Adopted + Nine-Tailed Scion


Rules Questions

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If my tiefling fighter takes adopted and Nine-Tailed scion as traits, can it take magical tail as a bonus feat or does it not meet the racial prerequisite?

Owner - Gator Games & Hobby

That'd be a no.

Adopted doesn't allow you to qualify as your adopted race for anything except a single race trait, and Nine-Tailed Scion doesn't allow you to ignore any prerequisites for Magical Tail.

Grand Lodge

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You need Racial Heritage (Kitsune) to count as a Kitsune for that feat.

Dark Archive

Even then, check with your GM first, it's not exactly the same situation but its close enough to mention that the Dev team clarified a while back that you couldn't take Racial Heritage (Kobold) and then the Tail Terror feat, so definitely make sure your GM is on board before planning out a character based around this concept.

(Racial Heritage + Tail terror dev comment in case you need the info.)

Dark Archive

Oncoming_Storm wrote:
You need Racial Heritage (Kitsune) to count as a Kitsune for that feat.

Don't think you could get Magical Tails even then. The feat requires a racial ability of kitsune which racial Heritage doesn't grant. Namely Kitsune Magic. A kitsune with the fast shifter alternate racial ability can't get magical tails either.


@Kahel Not sure where your seeing this "requirement" for Magical Tail, as per d20pfsrd the only requirement is Kitsune.

Dark Archive

*double checks book*

If you have the book, I'd recommend always checking it first instead of the SRD. D20pfsrd can easily have mistakes and omissions.

And your right, it only lists Kitsune as being required. But here's the full text from Advanced Race Guide.

Quote:

Magical Tail

You grow an extra tail that represents your growing
magical powers.
Prerequisite: Kitsune.
Benefit: You gain a new spell-like ability, each usable
twice per day, from the following list, in order: disguise self,
charm person, misdirection, invisibility, suggestion, displacement,
confusion, dominate person. For example, the first time you
select this feat, you gain disguise self 2/day; the second time
you select this feat, you gain charm person 2/day. Your caster
level for these spells is equal to your Hit Dice. The DCs for
these abilities are Charisma-based.
Special: You may select this feat up to eight times.
Each time you take it, you gain an additional ability as
described above.

It wouldn't be the first time a feat doesn't explicitly state you must have a feature in the prereqs section. Tail terror being an example. The feat heavily implies the additional tails are formed by your advancing kitsune magic. How I would rule this is sure, you can grow up to 8 tails (assuming you can take the feat). But without Kitsune Magic you don't get the spell like abilities.

There was this big furball (pun intended) a few months ago regarding the feat fox shape over a similar issue and if you need the shape shifting kitsune ability to use it.


Kahel Stormbender wrote:

*double checks book*

If you have the book, I'd recommend always checking it first instead of the SRD. D20pfsrd can easily have mistakes and omissions.

And your right, it only lists Kitsune as being required. But here's the full text from Advanced Race Guide.

Quote:

Magical Tail

You grow an extra tail that represents your growing
magical powers.
Prerequisite: Kitsune.
Benefit: You gain a new spell-like ability, each usable
twice per day, from the following list, in order: disguise self,
charm person, misdirection, invisibility, suggestion, displacement,
confusion, dominate person. For example, the first time you
select this feat, you gain disguise self 2/day; the second time
you select this feat, you gain charm person 2/day. Your caster
level for these spells is equal to your Hit Dice. The DCs for
these abilities are Charisma-based.
Special: You may select this feat up to eight times.
Each time you take it, you gain an additional ability as
described above.

It wouldn't be the first time a feat doesn't explicitly state you must have a feature in the prereqs section. Tail terror being an example. The feat heavily implies the additional tails are formed by your advancing kitsune magic. How I would rule this is sure, you can grow up to 8 tails (assuming you can take the feat). But without Kitsune Magic you don't get the spell like abilities.

There was this big furball (pun intended) a few months ago regarding the feat fox shape over a similar issue and if you need the shape shifting kitsune ability to use it.

