Attack of Opportunity with a Whip?


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So obviously I know there are various ways to do so, but what Im looking at specifically is using Armor Spikes. Since I can use them as a light weapon, they allow me to threaten out to 5 feet. My question is, do I have to take that AoO with the spikes, or can I use the whip? Intended it would seem the spikes of course, but the rules don't seem to spell it out as such.

Im not usually a power gamer looking for loopholes like this, but I like using whips and the amount of hoops you have to jump through to make them worth using is annoying.

So is there any rule Im missing, and does it seem like doing this would be going too far?


The whip does not threaten.

The rules for AoO say you threaten areas into which you can make a melee attack but the whip is an exception, so you only threaten areas into which you can attack with your spikes. Since you're only threatening with your spikes, you can only make the AoO with your spikes.

TBH, I agree with you that the rules don't exactly say that you must make the AoO with the weapon that threatens, so technically by pure RAW you could probably threaten with the spikes and then make the AoO with the whip.

But that's obviously cheese and we all know it, including you, which is why you asked if this is going too far. The whip doesn't threaten so don't make AoOs with it. Period. That's clearly the intent of the wording, even if they left this weird loophole.

I would not allow it at my table, even though I agree with you that whips are pretty crappy so giving them a loophole to make them a bit more interesting isn't necessarily a bad thing. At my table, I would rather work on a homebrew feat to enable you to threaten with the whip, or maybe a homebrew magical enchantment or something. Which ultimately would be more powerful than the spike/whip cheese, but it would have a huge advantage: it wouldn't be cheese.


I agree with you and acknowledged it was cheese, what im asking is if it would be too strong and if you think most DMs would take offense to it, and also if im missing anything in the rules that would disallow it.

From your answer I take it that your answers would be: No, its not completely offensive and in fact youd prefer to make a homebrew way thats even stronger, and no RAW its fine even if its definitely not RAI.


Scorpion Whips do threaten at 5' when not in 'whip mode.' So if you also have Whip proficiency you can switch between the two modes to have a single weapon that will either have 15' reach or can threaten adjacent squares.


Gisher wrote:
Scorpion Whips do threaten at 5' when not in 'whip mode.' So if you also have Whip proficiency you can switch between the two modes to have a single weapon that will either have 15' reach or can threaten adjacent squares.

hm, i hadnt realized scorpion whips work that way in Pathfinder. I remember a big debate on their reach in 3.5, but it seems fairly clear how they work now. This is a good tip, thanks

although they have reach an not the "may attack adjacent" rule when not in whip mode, so they actually threaten out to 10 feet and cant attack adjacent.

Which begs the question: If you provoke with a scorpion whip that youre using in "scorpion mode" can you freely switch to "whip mode" to attack adjacent?

Once again it seems no, since youd be taking advantage of both modes at once, but theres also no actual action attached to changing modes.


Scorpion Whips were clarified in this post.

PDT wrote:

Scorpion Whips: How do scorpion whips work? There are several published sources of scorpion whips, and they seem inconsistent.

Change the last sentence in the Ultimate Combat scorpion whip's description to say "If you are proficient with both scorpion whips and whips, you can use a scorpion whip in either the normal way, as a typical light performance weapon, or as a whip. When you use a scorpion whip as a whip, it is otherwise equivalent to a whip, but it deals lethal damage and can harm creatures regardless of their armor bonus." This change will be reflected in future errata.

What this means is that the scorpion whip is normally a light performance weapon with no other special weapon features, but that someone with both proficiencies can also use it as a whip, in which case it acts precisely like a whip in all ways (one-handed weapon, attack out to 15 feet, provoke an attack of opportunity, can use the Whip Mastery feats, etc) except that it deals lethal damage and can harm creatures regardless of their armor bonus.

The action required to switch modes wasn't specified, but Mark Seifter expressed the opinion that it is a free action.


Gisher wrote:

Scorpion Whips were clarified in this post.

PDT wrote:

Scorpion Whips: How do scorpion whips work? There are several published sources of scorpion whips, and they seem inconsistent.

