Ideas for titles / hierarchy for pirate crew


Advice


Please, no spoilers for what's ahead of the game, but we just finished book one of skull and shackles. I am the captain (human archer fighter) of what's left of our crew on the island of book one. We took care of business way ahead of schedule.

We're pretty much all evil, and some may be offended, but we have chosen to call ourselves the psycho rapist, which was very ironic when we all decided that before the game started that we wouldn't go that far into evil, but the name seems to give off a very intimidating feel that you'd be dealing with very unstable irrational people.

I want to have titles that make sense and aren't ridiculous, especially since we did enough of that with our pirate name. I want it structured so it's kind of like a mifa/gang where you need to prove yourself to gain better status and privileges. I was thinking of demon themed names where the bottom were dretches, and the top was baphomet, but I honestly don't know where to go with everything between.

Here's a rough idea of how it would work, but I need titles. Also, next session we're going to try and ask two ghouls to join our party.

1. Those that are around on their own accord or forced that will be treated however anyone above them feels like. Bottom of the barrel. If emergency, assuming the ghouls join, they'll be allowed to eat these people.

2. Those that have proven they could potentially be an asset by showing loyalty, and are up to be initiated at some point.

3. Initiated members that get to freely represent themselves as one of us.

4. Members that are MADE such as the mafia. They're above other members obviously, and have leeway to influence major decisions from higher ups.

4. OG members (the player characters) who were are those who were around from the start and are considered founders.

5. 2nd in command

6. The captain/god on board.

I'm looking for themed titles or even if the theme isn't consistent, things that sound cool that shows a progression from bottom scum to absolute GOD.

Thanks.


So, historically pirate crews had fairly flat structures with many issues being decided by vote etc.

That said the traditional title for the second in command is Quartermaster.

Basically the captain is in charge of directing the ship, finding outside opportunities etc.

The Quartermaster answers to the captain and is in charge of internal affairs.

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If you want more hierarchy you'll have to look into Naval titles rather than pirate ones.


A lot of what were aiming for is going against tradition. If we recruit others in the game already experienced with piracy, we want them to be flipped upside down with how we do things with making it more gang based. We will have job titles obviously so we can give out proper responsibilities, but we want something else to encourage loyalty.


Pretty much we have a structure, but we're looking for titles for advancement.

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