What would you need Kitsune Magic for? At best it says "gain a new spell-like ability" and you can get those from other races or background traits. And if you truly nitpicky, a tail can also be gotten easily enough. Alternative Physical Features of tieflings and Aasimars have tails on them and the Aasimar one is even a fox tail. The only thing you need is Racial Heritage (Kitsune) unless you read between the lines for unlisted prerequisites and even those are super easy to get.


Expect table variation, I'd allow it in my homegames but only because they aren't really that strong a selection of feats (especially to give up 8/10 feats for), unless I saw trouble with a particular build that took advantage of SLA's, such as Ability Focus on Dominate Person, and using alchemist for the low level extract that refills your SLA's. That would be a problem at my table and I'd rule the build out, or explain why I could allow the build but not for certain interactions within itself (nix the ability focus and your extracts can't replenish your SLA's gained by the feats, only your original level 1 SLA's would be my rule).

Dark Archive

graystone wrote:
What would you need Kitsune Magic for? At best it says "gain a new spell-like ability" and you can get those from other races or background traits. And if you truly nitpicky, a tail can also be gotten easily enough. Alternative Physical Features of tieflings and Aasimars have tails on them and the Aasimar one is even a fox tail. The only thing you need is Racial Heritage (Kitsune) unless you read between the lines for unlisted...

My reasoning comes from the first line in Magical Tails.

Quote:

Magical Tail

You grow an extra tail that represents your growing
magical powers.

Then from the kitsune racial traits let's look at Kitsune Magic.

Quote:

Kitsune Magic (Ex/Sp): Kitsune add +1

to the DC of any saving throws against
enchantment spells that they cast. Kitsune
with a Charisma score of 11 or higher gain
the following spell-like ability: 3/day—
dancing lights (caster level equals the kitsune’s level).

Note that to get the kitsune's SLA you need both the Kitsune Magic racial trait, and a charisma of 11 or higher.

How are you growing additional tails from your strengthening kitsune magic if you don't have kitsune magic to begin with? Assuming you did grow the tails somehow, there's no kitsune magic there to fuel the SLA.

At least, that's how I'd read it.


Fluff =/= mechanics

Fluffy tail =/= kitsune only

Dark Archive

Johnnycat93 wrote:

Fluff =/= mechanics

Fluffy tail =/= kitsune only

I can think of one reason why a GM might not allow a non-kitsune to take 9 tail Scion even if they otherwise qualify due to a feat they picked.

You can only take Magical Tails 8 times. How can you be a 9 tail scion, if you can only have 8 tails? :)

EDIT

Oh, and the fluff for the feat isn't entirely fluff. As the feat says, you grow a tail. So if you're going to disregard that section entirely as 'fluff, not important' you're also disregarding the fact the feat gives you a fox tail.

Shadow Lodge

Agreed with graystone. Even the flavour text "You grow an extra tail that represents your growing magical powers" applies just fine to a human. If you grow a tail, that is an extra tail in addition to however many tails you had previously. If your magical powers increase, they are growing - even if growing from a dormant state, like a seed.

There is no reason to say that the magical nature of the kitsune is entirely represented by the Kitsune Magic trait, especially when kitsune can have alternate traits replacing Kitsune Magic but still possess shapeshifting.

And I think it's really flavourful for someone to just suddenly grow a fox tail because unbeknownst to them, grandma was a Kitsune.

Kahel Stormbender wrote:
You can only take Magical Tails 8 times. How can you be a 9 tail scion, if you can only have 8 tails? :)

So would you require a kitsune who took the trait to also take Magical Tail 9 times? Would you require them to take Magical Tail at every opportunity so they get 9 tails as fast as possible?


Kahel Stormbender wrote:
graystone wrote:
What would you need Kitsune Magic for? At best it says "gain a new spell-like ability" and you can get those from other races or background traits. And if you truly nitpicky, a tail can also be gotten easily enough. Alternative Physical Features of tieflings and Aasimars have tails on them and the Aasimar one is even a fox tail. The only thing you need is Racial Heritage (Kitsune) unless you read between the lines for unlisted...