Change the last sentence in the Ultimate Combat scorpion whip's description to say "If you are proficient with both scorpion whips and whips, you can use a scorpion whip in either the normal way, as a typical light performance weapon, or as a whip. When you use a scorpion whip as a whip, it is otherwise equivalent to a whip, but it deals lethal damage and can harm creatures regardless of their armor bonus." This change will be reflected in future errata.

What this means is that the scorpion whip is normally a light performance weapon with no other special weapon features, but that someone with both proficiencies can also use it as a whip, in which case it acts precisely like a whip in all ways (one-handed weapon, attack out to 15 feet, provoke an attack of opportunity, can use the Whip Mastery feats, etc) except that it deals lethal damage and can harm creatures regardless of their armor bonus.

The action required to switch modes wasn't specified, but Mark Seifter expressed the opinion that it is a free action.

Cool, thanks again, and thats fine by me as a 10 foot AoO is good enough for me. Id rather it than being able to make the 5 foot AoOs. And besides, if i really want to I can still have armor spikes for emergencies (not to take advantage of the cheese, since I dont need it now)


Scorpion Whips don't have reach. They threaten adjacent squares only.


Gisher wrote:
Scorpion Whips don't have reach. They threaten adjacent squares only.

I read that, but the post i read it in was from 5 years ago and linked to an errata that is now broken, and i cant find the errata otherwise myself, and the PFSRD still lists it with reach, which I find difficult to believe has gone unfixed for 5 years. Can you link me the errata that removed its reach?

Edit: never mind i found it, thanks. still a less cheesy way to get AoOs than armor spikes


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There are a couple of good ways to pick up both proficiencies at 1st level. My favorites are:

(1) Half-elf or Half-orc Kensai Magus
Half-elves can get Whip proficiency through Ancestral Arms.
Half-orcs can get it through Beastmaster or City-Raised.
One level of Kensai gets you Scorpion Whip proficiency and Weapon Focus (Scorpion Whip). You also get a bit of Arcane Pool, Canny Defense, and spells.

(2) Half-elf Mysterious Avenger Swashbuckler
Half-elves can get Scorpion Whip proficiency through Ancestral Arms.
One level of Mysterious Avenger Swashbuckler gets you Whip proficiency and Avenger Finesse. You also get a bit of Panache and a Deed.


I use a lot of third party material, so its easy for me. I take the Blacksnake Archtype and give up spellcasting and my 3rd level aura on my Deathknight (Paladin Alternate class) to get whip proficiency, and take Weapon Bound Primal Host at a later level to gain a Symbiote that can change into different weapons which im proficient in, and choose its first form to be a Scorpion Whip now.


Gisher wrote:

There are a couple of good ways to pick up both proficiencies at 1st level. My favorites are:

(1) Half-elf or Half-orc Kensai Magus
Half-elves can get Whip proficiency through Ancestral Arms.
Half-orcs can get it through Beastmaster or City-Raised.
One level of Kensai gets you Scorpion Whip proficiency and Weapon Focus (Scorpion Whip). You also get a bit of Arcane Pool, Canny Defense, and spells.

(2) Half-elf Mysterious Avenger Swashbuckler
Half-elves can get Scorpion Whip proficiency through Ancestral Arms.
One level of Mysterious Avenger Swashbuckler gets you Whip proficiency and Avenger Finesse. You also get a bit of Panache and a Deed.

Clerics/warpriests of Selket get Scorpion Whip proficiency. Also human with Military Tradition gains proficiency with up to two martial or exotic weapons.

The Exchange Owner - D20 Hobbies

Wasn't there a way to make a whip threaten out to the full 15 feet?
Or was it 10 ft?

What am I thinking of if not?

Scarab Sages

Improved Whip Mastery allows you to threaten with a whip out to 10' (for medium and small creatures).

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

With the "NEW" FAQ/Errata, the character needs two feats to be able to use the Scorpion Whip as it was used before. (Exotic Weapon Proficiency -Scorpion Whip & Exotic Weapon Proficiency - Whip)

If your a fighter, you already have proficiency, but if your a bard, you need the Scorpion Whip feat in addition to the already known proficiency of the normal Whip. (Or an Oracle kitsune that became proficient with the Whip just when the Errata came out)

I sold all my Scorpion Whips. My characters need those feats for something else.

