That Old Guy |
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Okay, so here's my in-progress campaign... and bear with me, it's in the Rise of the Runelords board on purpose.
First, the world's background is LPJ's Obsidian Apocalypse campaign setting (post apocalyptic world ruled by the undead), but with a custom map (search for Artaria fantasy map on Google to see this marvelous piece of art). The village at the center of the campaign is a reskinned lovechild of Hommlett (yep, T1-4, folks. RPG history lesson) and Sandpoint.
The Moathouse from ToEE is the point at which RotR gets scrambled into this omelette, with Nualia's misfit gang being the occupying force there (the encounters from the Glassworks and Thistletop will be laid in there). The events of the rest of ToEE will occur there, and when ToEE is laid waste, the events of RotR will proceed as printed, but supplemented with Mythic strands.
Should the party succeed and defeat RotR, their path will lead them to a converted Dragon Mountain, then to A Paladin in Hell to recover the tragically slain Rufus from back in Hommlett.
*phew*
Just had to get all that said to... someone. I'm curious if it spurs any suggestions/ideas/recommendations/nerdrage. Anybody want to throw rocks at my glass house?
Tangent101 |
1 person marked this as a favorite. |
Before I started using Adventure Paths, I'd long stitch together various elements of other modules. The Moathouse from ToEE was one such favorite target of mine that saw frequent reuse. And I had attempted stitching Midnight Isles more recently into Runelords but tossed it out as a bad dream before they even got into to Abyss (it just wasn't working).
The thing to recall is that the AP may be a campaign for many of us, but it serves as a second function: multiple adventure segments that a GM can use to cut apart and remake into their own campaign. If you have the time and the will to do this, then Paizo's APs provide excellent material from which to build a larger and more diverse adventure.
This also can be handy if you have several GMs in the same group or players who will acquire the APs and read them - you cut and paste what you want into it, and create your own unique adventure that those players won't have an advantage with.
That Old Guy |
So, in terms of a bit of world-building...
If all the gods have already been expelled from a world, and a well-worded and liberally-interpreted wish furthermore expelled all of their servitors, what races might rise to fill the power vacuum?
A few ideas are:
Divs
Kami and Oni
The Fey
Any other suggestions?
the Lorax |
So, in terms of a bit of world-building...
If all the gods have already been expelled from a world, and a well-worded and liberally-interpreted wish furthermore expelled all of their servitors, what races might rise to fill the power vacuum?
A few ideas are:
Divs
Kami and Oni
The FeyAny other suggestions?
Genies
DragonsA god/powerful servitor who was trapped somewhere that circumvented the expulsion and later released
Powerful Wizards
the Tane
That Old Guy |
That Old Guy wrote:So, in terms of a bit of world-building...
If all the gods have already been expelled from a world, and a well-worded and liberally-interpreted wish furthermore expelled all of their servitors, what races might rise to fill the power vacuum?
A few ideas are:
Divs
Kami and Oni
The FeyAny other suggestions?
Genies
Dragons
A god/powerful servitor who was trapped somewhere that circumvented the expulsion and later released
Powerful Wizards
the Tane
I only like the Tane as extensions of the Fey, personally. I have plans for Geniekind, and the dragons certainly have a place, but that place won't be as rulers. Thanks for the help!
Woran |
So, in terms of a bit of world-building...
If all the gods have already been expelled from a world, and a well-worded and liberally-interpreted wish furthermore expelled all of their servitors, what races might rise to fill the power vacuum?
A few ideas are:
Divs
Kami and Oni
The FeyAny other suggestions?
Naga's and/or Aboleths?
Kalindlara Contributor |
Ckorik |
What counts as a God and or servitor in your world?
Demi-gods - affiliated or otherwise?
Nascent Demon Lords?
Unique Devils?
Demon Lords?
Elder ones?
there are after all things which even Gods fear in the outer realms....
Something more powerful but less invested in mortal affairs? Something less powerful but taking a more direct interest?
(Look for a product called "Petty Gods" on Drive thru rpg if the latter - it's a great old school style that has some great ideas in it)
Just curious....