My reasoning comes from the first line in Magical Tails.

Quote:

Magical Tail

You grow an extra tail that represents your growing magical powers.

Then from the kitsune racial traits let's look at Kitsune Magic.

Quote:

Kitsune Magic (Ex/Sp): Kitsune add +1

to the DC of any saving throws against
enchantment spells that they cast. Kitsune
with a Charisma score of 11 or higher gain
the following spell-like ability: 3/day—
dancing lights (caster level equals the kitsune’s level).

Note that to get the kitsune's SLA you need both the Kitsune Magic racial trait, and a charisma of 11 or higher.

How are you growing additional tails from your strengthening kitsune magic if you don't have kitsune magic to begin with? Assuming you did grow the tails somehow, there's no kitsune magic there to fuel the SLA.

At least, that's how I'd read it.

If Kitsune Magic was required then it'd be in the prerequisites. It never says it's "strengthening kitsune magic" in the feat. You are adding the two, not the feat. it simply states "You grow an extra tail that represents your growing magical powers" in the fluff and even that doesn't say you have to HAVE magical abilities to start off with just that the feat represents "growing magical powers" and getting new powers does that. There is no explicit or implied requirement for a tail or preexisting SLA and even if that was the case, you can get those super easy without being a kitsune...

In essence, I don't see how your reasoning can be supported.

On 9 tail scion, who says my character has none to start off with? Tieflings and Aasimars can start off with a tail and could end up taking the Magical Tail feat so they could end up with 9 tails. What then?

Grand Lodge

Kahel Stormbender wrote:


How I would rule this is sure, you can grow up to 8 tails (assuming you can take the feat). But without Kitsune Magic you don't get the spell like abilities.

Homebrew forum is here

Dark Archive

Oncoming_Storm wrote:
Kahel Stormbender wrote:


How I would rule this is sure, you can grow up to 8 tails (assuming you can take the feat). But without Kitsune Magic you don't get the spell like abilities.
Homebrew forum is here

I love the way you completely disregard the fact that someone mentioned how they would rule this interaction of feats, race, and what not with "post here for homebrew".

You did notice this is the rules forum for Pathfinder as a whole, and not specifically Pathfinder Society Organized Play. Right? So why the complete disregard for someone saying how they would rule something?


Adopted and Nine-Tail Scion would not allow you to take Magical Tail as you would still need to qualify for the feat.

And really, the ultimate answer beyond that is table variance. Racial Heritage and its threads are a messy subject with no end.


Kahel Stormbender wrote:
Oncoming_Storm wrote:
Kahel Stormbender wrote:


How I would rule this is sure, you can grow up to 8 tails (assuming you can take the feat). But without Kitsune Magic you don't get the spell like abilities.
Homebrew forum is here

I love the way you completely disregard the fact that someone mentioned how they would rule this interaction of feats, race, and what not with "post here for homebrew".

You did notice this is the rules forum for Pathfinder as a whole, and not specifically Pathfinder Society Organized Play. Right? So why the complete disregard for someone saying how they would rule something?

He's disregarding it because your reasoning isn't using the current rules.

"Don't think you could get Magical Tails even then. The feat requires a racial ability of kitsune which racial Heritage doesn't grant. Namely Kitsune Magic.": this is untrue following the current rules.

"The feat heavily implies the additional tails are formed by your advancing kitsune magic.": False. I doesn't imply it in the least based on it's phrasing.

You are adding two things together that aren't: this is based on an examination of the text of both the kitsune race and the feat.

The Archive: I agree. I expect some table variance do to people wanting it not to work and linking it to things that it shouldn't be. In essence, don't be surprised that you find someone house-ruling it.

Secondarily, I have an issue with the dev comment as it assumes that there is no physical effects from Racial Heritage but the Bastards book goes into Inherited Feature and and common features of "humans <that> manifest a trace of non-human blood" and "any given heritage is most often made apparent by one or two distinctive qualities, either physical or mental".

Growing a tail with Racial Heritage seems reasonable in Bastards but the dev comment makes it seem unreasonable. Hence my confusion on the comment.