Scarab Sages

If you are a human, you can easily gain proficiency with both whip and scorpion whip by taking the Military Tradition racial trait in Inner Sea Races.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

Both characters I talk of are of other races.

If someone wants to make a trip character, that would be the way to go to use the Scorpion Whip.


Caravan Drover trait with half-orc or adopted gets whip access as well.


graystone wrote:
Gisher wrote:

There are a couple of good ways to pick up both proficiencies at 1st level. My favorites are:

(1) Half-elf or Half-orc Kensai Magus
Half-elves can get Whip proficiency through Ancestral Arms.
Half-orcs can get it through Beastmaster or City-Raised.
One level of Kensai gets you Scorpion Whip proficiency and Weapon Focus (Scorpion Whip). You also get a bit of Arcane Pool, Canny Defense, and spells.

(2) Half-elf Mysterious Avenger Swashbuckler
Half-elves can get Scorpion Whip proficiency through Ancestral Arms.
One level of Mysterious Avenger Swashbuckler gets you Whip proficiency and Avenger Finesse. You also get a bit of Panache and a Deed.

Clerics/warpriests of Selket get Scorpion Whip proficiency. Also human with Military Tradition gains proficiency with up to two martial or exotic weapons.

Military Tradition is interesting, but I notice that the chosen weapons are culturally specific. Which Golarian culture traditionally uses both Whips and Scorpion Whips?

Scarab Sages

Anywhere in Osirion would be appropriate as both the whip and scorpion whip is used currently or historically. Anywhere in Nidal should work too, as will anywhere with a strong church of calistria.


Imbicatus wrote:
Anywhere in Osirion would be appropriate as both the whip and scorpion whip is used currently or historically. Anywhere in Nidal should work too, as will anywhere with a strong church of calistria.

Thank you!


It requires exotic weapon proficiency, but the kusarigama might be what you're looking for.

The kusarigama basically fills the old 3.5 spiked chain role as a two-handed weapon with variable reach, with the "fix" being that it's a double weapon, so you have to enchant the ball end (d6 damage, 10' reach, grapple) and the sickle end (d3 damage, 5' reach, trip) separately.


everyones giving me suggestions for other weapons to use or how to make a scorpion whip work (which i thank you for, but dont need for my whip using drow), but no ones answering the actual question i asked

=P

Scarab Sages

Baval wrote:

everyones giving me suggestions for other weapons to use or how to make a scorpion whip work (which i thank you for, but dont need for my whip using drow), but no ones answering the actual question i asked

=P

I did further up thread. Improved Whip Mastery will allow you to use a normal whip for an AoO.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

Continuing from where Imbicatus left off, once you have the weapon proficiency for the Scorpion Whip (Exotic Weapon Prof. -Scorpion Whip-), then the Whip Mastery will be valid for it also.


Imbicatus wrote:
Baval wrote:

everyones giving me suggestions for other weapons to use or how to make a scorpion whip work (which i thank you for, but dont need for my whip using drow), but no ones answering the actual question i asked

=P

I did further up thread. Improved Whip Mastery will allow you to use a normal whip for an AoO.

which is still not what i asked.

to review i asked two quetions:

1 is there any rule anywhere that says you must make an AoO with the weapon that threatens

and

2. assuming there isnt, how would you feel if a player took advantage of this loophole for a whip since they have a ridiculous feat tax to make them workable


DM_Blake answered those questions. I endorse his opinion as well.


Dave Justus wrote:
DM_Blake answered those questions. I endorse his opinion as well.

As do I.

Scarab Sages

In order to make an attack of opportunity, you must be able to threaten a square. Since the whip does not threaten a square without Improved Whip Mastery, it cannot make an AoO. If you are threatening via Armor Spikes, then you must take the AoO from the armor spikes.

This is set by the precedent set by Unarmed Strikes:

Quote:

Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

Since you don't normally threaten any squares with a whip, you cannot make attacks of opportunity with a whip.


