Help with using Deeper darkness?


Advice


I made a drow (Standard drow, nobody crucify me... yet) cleric of Urgathoa. I'm planning on playing him as a melee character, but I took all three drow nobility feats.

My only problem is that, while I _want_ to find a way to consistently use my Deeper Darkness, I just can't think of any way to do it without screwing over both myself and the party. Any advice?

(I hear Trail of the rose doesn't care whether you can see or not, for whatever that's worth.)
http://www.d20pfsrd.com/magic/all-spells/t/trail-of-the-rose


Constantly use it. Then make a magic item that generates deeper darkness.

Nevermind no one being able to see, all combat becomes a 50/50 chance of anything happening, and with the stubbed toes, broken willies, and other nocturnal nonsense the game will be hilariously fun


Oxylepy wrote:

Constantly use it. Then make a magic item that generates deeper darkness.

Nevermind no one being able to see, all combat becomes a 50/50 chance of anything happening, and with the stubbed toes, broken willies, and other nocturnal nonsense the game will be hilariously fun

As admittedly hilarious as that would be, Two of the players and the DM already want me dead, so I don't think that if my current character dies, bringing in a cleric that does this nonsense would last terribly long.


Ungh not good. Cast it on a rock, keep the rock in a pouch. Pull it out if things get dicey. Throw rocks with deeper darkness as field control.


Put rocks in painted vials, they will shatter and shed darkness. Buy a lot of paint and a lot of vials. Unstopper and recast the spell then stopper again every level*10 minutes


There are magic item solutions, but they're quite expensive and only really feasible at high levels. You could see through your darkness with eye piercings for 32,000 gp, and then all you have to do is not get in your party's way. If you want to let other party members see through it, you can use true seeing (either with spell slots or with a 39,000 gp wand).

The traditional low-level method is to just cast it on a shuriken, which can be drawn and dropped as a free action in an emergency.


Avoron wrote:


The traditional low-level method is to just cast it on a shuriken, which can be drawn and dropped as a free action in an emergency.

Interesting ideas. I like the vial one in particular. That's kind of tricky.

I dropped my full-plate for boots of tremorsense (20ft.) since one other person in the party already has a pair, I think it might be worthwhile as a way to divide and conquer. (Cleric and magus pair off and blind a group of enemies while they wail on them, rest of the party takes whatever enemies are left.)

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