I'm actually going to jump in here in support of Kahel. There are multiple ways this could be ruled and his interpretation is reasonable, although not exclusively so.

Weirdo, graystone, etc, your interpretation largely relies on the "fluffness" of the first sentence.

------------------------

Personally, I would rule that a non-kitsune would gain the spell-like abilities, but would NOT gain any tails. There is nothing in the benefits section which mentions anything about the acquisition of tails, so on what grounds do people believe they would?

The only things that mentions gaining tails is the very first "fluff" sentence. If you regard this as having more substance than just fluff, then you must also take into account that it says "grow an extra tail". The Tail Terror link is very relevant here.

TL/DR:
If you don't have a tail to begin with, you can't grow an "extra" one. But you still gain the SLAs.


Byakko wrote:
Weirdo, graystone, etc, your interpretation largely relies on the "fluffness" of the first sentence.

The fluff was 99% ignored by me. It's sure easy to get a tail and even real life humans can have a tail so having a starting tail is really nothing to think about. Again, it's why I find the dev comment confusing and contradictory. Being another race for rules elements and not for Inherited Feature and common features of the other race doesn't seem right to me and the bastard book agrees.

On Kahel's interpretation being reasonable, do YOU find that Kitsune Magic is required for the feat? Because that's what he thinks.

As to "multiple ways this could be ruled", I'm sure there are multiple ways you can house-rule it [as was pointed out by Oncoming_Storm]. If you look at the feat, there IS no link to other abilities. Requiring anything other than Kitsune if a stretch. Looking for anything past Kitsune and a tail is pulling things out of thin air.


graystone wrote:
Byakko wrote:
Weirdo, graystone, etc, your interpretation largely relies on the "fluffness" of the first sentence.

The fluff was 99% ignored by me. It's sure easy to get a tail and even real life humans can have a tail so having a starting tail is really nothing to think about. Again, it's why I find the dev comment confusing and contradictory. Being another race for rules elements and not for Inherited Feature and common features of the other race doesn't seem right to me and the bastard book agrees.

On Kahel's interpretation being reasonable, do YOU find that Kitsune Magic is required for the feat? Because that's what he thinks.

As to "multiple ways this could be ruled", I'm sure there are multiple ways you can house-rule it [as was pointed out by Oncoming_Storm]. If you look at the feat, there IS no link to other abilities. Requiring anything other than Kitsune if a stretch. Looking for anything past Kitsune and a tail is pulling things out of thin air.

Ok, let's not go into bizarro mutations and anomalies here. Humans, as far as the game is (and I am) concerned, don't have tails. No offense to any humans out there who do have a tail.

I already gave my interpretation. You would gain the benefits of the feat, namely the SLAs, but would not gain any physical fox tails. (if you happened to have a tail from another legitimate source, you would grow additional tails of the same general appearance as the one you already had).

The reason that Kahel's interpretation is reasonable, although not one I agree with, is because the feat implies that there is a tie between a kitsune's actual tail (or tails) and the magic they can make use of. If the tails are the source of the magical power then it would make sense that if you don't possess kitsune tails, you are unable to gain the associated magical powers (in the same way you can't gain Tail Terror's benefits if you don't have the prerequisite tail).

Again, as the feat's benefit section doesn't mention anything about the tails, this isn't a terribly supported argument. However, it also means that if you're a tail-less human, taking this feat won't allow you to grow a tail, since again, there's nothing that says that in the benefits section.


In a home game if a human took Racial heritage to get magical tails and took nail-tail scion I see no harm in it as long as the GM is cool with it. Personally for someone to go that route I would want a very elaborate backstory to support the reason they decided to grow 8 tails. In a home game I would apply the fluff and they would grow a tail each time they took the feat. Also unless they had magical means to hide the tails like kitsunes do it would really hamper their ability to do social interactions; mostly because I think a human that just has tails would stick out like a sore thumb in golorian.

Also most classes that benefit from nine-tail scion would be weaker than the traditional route for the classes (Fighter, swashbuckler, warpriest ..... etc). Even Kitsune's bear this burden.