Imbicatus wrote:

In order to make an attack of opportunity, you must be able to threaten a square. Since the whip does not threaten a square without Improved Whip Mastery, it cannot make an AoO. If you are threatening via Armor Spikes, then you must take the AoO from the armor spikes.

This is set by the precedent set by Unarmed Strikes:

Quote:

Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

Since you don't normally threaten any squares with a whip, you cannot make attacks of opportunity with a whip.

I dont agree that the precedent is set. It says if youre unarmed you dont normally threaten any squares and thus cant make attacks of opportunity, and the same is true with a whip. But if you have armor spikes you do threaten squares, and i cant find anything that specifically designates you must take an attack of opportunity with a weapon that threatens. By extension, the same debate could be made that you could make the AoO with your unarmed strike if you had armor spikes, since while you dont normally threaten squares, you are now.

@Dave and Gisher, thanks for your input. I want to clarify that Its not exactly a priority to get this question answered anymore since I will be using the Scorpion Whip method, I just found it amusing that no one (except DM_Blake) was actually answering the question Id asked.

Grand Lodge

@Baval: If you don't threaten with weapon X, but threaten with weapon Y, how can you take an AoO with a weapon that does not threaten?

Your question is equivalent to asking, "If I am wielding a dagger in one hand, but have my other hand empty, and someone provokes an AoO from me, can I take the AoO with my empty hand?"

And, from the RULES ALREADY QUOTED PREVIOUSLY, the answer is a resounding, "No!" as the empty hand does not threaten.

Which is what most GMs will tell you. And they will be taking pity on you, as well, when they do that.

Why pity? Well, let's see. Normal whip, if you use it to make an attack against an adjacent enemy will provoke an AoO from any enemy that threatens you, as well. Not to mention, yet again, that said AoO is unlikely to have any possibility of doing any damage to said enemy, if you survive to actually make it. Whips cannot injure (do ANY damage) to most opponents that would want to be in melee with you. An armor bonus of +1 is going to cover most any kind of armor anyone wears. Heck, even arcane casters can wind up wearing armor that gives a base +1 while not giving them any sort of ASF to deal with, Haramaki and Ceremonial Silk Armor...

From the PRD: A whip deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. Using a whip provokes an attack of opportunity, just as if you had used a ranged weapon.


kinevon wrote:

@Baval: If you don't threaten with weapon X, but threaten with weapon Y, how can you take an AoO with a weapon that does not threaten?

Your question is equivalent to asking, "If I am wielding a dagger in one hand, but have my other hand empty, and someone provokes an AoO from me, can I take the AoO with my empty hand?"

And, from the RULES ALREADY QUOTED PREVIOUSLY, the answer is a resounding, "No!" as the empty hand does not threaten.

Which is what most GMs will tell you. And they will be taking pity on you, as well, when they do that.

Why pity? Well, let's see. Normal whip, if you use it to make an attack against an adjacent enemy will provoke an AoO from any enemy that threatens you, as well. Not to mention, yet again, that said AoO is unlikely to have any possibility of doing any damage to said enemy, if you survive to actually make it. Whips cannot injure (do ANY damage) to most opponents that would want to be in melee with you. An armor bonus of +1 is going to cover most any kind of armor anyone wears. Heck, even arcane casters can wind up wearing armor that gives a base +1 while not giving them any sort of ASF to deal with, Haramaki and Ceremonial Silk Armor...

From the PRD: A whip deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. Using a whip provokes an attack of opportunity, just as if you had used a ranged weapon.

A few things wrong here. Ill start from the beginning.

An enemy might not be intimidated by just holding a whip, knowing that if he was within your range he could just rush you and you couldnt use it effectively: therefore he does not provoke any AoOs. When you learn to use it better, or if you happen to be wielding another threat, he will be forced to approach more cautiously and therefore will give you chances to attack him.

Mechanically speaking, the rules do not specify that you must take the AoO with the weapon thats threatening, only that if an opponent provokes in an area you threaten you get an AoO. The whip has no rules saying it cant be used to make AoOs, just that it doesnt threaten.

Yes, that example is basically exactly what I was asking. I fail to see why restating it makes it a problem.

