Bards Unchained-ish


Homebrew and House Rules


I was thinking that bards have a lot of untapped potential in their perform skill choices. Why does a bard who uses acting and percussion have the same performances as bard who uses oratory and woodwinds?
The idea would be to remove 2 or 3 of the current performances and replace them with an ability similar to a sorcerers bloodline ability,

Any thoughts on this?

Also since I am a fan of bards in general, I've thought of making bardic weapons. Like:

The flute
A mwk rapier with holes throughout it so that it whistles as it moves through the air. On a successful hit, the bard gains 1 free round of bardic performance.


It's not a bad idea but it takes an already feature full class and adds extra complexity to it. I feel the unchained summoner suffered for this same reason.


Melkiador wrote:
takes an already feature full class and adds extra complexity to it.

I see what you mean. Although i think if its incorporated along with versatile performance, synergise the two abilities it would help with minimizing the complexity. Versatile performance already has you picking a perform skill, so the decision would now carry a little more weight behind it


Pathfinder Adventure Path Subscriber

Masterpieces (which are optional) already follow that paradigm.

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