For a human it is a nine feat dip, and for a kitsune it is an eight feat dip. Not overly game breaking for what it is in my opinion.

It also would crack me up because a human wouldn't truly be a nine tail scion, because only kitsune's start with the extra tail that gives them the dancing lights.

Also someone mentioned that you can only take it eight times. That's because as the feat was originally intended for kitsune's which start with a tail already and taking the feat eight times gives them a total of nine tails.

Just some opinions.

Shadow Lodge

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Byakko wrote:
Weirdo, graystone, etc, your interpretation largely relies on the "fluffness" of the first sentence.

Actually, I went in the opposite direction and took the first sentence as a mechanical description in that I assumed a human with the feat would indeed grow tails (just like a kitsune would).

Byakko wrote:
If you don't have a tail to begin with, you can't grow an "extra" one. But you still gain the SLAs.

"Extra" means "added to an existing or usual amount or number." If the existing or usual number of tails is zero, then one tail is an extra tail.

If I am running an airplane, and I say "Each class of ticket includes a different luggage allowance. Extra luggage will incur additional charges" and then say that economy class tickets include no luggage, the first bag is "extra" and incurs an additional charge.


Weirdo wrote:
Byakko wrote:
Weirdo, graystone, etc, your interpretation largely relies on the "fluffness" of the first sentence.

Actually, I went in the opposite direction and took the first sentence as a mechanical description in that I assumed a human with the feat would indeed grow tails (just like a kitsune would).

Byakko wrote:
If you don't have a tail to begin with, you can't grow an "extra" one. But you still gain the SLAs.

"Extra" means "added to an existing or usual amount or number." If the existing or usual number of tails is zero, then one tail is an extra tail.

If I am running an airplane, and I say "Each class of ticket includes a different luggage allowance. Extra luggage will incur additional charges" and then say that economy class tickets include no luggage, the first bag is "extra" and incurs an additional charge.

I disagree and your example is poor for several reasons.

First, when something is an "extra charge" it usually means in addition to the base price of whatever is being provided. In this case, the plane ticket. Second, the above is a shortened way to explain something covering multiple situations and isn't really correct, although the intent is clear so it sounds okay. Compare to this more specific version:

"Economy does not include a luggage allowance. Extra luggage will incur an additional charge."
That sounds weird, right? The "extra" doesn't make sense because the economy class does not include a luggage allowance in the first place.

All of the following sound far better, because the word "extra", if present, is being used correctly:

"Economy does not include a luggage allowance. Luggage will incur an additional charge."

"Economy does not include a luggage allowance. Luggage will incur an extra charge beyond the cost of your ticket."

"First class tickets include one piece of luggage. Extra luggage will incur an additional charge."

---

Extra almost always means in addition to at least one that's already there.

If I suggest you wear an extra shirt because it's cold, I'm not suggesting you wear a single shirt but that you wear (probably) 2. If you weren't wearing one to begin with, I'd simply suggest you wear a shirt.

If I ask a hotel for an extra pillow, I'm not possibly complaining that my bed lacks a pillow, but that I'd like an additional one.

If I purchase an extra copy of a book, that's pretty universally understood to mean that I already have a copy and this new one is one beyond what I already own.

Shadow Lodge

Byakko wrote:

"Economy does not include a luggage allowance. Extra luggage will incur an additional charge."

That sounds weird, right? The "extra" doesn't make sense because the economy class does not include a luggage allowance in the first place.

The reason it sounds weird here is because the usual luggage allowance in this situation is always zero. In my example the usual luggage allowance is sometimes zero - it's zero if you have an economy ticket, but not zero for other tickets. Just like the "extra tail" usually means more than the one that a full kitsune has but could also mean more than the zero that a part-kitsune might have.

Byakko wrote:
Extra almost always means in addition to at least one that's already there.

Key word almost always.

Just because a word is often used in a particular context with particular associations doesn't mean those associations are binding.