The rules already quoted don't say you cant take an attack of opportunity with your offhand, they specifically say that because you cant normally threaten while unarmed, you dont get any AoOs. An equivalent statement might be "because you have no arms, you cannot normally use a weapon". If they wanted them to never be able to make an AoO, they could just say "you cannot make an AoO while unarmed". Note also once again that the whip does not have any rule even remotely saying they cant make AoOs, just that they dont threaten.

No that DM would most certainly not be taking pity on me. As a Blacksnake, I do not provoke AoOs for attacking with my whip and it can harm an enemy in any armor and does lethal damage. My whip is also heavily enchanted and finessed, as opposed to my armor spikes.

Do you honestly think id be asking this question if making the AoO with the spikes was the better choice?

Overall, youre trying to use a lot of logic that I generally agree with to back up your points, and normally I would applaud you for it and concede (normally I wouldnt even be on this side of the argument). However, in this particular case I am specifically looking for a loophole, so you need to close the loophole with hard rules. Saying "I wouldnt allow that in my game" is also acceptable, as Im also trying to gauge how willing DMs might be to allow this trick given how bad Whips can be.

Grand Lodge

2) Yes, because people make dumb mistakes, including going sub-optimally.

1) If you cannot take an AoO with a weapon, what makes you think you can take an AoO with that weapon?

No means no.

And the Unarmed entry includes the proviso because Improved Unarmed Strike allows taking an AoO with an unarmed strike.

You can either man up to "No AoOs" means no AoOs, or talk with your GM, it is THEIR decision. If I were your GM, my response would be no. As a player, when I was playing my whip wielder up, and wielding a dagger at low levels, I would only take any AoO provoked allowed by wielding the dagger with the dagger.

If you want to play verbal passive aggressive games, take them to your own GM. Everyone else here, who has answered, has, basically, told you no. Either pay the feat tax (EWP: Whip, Weapon Focus: Whip, Whip Mastery, & Improved Whip Mastery) or forego taking AoOs with your whip.


kinevon wrote:

2) Yes, because people make dumb mistakes, including going sub-optimally.

1) If you cannot take an AoO with a weapon, what makes you think you can take an AoO with that weapon?

No means no.

And the Unarmed entry includes the proviso because Improved Unarmed Strike allows taking an AoO with an unarmed strike.

You can either man up to "No AoOs" means no AoOs, or talk with your GM, it is THEIR decision. If I were your GM, my response would be no. As a player, when I was playing my whip wielder up, and wielding a dagger at low levels, I would only take any AoO provoked allowed by wielding the dagger with the dagger.

If you want to play verbal passive aggressive games, take them to your own GM. Everyone else here, who has answered, has, basically, told you no. Either pay the feat tax (EWP: Whip, Weapon Focus: Whip, Whip Mastery, & Improved Whip Mastery) or forego taking AoOs with your whip.

Whos playing passive aggressive games with you? Youre taking a simple discussion way too personally.

If you go back and read what the others have posted (or more accurately DM_Blake, as the others have agreed with him) you'll find that in fact he agrees with me, that RAW it does imply you could make the attack with the Whip, even though that is very clearly not RAI. I also know from a previous thread that DM_Blake does not like to allow loopholes of any sort so as to avoid setting precedents, hence why he said hed rather set up house rules to do basically the same thing without allowing the cheese.

Once again, you keep going back to this "it clearly says no" argument when what you mean is "its clearly meant to be interpreted as no". It very clearly does NOT say no, the whip entry does not even mention Attacks of Opportunity, only threatening. The AoO entry does not mention making those attacks only with the weapon that threatened, only that AoOs are provoked when someone does something in an area you threaten, which then provokes an attack. Once again, it does not explicitly state that that attack has to be made with the weapon that threatens.

As for talking with my GM, I already said that Im not using this method and if I was, he would likely agree with me either way as Im the most experienced player in my group by a lot. They tend to come to me for advice on fringe rules like this. So thats useless to me, im trying to get the opinions of other experienced DMs and Players on how THEY would react, and if they know of any rule that automatically rejects it.

So to summarize once again, nothing in the whip says "No AoOs", just "no threatening", and nothing in the AoO rules say "only with weapons you threaten with".

