while the Kickstarter pledge manager's still open.


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I bet there will be words, maybe numbers. A little bit of artwork perhaps!


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Unicorns, rainbows and puppies!

Dark Archive

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Society Subscriber

Only one aeon will appear. :)

Dark Archive

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Pathfinder Adventure Path, Rulebook Subscriber

Ulat Kini?

...

*crosses fingers*

(The city. Not just skum themselves.)


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Dark storm clouds, heavy, black, and pendulous. Unconventional conventionists. And what of the floor show that is spoken of? In an empty house? In the middle of the night?

Rocky Cosmic Horror.


I am guessing (hoping) that there's some Call-of-Cthulhu-like Sanity loss system. Even though that contributed to the "everyone is going to go insane and die" trope of that game, which I think was exaggerated. It was more of a meta-game in which reading forbidden books of hideous eldritch lore told you what you needed to know - but too much time spent reading that fries your brain.

The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)

RPG Superstar 2009 Top 32

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How about a strangely cheerful elven priestess of Zon-Kuthon?

Paizo Employee Developer

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Lord Fyre wrote:
How about a strangely cheerful elven priestess of Zon-Kuthon?

Nope! Save that for Curse of the Crimson Throne! :)

Silver Crusade

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roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)

Well, they do have a Color Out of Space in Bestiary 4... :-P

Paizo Employee Developer

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roloz wrote:

I am guessing (hoping) that there's some Call-of-Cthulhu-like Sanity loss system. Even though that contributed to the "everyone is going to go insane and die" trope of that game, which I think was exaggerated. It was more of a meta-game in which reading forbidden books of hideous eldritch lore told you what you needed to know - but too much time spent reading that fries your brain.

From the Office of Expectation Management...

We discussed it, but I'm here to report that there will be no integrated sanity system in this Adventure Path. There is a very good chance that an optional system for this might show up in Horror Adventures, but I didn't feel it was the best thing to hardcode into Strange Aeons. I know this might sound counterintuitive to people expecting a Pathfinderization of Call of Cthulhu, but that kind of system doesn't fit the broader game as a whole and is more appropriate for groups that opt in for that kind of system. The point I'm making about this is that in Pathfinder adventurers come across all kinds of forbidden lore and face a number of mind shattering monsters, and to this point we've never said that they wreck your mind or anything like that (with the exception of a couple of adventures). It seems weird to me that someone playing Pathfinder could come across some of this stuff in other games and then all of a sudden while playing in Strange Aeons be subjected to debilitating effects just for seeing or reading something in this campaign.

Now, that said... there are certainly moments in this Adventure Path that have negative effects on the characters involved. Some of these aren't in control of the PCs. For example, the premise of the start of the campaign has the PCs affected by an amnesiac fugue state from the start of the campaign (which gets resolved during the events in the storyline), and I think that's enough of a detriment for most characters (and players).

AND... this isn't to say that GMs can't or shouldn't use the potential sanity system if their group is down for that. If you think that's going to click with your group, there'll be plenty of opportunity for it. This AP is still in development (by me), and I can say that there are a few events in the story that force some sort of negative mental effects on the characters (if they fail saves, etc), and all of those are directly related to the story we're telling here.

Paizo Employee Developer

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Phylotus wrote:
roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)
Well, they do have a Color Out of Space in Bestiary 4... :-P

The one time we used that colonialist spelling. ;)

Silver Crusade

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Pathfinder Adventure Path Subscriber

I, for one, consider dropping the sanity system out of Strange Aeons to be a great decision. Pathfinder is a game about fantasy superheroes, and while I'm fine with them throwing fireballs at shoggoths in a very pulpy interpretation of Mythos, having people who spar with archdevils balk at some book of weird names and myths would be annoyingly disconnecting.


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PF Characters are superheroes, sure, but they shouldn't always feel like it if there's going to be a proper horror atmosphere. I grew up reading Lovecraft, and the main theme is that the protagonists are weak and powerless - they are scarcely even capable of comprehending the horrors which they are encountering, never mind actually doing anything about it.

Which makes for a great story but might suck in a game.

But I'm loving the premise of book 1, nothing is going to make players seem vulnerable like not even knowing who they are. Will the players not even make their characters' own background? That would be so much fun to figure out. "Hey, maybe I used to be a blacksmith? Wait, there's a bruise on my cheek the exact same size as your fist, were we fighting? Why"?

Excited to see where this goes :)


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Phylotus wrote:
roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)
Well, they do have a Color Out of Space in Bestiary 4... :-P

And it already appeared in an AP, volume 4 of Iron Gods.

Dark Archive

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Pathfinder Adventure Path, Rulebook Subscriber
Slithery D wrote:
Phylotus wrote:
roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)
Well, they do have a Color Out of Space in Bestiary 4... :-P
And it already appeared in an AP, volume 4 of Iron Gods.

Another Path:
Book 4 of Carrion Crown as well, although severely limited in mobility.
Shadow Lodge

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Having played Arkham Horror extensively, I'm verily kind of fed with random whispering voices and ill-looking hoboes sending my tommy-gun toting super wizard professor straight to the looney bin.

RPG Superstar 2009 Top 32

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Adam Daigle wrote:
Lord Fyre wrote:
How about a strangely cheerful elven priestess of Zon-Kuthon?
Nope! Save that for Curse of the Crimson Throne! :)

Yes, that is where she first appeared.

But hopefully Golarion isn't quite done with her yet.

Silver Crusade

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens, Rulebook Subscriber
Slithery D wrote:
Phylotus wrote:
roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)
Well, they do have a Color Out of Space in Bestiary 4... :-P
And it already appeared in an AP,
Spoiler:
volume 4 of Iron Gods.

!!


Will there be any obedience/boons included?


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I'm buying this AP. Please tell me Pett is doing a chapter, or at least serving as a 'creative consultant.'

Contributor

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:)Mnaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrr


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Some references to the authors Robert W. Chambers, Ambrose Bierce and William Hope Hodgson, specially Hodgson's work since The Night Land, The House on the Borderland and Carnaki's tales were a vital influence on Lovecraft's mythos. It will be cool to see some of the creatures described in Hodgson's stories like the hog monsters.
Chambers and Bierce should be at least mentioned in the AP's metaplot since they predate Lovecraft.


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Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Cthulhu Fhtagn. CTHULHU FHTAGN. CTHULHU FHTAGN.


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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

Shadow Lodge

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Gee, I hope not.


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Perhaps death will die?


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Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Maps, Rulebook Subscriber

Shoggoths!


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I wonder if the amnesia will have some sort of affect on the PC's starting stats or something? I'm also wondering if the PC's start with their gear or just find it later on in the first part of the Adventure Path. Also, I'm curious if this will be a mythic level adventure. After all, Hastur (aka the King in Yellow) seems to be involved in some way and it is CR 29. A party of four PC's at max level / mythic rank is probably equal to a CR 25-CR 26 / MR 10 so I'm guessing the PC's will have some allies if they're destined to fight a Great Old One as the final boss.

The last question I have (and it's the one I really want answered) is does this Adventure Path have anything to do with the countdown clocks of Orisson? I was personally hoping the clocks stopping would be it's own adventure path involving interstellar travel to some if not all of Golarion's other planetary neighbors and revolving around a possible Dominion of the Black invasion and the PC's trying to stop it some how. Still, if Strange Aeons is when the clocks finally end their countdown then I've got not big issues (as this path seems pretty darn cool by itself). :D

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