For example, "some" is often used to mean "not all." This is because If you mean "all" you would usually say that instead of "some." If you say "I ate some of the cookies" I will normally expect that you left some cookies for me to enjoy. However if I put a plate of cookies in front of you, say "Have some cookies," and then walk away, I'm not in a position to complain if you do in fact eat all the cookies on the plate.

The Magical Tail feat probably used the word "extra" because they were expecting a character with the feat would have at least one tail to start with, but it still makes sense if you're starting from zero tails. Contrast Tail Terror's "with your tail" wording, which makes no sense if "your tail" doesn't exist.

Dark Archive

Byakko wrote:


The reason that Kahel's interpretation is reasonable, although not one I agree with, is because the feat implies that there is a tie between a kitsune's actual tail (or tails) and the magic they can make use of. If the tails are the source of the magical power then it would make sense that if you don't possess kitsune tails, you are unable to gain the associated magical powers (in the same way you can't gain Tail Terror's benefits if you don't have the prerequisite tail).

Again, as the feat's benefit section doesn't mention...

Not quite why I would rule the way I would. All kitsune have a tail. Not all kitsune have kitsune magic. Instead, some are far better at shifting between their various forms then other kitsune. This is represented by the alternate racial trait "Fast Shifter". The alternate racial trait trades away your Kitsune Magic racial trait for Fast Shifter.

Only a kitsune with the "kitsune magic" racial trait gets a bonus to spell DCs and the Dancing Lights spell-like ability. This here is where I think the important part comes in. The Magical Tails feat specifically states that you grow an extra tail that represents your growing magic power. The benefit section then describes what this extra tail and your growing magic power actually does for you. Namely grants you additional SLA.

Okay, humans don't by default have tails. So ANY tail would by definition be an "extra" tail for them. The thing is, humans by default have no innate magic to be growing and forming a tail with. A non-divine spell caster I could see justifying growing the tail and getting an SLA. But how do you explain a human fighter, rogue, or monk doing so? They have NO innate magic that could be forming said tail.

Also keep in mind, the devs have stated "yes, there's feats which you can take which don't actually benefit you". A human with racial heritage: kobold could take Tail terror, but unless they have a tail the feat does nothing for them. Similarly I believe a human with racial heritage: kitsune could take Magical Tails, but the feat wouldn't actually do anything due to them not having Kitsune Magic as a racial trait.

You qualify to TAKE the feat, but that doesn't mean you MUST qualify to benefit from it. The "fluff" is not something to disregard, it's explaining where the SLA is coming from and why you spontaneously grew a tail.

That said, I'd be lenient and let the player grow a tail if they have racial heritage: kitsune as a visible sign of their kitsune blood growing stronger. But I wouldn't automatically give them the SLA. Similarly I would tell a kitsune player who took Fast Shifter "Sure, I'll let the feat give you another tail. But you don't get the SLA since you don't have kitsune magic."

I might allow a kitsune with the Duplicitous alternate racial trait take magical tail and get the SLA, assuming that the Dancing Lights SLA is NOT actually part of the Kitsune Magic racial trait. But I'm pretty sure you need the kitsune magic racial trait to get the Dancing Lights sla due to the racial trait's description reading

Quote:

Kitsune Magic (Ex/Sp): Kitsune add +1

to the DC of any saving throws against
enchantment spells that they cast. Kitsune
with a Charisma score of 11 or higher gain
the following spell-like ability: 3/day—
dancing lights (caster level equals the kitsune’s level).


In any case, there is nothing in the feat's benefits which gives you tails.

The only place is it mentioned is in the beginning "fluff", and it states "you grow an extra tail". What you do gain, however, is the SLA.

While apparently there are some people out there who think you can have an extra tail even if you don't have a tail to begin with, I certainly hope that's not the norm.

Dark Archive

I'm human, I spontaneously grew a tail where I didn't have one before. Since I'm human, it's an extra tail above and beyond what I normally have (aka no tail).

But as the feat is written, a human that manages to take Magical tail probably shouldn't be growing one or getting the SLA unless they have magical power that could grow and form said tail.