And I thank you for your input that you would not allow it at your table.


Baval wrote:
If you go back and read what the others have posted (or more accurately DM_Blake, as the others have agreed with him) you'll find that in fact he agrees with me, that RAW it does imply you could make the attack with the Whip, even though that is very clearly not RAI.

Not quite. I didn't say the rules implied it. I said they didn't expressly forbid it. They don't expressly forbid your average common human from shooting fireballs out of their eyeballs at will, but I don't think that means it's implied that they can.

"Imply" and "RAI" are virtually synonymous in terms of what they mean when trying to make sense of rules.

In this case, the implication is quite the opposite - you cannot make any AoOs with your whip. The lack of expressly forbidding it creates that loophole, but the implication is fairly clear.


DM_Blake wrote:
Baval wrote:
If you go back and read what the others have posted (or more accurately DM_Blake, as the others have agreed with him) you'll find that in fact he agrees with me, that RAW it does imply you could make the attack with the Whip, even though that is very clearly not RAI.

Not quite. I didn't say the rules implied it. I said they didn't expressly forbid it. They don't expressly forbid your average common human from shooting fireballs out of their eyeballs at will, but I don't think that means it's implied that they can.

"Imply" and "RAI" are virtually synonymous in terms of what they mean when trying to make sense of rules.

In this case, the implication is quite the opposite - you cannot make any AoOs with your whip. The lack of expressly forbidding it creates that loophole, but the implication is fairly clear.

I agree. As I said first, as I said when you posted, and as I'm saying now, I wasnt looking for what the intention of the rules were, but the letter. I was attempting to find a power gamey exploit in order to be able to make AoOs with a whip, which you yourself said the rules as written support. I wanted to find such a loophole because having one can help back a case, and the whip is in such a garbage position that I felt most DMs might allow it to slide, and I came here to get second opinions.

I fully well know that that is not what is intended by the rules, and now that I have a viable alternative dont even intend to further pursue such obvious cheese, but the cheese is still there.

So for the final time, please everyone stop telling me how the rule is meant to be interpreted, because I know and I agree. I only wanted responses on if there was a hard rule I was missing, and if youd let this loophole slide given the situation of the whip.

As for your first point, no it goes a bit further than "it just doesnt say you cant". It lays down a specific set of checklists for when you can make an attack of opportunity, but doesnt say what you must use when you take said attack. That checklist is:

1. Your enemy provokes

2. You threaten them

The rule for making said attack is as follows:

PFSRD wrote:

Making an Attack of Opportunity

An attack of opportunity is a single melee attack, and most characters can only make one per round. You don't have to make an attack of opportunity if you don't want to. You make your attack of opportunity at your normal attack bonus, even if you've already attacked in the round.

An attack of opportunity "interrupts" the normal flow of actions in the round. If an attack of opportunity is provoked, immediately resolve the attack of opportunity, then continue with the next character's turn (or complete the current turn, if the attack of opportunity was provoked in the midst of a character's turn).

To bring it to your example, if the rule said "when a rabbit crosses his path, a commoner may fire a single spell from his eyes". It doesnt say which spell the commoner had to shoot, and youd be in the wrong to say it couldnt be Fireball even if you thought it would make more sense to use Magic Missile.

Full disclosure, the idea for this came from a different feat I read on 3.5 while attempting to find tricks to let Whips provoke. Said feat involved using a Shuriken to provoke an attack out to 15 feet and then taking the attack with the whip instead.

http://brilliantgameologists.com/boards/index.php?topic=8991.0

The feat has a similar caveat where it said "You threaten out to 15 feet if youre holding a ranged weapon. You can give up all your AoOs in a round to make a single ranged attack if your enemy provokes" But did not say you HAD to do so.

Also, imply and RAI are actually usually opposites. Badly written rules imply things theyre not supposed to, if there were no false implications then RAI and RAW would be exactly the same.

I apologize if/that i have been misrepresenting you, but I did try to make sure I understood what you said and took your lack of a reply as affirmation.


