Puzzle solving in Pathfinder game.


Advice


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I am having a problem. The problem is called called:

how am I supposed to solve my puzzles and stuff in Pathfinder if nobody pays any attention to me.

So far I have "Figured out" one thing. and it wasn't even any help for us.

I have always been a fountain of ideas, but once it's my turn i forget them all and my mind goes blank. I have tried writing things down but then once it is my turn the DM says "it's your turn what do you want do do?" so i open my mouth and then one of the other members of the party says something funny and the DM starts talking to them and then they forget it's my turn and I get skipped.

Can anyone help me?


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Stand up. People tend to take notice when you stand up to say something.


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My suggestion is the same that is used to solve most problems at the table: express your concerns to the group (or just the GM) before the game.

How much of the group's enjoyment is derived from jokong and socializing during the game? Take this into consideration and try to come up with an amicable compromise so everyone will be able to have fun!


I don't understand. Puzzles? Taking turns?

Anyway, if you feel you're not paid attention to this is something you have to talk to your fellow players about. Everyone should enjoy them self while gaming and hopefully the others around your table just didn't realise they where hogging your spotlight.


If u have the ability to find a new group I'd suggest it. I have found that if a group doesn't respect u, then whining about it doesn't change it...

Had a group like this awhile ago... I'd throw out an idea or 2 when something came up and they would do whatever they wanted and after a few failures they would get this idea that would work... What I had proposed 15 mins earlier.

Or when we would meet someone and I would tell them that I wouldn't trust them or we shouldn't take that guys deal. But they would go ahead like I never said anything and I'd have to deal with the consequences.


Turtleman42 wrote:

~ the DM says "it's your turn what do you want do do?" so i open my mouth and then one of the other members of the party says something funny and the DM starts talking to them and then they forget it's my turn and I get skipped.

In that case you need to speak up right then & there. Be direct.

Ask them if they mind if you finished taking your turn that that they've just interrupted. Ask them why they disrespect you so.

If the problem persists? Just pick up your stuff & walk out. Let them figure out why.


so it seems most of you are saying that I should be more direct or to stand up or something to make it so taht I am more noticable, but I've tried doing that. I end up saying "guysguysguysguysguysguysguysguysguysguysguysguysguysguysguysguysguysguysgu ysguysguysguysguys." and by the time they notice that I am saying something I've forgotten.

I have also tried doing that standing up thing, they don't notice that I'm doing anything. I think it might be the Camoflouge ranger cloak from rangers aprentice that i always walk around in (fo' realz). Though you may know it better by the name of Cloak of elvenkind.


VRMH wrote:
Stand up. People tend to take notice when you stand up to say something.

yeah I kind of tried that. Maybe I need to do a jig on the table. :) I might be to tall for that though. :(


What do you mean about puzzles?

Anything other than simple puzzles are usually a bad idea at the gaming table because they rely on meta-knowledge (things you know, not your character). The converse is that the GM allows your character to make checks to know things about the puzzle and it is either completely revealed by making int/wis checks or nobody knows anything and walks away.

As for your real problem which seems to be getting and keeping other people's attention....as I loud mouth I rarely have that problem.

But maybe you can ask your GM to use a combat pad to keep track of people's turn.


Turtleman42 wrote:
so it seems most of you are saying that I should be more direct or to stand up or something to make it so taht I am more noticable, but I've tried doing that.

That's not what I'm saying. Your fellow players are »in the game« when they aren't paying any attention to you, right? Completely focused on them self and their participation in whatever is happening in the game. Trying to do something about the problem as it is playing out will be hard. This has to be dealt with when you aren't playing. Before or after the session, or at least in a break during. Or are you still not listened to? Then try approaching them one-by-one, when you get the chance. Or use another mean of communication. Written messages, emails and the likes, are more egalitarian - it's harder to drown someone else’s with your own.

It's a delicate subject, but it really is everyone’s responsibility to make sure than everyone has a fun session. You could start a conversation by asking »so, hey, could I have done something extra last session to help you out having fun?«. That might get them thinking on what they want from the game, which hopefully makes them receptive to the idea that other people has wants too.

However, I must say, they way you're describing your situation sounds really horrible. Like a textbook example of a dysfunctional group. Maybe it's language barriers that's screwing with me (I'm not native in English), but are you sure you're not playing with selfish scum-bags who'll never get better and you really shouldn't be playing with?


Claxon wrote:
But maybe you can ask your GM to use a combat pad to keep track of people's turn.

well he has a little notepad that he write down initiatives and stuff on. but I don't think he uses it to keep track of who's turn it currently is.


Blymurkla wrote:
Turtleman42 wrote:
so it seems most of you are saying that I should be more direct or to stand up or something to make it so taht I am more noticable, but I've tried doing that.
That's not what I'm saying.

I said MOST of you. :)


Turtleman42 wrote:
Claxon wrote:
But maybe you can ask your GM to use a combat pad to keep track of people's turn.
well he has a little notepad that he write down initiatives and stuff on. but I don't think he uses it to keep track of who's turn it currently is.

As you can see, that combat pad can help with that.


My guess is that 'mind goes blank' along with often being ignored might mean you are unskilled at communicating with people. There are two basic things that might help.

One is talk to your GM in private and forthrightly tell him about your problem and ask him to help you make sure you get your turn and your time in the spotlight. You might even explain your problem in an email so you can fully express your difficulties, and ask him to meet with out outside of the game to try and work on some solutions. The problem with this is, generally relying on other people is chancy at best, and often you can expect people to just continue to behave the way they have been.

The other thing you can do is improve your own skills. Something like a speech class, debate club or joining a toastmaster club might really help. Of course their are books and similar ways to acquire knowledge, but developing social skills really requires social interactions.


Have you ever tried an online game?

Or, head to a local con, and game with strangers. They won't have expectations, so in some ways that's easier.

Lantern Lodge

If the prevailing group dynamic includes acceptance or even encouragement of routinely talking out of turn, then you may just have to start accepting that, and live within it. You might gain some concessions for a while out of a desire to minimize conflict, and keep the game going, but people usually revert to their natural ways. It's as difficult for outgoing, dominant personalities to hold back as it is for thoughtful, quiet types to speak up. That's not to say they can't play together, or even complement each other, but sometimes they just clash too much for mutual enjoyment. Good luck with your group.


Claxon wrote:
Turtleman42 wrote:
Claxon wrote:
But maybe you can ask your GM to use a combat pad to keep track of people's turn.
well he has a little notepad that he write down initiatives and stuff on. but I don't think he uses it to keep track of who's turn it currently is.
As you can see, that combat pad can help with that.

Yes I see


Dave Justus wrote:

My guess is that 'mind goes blank' along with often being ignored might mean you are unskilled at communicating with people. There are two basic things that might help.

One is talk to your GM in private and forthrightly tell him about your problem and ask him to help you make sure you get your turn and your time in the spotlight. You might even explain your problem in an email so you can fully express your difficulties, and ask him to meet with out outside of the game to try and work on some solutions. The problem with this is, generally relying on other people is chancy at best, and often you can expect people to just continue to behave the way they have been.

The other thing you can do is improve your own skills. Something like a speech class, debate club or joining a toastmaster club might really help. Of course their are books and similar ways to acquire knowledge, but developing social skills really requires social interactions.

well my mom did always say that I am bad a communicating with people.

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