I wouldn't include divine magic in this since that's not the caster's power, but their god(dess)'s power.


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Yeah.. I advocate fluff, but silly fluff is silly. I go by the spirit of it, and let's be honest, adoption just doesn't work that way. If I was adopted by eagles when I was baby, I wouldn't wake up with wings one day. :P

But hey, that's just my two cents.

Shadow Lodge

Pathfinder Adventure Path, Lost Omens Subscriber

Rules Answer:
You absolutely can take Magical Tail if you have Racial Heritage (Kitsune). It doesn't specify any other prerequisites, and isn't based on Kitsune Magic.

Fluff Answer:
Entirely up to your GM. Just like everything is.

Shadow Lodge

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Draven Torakhan wrote:

Yeah.. I advocate fluff, but silly fluff is silly. I go by the spirit of it, and let's be honest, adoption just doesn't work that way. If I was adopted by eagles when I was baby, I wouldn't wake up with wings one day. :P

But hey, that's just my two cents.

We're not talking about adoption at this point, we're talking about Racial Heritage, which means you have a kitsune ancestor a few generations back from whom you derive some aspects of kitsune nature (possibly including a seed of innate magic that might manifest itself in SLAs).


To the people saying you have to have Kitsune Magic to take Magical Tail - my Kitsune doesn't have Kitsune Magic (half their optional racial traits take Kitsune Magic, and dancing lights didn't turn me on), do I not qualify for Magical Tail? (disguise self is only marginally better than dancing lights, given my racial change shape and possibly my Realistic Likeness feat, but that charm person is yum).

The Exchange Owner - D20 Hobbies

Kahel Stormbender wrote:
Oncoming_Storm wrote:
You need Racial Heritage (Kitsune) to count as a Kitsune for that feat.
Don't think you could get Magical Tails even then. The feat requires a racial ability of kitsune which racial Heritage doesn't grant. Namely Kitsune Magic. A kitsune with the fast shifter alternate racial ability can't get magical tails either.

You wouldn't get the magical tail if you are not a Kitsune born character with a tail and change shape.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber
graystone wrote:
The fluff was 99% ignored by me.

Why?


1 person marked this as FAQ candidate.

As at least two active users in this thread have implied (one of them in another thread) that my Kitsune wouldn't qualify for Magical Tail, I'm interested in takes on a player taking Magical Tail in these situations:

  • Racial Heritage (Kitsune) on a race that naturally has a tail, such as a kobold
  • Racial Heritage (Kitsune) on a race that naturally has some form of spell-like ability, such as an aasimar's light
  • Racial Heritage (Kitsune) on a race that naturally has a dancing lights spell-like ability, such as a gnome or drow
  • Racial Heritage (Kitsune) on a race that naturally has a tail AND a dancing lights SLA (does one exist?)
  • A Kitsune whose tail has been severed or severely damaged

    and my personal situation,

  • A Kitsune who doesn't have the Kitsune Magic racial trait.

    Personally, in my home games, I would let anyone who counted as a Kitsune through whatever means take the feat, since that's the only requirement and it's not a particularly powerful feat, even when taken enough times to get dominate person (given the length of the feat chain you had to go to get there...), and most of the SLAs you went through on the way would be better duplicated with relatively cheap magic items (a hat of disguise, a wand of charm person, who even casts misdirection anyway?).

    Additionally, I can see the draw, as the one place where Pathfinder noticeably lacks is in cosmetic customization. Spending two feats to give your character a fox tail makes more sense to me than spending two feats to get disguise self twice per day.

  • Grand Lodge

    gatherer818 wrote:

    As at least two active users in this thread have implied (one of them in another thread) that my Kitsune wouldn't qualify for Magical Tail, I'm interested in takes on a player taking Magical Tail in these situations:

  • Racial Heritage (Kitsune) on a race that naturally has a tail, such as a kobold
  • Racial Heritage (Kitsune) on a race that naturally has some form of spell-like ability, such as an aasimar's light
  • Racial Heritage (Kitsune) on a race that naturally has a dancing lights spell-like ability, such as a gnome or drow
  • Racial Heritage (Kitsune) on a race that naturally has a tail AND a dancing lights SLA (does one exist?)
  • A Kitsune whose tail has been severed or severely damaged

    and my personal situation,

  • A Kitsune who doesn't have the Kitsune Magic racial trait.