I, for one, think that he has a perfectly valid question. The real question is whether the weapon itself threatens or if the character threatens. The rules seem to indicate that the character threatens and makes no caveat about which weapon you must attack with when making your AoO.


Lune wrote:
I, for one, think that he has a perfectly valid question. The real question is whether the weapon itself threatens or if the character threatens. The rules seem to indicate that the character threatens and makes no caveat about which weapon you must attack with when making your AoO.

The character threatens because of and with a weapon. While in some places it talks about the weapon, and in others the character, it is fairly clear that for attacks of opportunity the two work together.


Did I miss something saying that the weapon threatens?

I have seen where it says that a character threatens with weapon. That is still saying that it is the character that threatens, though.

Also, did I miss something specifying which weapon you must attack with when making an AoO?

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

The fact that you threaten with the wielded weapon?

The point of all this is that AoO's are done with the threatening implement the character has. FAQ's in the past are ruled in the same manner as this, with all the confusion with TWF vs. MWF and how Armor Spikes can not be a "third" hand. It is not expressly written out, nor is there a "rule" to say that one weapon that doesn't threaten can't be used when an AoO is proviked by another. This is because it is assumed that their is typically only a weapon that is used to threaten with and the character usually doesn't have an armory wielded at a given time.

Rules such at this, in a game that is going off a system that has been around for as long as this one has, can not account for every given situation that may come up and have a specific qualifier for every little variant that can occur.

There is some Common Sense that can be used in this case. You take your AoO's with the weapon that provoked it. Seems simple enough for me...


thaX wrote:

The fact that you threaten with the wielded weapon?

The point of all this is that AoO's are done with the threatening implement the character has. FAQ's in the past are ruled in the same manner as this, with all the confusion with TWF vs. MWF and how Armor Spikes can not be a "third" hand. It is not expressly written out, nor is there a "rule" to say that one weapon that doesn't threaten can't be used when an AoO is proviked by another. This is because it is assumed that their is typically only a weapon that is used to threaten with and the character usually doesn't have an armory wielded at a given time.

Rules such at this, in a game that is going off a system that has been around for as long as this one has, can not account for every given situation that may come up and have a specific qualifier for every little variant that can occur.

There is some Common Sense that can be used in this case. You take your AoO's with the weapon that provoked it. Seems simple enough for me...

Once again you

A.) are trying to use the common sense argument that I already said I agree with and dont care about and

B.) Are bringing forth the "just because its not expressly forbidden doesnt mean its not" argument, which doesnt work because there are a ton of easy phrasings that they could have and would have made more sense to have used.

There would be no debate whatsoever if the "making an attack of oppurtunity" rules said "A melee attack with a weapon which you threaten with", but it very suspiciously does not. Whip still doesnt have any rule saying it cant make AoOs, just that it cant threaten, and there is no rule saying you cant make an AoO with a weapon that doesnt threaten, only that your opponent usually doesnt provoke one with a weapon that doesnt threaten.

As Lune said, the character is implied to be the one that threatens and not the weapon,the fact that the character is threatening with the weapon is moot as the rules are written. Weapons do not provoke ever, they just give the character a sort of "threaten aura" The rules are:

Did he provoke?
Do you threaten him?
Make a melee attack.


Actually it could even be a ranged attack with Snap Shot line of feats. This kind of rule becomes very relevant with Zen Archers with those feats.

My group has always ruled you can AoO with ANY weapon you threaten with.

Scarab Sages

Lune wrote:


My group has always ruled you can AoO with ANY weapon you threaten with.

Exactly. Any weapon you threaten with. If you don't threaten with a weapon, such as a whip without improved whip mastery, you can't take the AoO with that weapon.


But the rules don't say that. I can see the other side of this discussion. Just saying how my group rules it.


So is the debate then basically about the question, "Even though I can't normally make an AoO with a whip, where is the rule saying I can't make an AoO with a whip if I'm holding a dagger in my other hand?"

Isn't this basically the same argument as, "Why can't I make an AoO with my longbow if I have Improved Unarmed Strike?"

You can't because, even if the rules don't explicitly state it, the rules pretty clearly imply that you make AoO with weapons that you are currently threatening with. Not all rules are explicit. Not all corner cases can be covered. This is one of those areas where the game designers have left it to us to figure out how things are supposed to work. But, they left us a pretty good map to get from A to B. There really isn't any controversy here - if you can't make an AoO with a weapon when you're wielding that weapon alone, why would one think that holding a different weapon at the same time would allow you to make an AoO with the first one?


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To the OP, since you said it is valuable for people to say "I wouldn't allow it in my game," count me in that group.


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...I mean I can think of a lot of ways to justify why if that is what you mean. Mostly it would be that attacking with any weapon requires the same amount of effort.

I'm not sure why my justification would matter in a rules forum, though. I mean, I'm sure that by me giving that justification that it is only going to paint a target on it for someone to argue with. Eventually someone will say that my justification is irrelevant as that isn't what the rules say. And that would be true, however I would be quick to point out that the rules do not specify at all which weapon you must attack with in an AoO.

Whips can attack at 5'. The fact that it provokes when doing so is irrelevant. If you threaten with one weapon but have two that you could attack with is there anything in the rules limiting you to which you must attack with? No.

Justification on either side doesn't really matter. Anecdotal evidence is all we can give. I can see both sides and depending on the circumstances could rule either way.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

I would still say that you can only do the AoO with a weapon that threatens. The Whip is an exception on what you can do with it for a great many rules, this is one weapon that needs expertise to be able to use in a snap instant.

This is also the same with wielding a reach weapon vs. armor spikes. You can't use the Armor Spikes when the AoO is provoked from out of their reach and you can't use the reach weapon if it can't hit from the provoking square. (meaning an adjacent square to the character)

When you are able to make AoO's with the whip, you are not provoking with it anyway.

Are you trying to trip with an AoO with the Whip? You need the feats to be able to do that.


Lune wrote:
...I mean I can think of a lot of ways to justify why if that is what you mean. Mostly it would be that attacking with any weapon requires the same amount of effort.

What I mean is, if I can't make an attack of opportunity (normally) by kicking somebody while my hands are empty, why could I make an attack of opportunity by kicking somebody when I'm now carrying a club? Holding a club doesn't make me any better, per the rules, at kicking people. Why can I in one instance but not the other?

I understand the rules aren't explicit. But the idea of making AoO and threatening are inextricably entwined.

Combat wrote:
If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

So, you don't get to make AoO because you don't threaten. I understand that the rules don't explicitly state that "You can only make AoO with a weapon you are currently threatening that opponent with", but frankly they shouldn't have to.

If you aren't wielding a weapon that threatens, you cannot make an attack of opportunity. This is undeniable. The implication is pretty strong from the rules treatment of threatening and AoO that then if you are wielding a weapon that threatens and one that does not, you can only make the AoO with the one that threatens. The entire point of threatening is to be able to make AoO.

What are the circumstances that would allow you to rule differently in one situation than another?


fretgod99 wrote:

So is the debate then basically about the question, "Even though I can't normally make an AoO with a whip, where is the rule saying I can't make an AoO with a whip if I'm holding a dagger in my other hand?"

Isn't this basically the same argument as, "Why can't I make an AoO with my longbow if I have Improved Unarmed Strike?"

You can't because, even if the rules don't explicitly state it, the rules pretty clearly imply that you make AoO with weapons that you are currently threatening with. Not all rules are explicit. Not all corner cases can be covered. This is one of those areas where the game designers have left it to us to figure out how things are supposed to work. But, they left us a pretty good map to get from A to B. There really isn't any controversy here - if you can't make an AoO with a weapon when you're wielding that weapon alone, why would one think that holding a different weapon at the same time would allow you to make an AoO with the first one?

No, the question is "even though i cant normally threaten with my whip, can i make an AoO with it if i threaten through other means."

There is nothing saying you cant make an AoO with a whip, only that you dont threaten. Reading rules saying "you cant AoO with a whip" would make it clear.

people keep making the logic leap that cant threaten=cant AoO. They are in fact two seperate steps of the AoO process. So that line of reasoning wont work. If they wanted to say it couldn't AoO, they would have made it clear like they did with ranged weapons and unarmed strikes.

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