    Personally, in my home games, I would let anyone who counted as a Kitsune through whatever means take the feat, since that's the only requirement and it's not a particularly powerful feat, even when taken enough times to get dominate person (given the length of the feat chain you had to go to get there...), and most of the SLAs you went through on the way would be better duplicated with relatively cheap magic items (a hat of disguise, a wand of charm person, who even casts misdirection anyway?).

    Additionally, I can see the draw, as the one place where Pathfinder noticeably lacks is in cosmetic customization. Spending two feats to give your character a fox tail makes more sense to me than spending two feats to get disguise self twice per day.

  • Just a comment on this, you have to be Human, (or at least have the Human subtype) to take Racial Heritage. So one example of a race with a tail and a SLA that could take it is a Tiefling. Your base Tiefling may have a barbed tail if they want, this isn't even a racial trait. They may even have a Prehensile tail and still have their SLA.

    Keep in mind, I also believe a Human with no tails to start also can do this.


    Yes, it was late and I forgot that Racial Heritage was human-specific. Too bad I can't take Racial Heritage (human) to qualify for Racial Heritage... and I agree, taking Racial Heritage should qualify you for the feats that list that race and no other special requirements (like the one that requires the drow magic racial trait for half-elves, that one I get). However...

    if anyone is interested in the official Organized Play ruling, it's that Racial Heritage is legal, but doesn't work in PFS. That doesn't resolve my questions involving Kitsune who've lost their tails or their magic, but puts the issues around Racial Heritage in PFS to rest, at least. I worry slightly that this means specific no longer trumps general, but you know, I'm thinking less and less that what they decide for PFS will ever be my problem again.

    Dark Archive

    James Risner wrote:
    Kahel Stormbender wrote:
    Oncoming_Storm wrote:
    You need Racial Heritage (Kitsune) to count as a Kitsune for that feat.
    Don't think you could get Magical Tails even then. The feat requires a racial ability of kitsune which racial Heritage doesn't grant. Namely Kitsune Magic. A kitsune with the fast shifter alternate racial ability can't get magical tails either.

    You wouldn't get the magical tail if you are not a Kitsune born character with a tail and change shape.

    As I would rule it, the kitsune would grow a new tail. Their ability to shapeshift is proof they still have innate magic. But I'd say "no" to them getting the SLA. Their innate magic doesn't lean in that direction, it improves their shifting. Or it improves some other aspect.

    And I would allow anyone with racial heritage to TAKE the magical tails feat. Maybe grow a tail too depending on how they justify it. It's the SLA I wouldn't grant them unless they have a non-divine source of innate magic (such as being a caster).

    Dark Archive

    Okay, after calming down a bit I'll try explaining my reasoning in detail.

    The question is not if racial heritage: kitsune lets you take the feat Magical Tails. It does, debate done. It specifically lets you count as a kitsune for requirements to take feats, prestige classes, and archtypes. Go ahead, you can take the feat. It's a done deal.

    That was never the issue. The real question is "can I benefit from taking magical tails". And this is where the "your GM may not agree" aspect comes in. What does the feat do. It causes you to grow a tail due to growing magical power, and gain a new SLA also due to that growing magical power. If you disregard the reason why you grew the tail as "mere fluff, not important" you also disregard the fact that you do in fact grow a tail.

    There are mechanical benefits to having a tail. Not many, true. BUt there are some. There's feats that you can take (tail terror for example) which require a tail to use them. Speaking of tail terror, this is going to be a lynch pin in my argument so keep it in mind.

    Tail terror gives you a way to use a tail, but it doesn't grant you a tail. So even if you qualify for the feat via racial heritage, it does nothing for you after taking it unless you actually have a tail. This is an important precedence. But not the only one out there.

    Anyone can take Merciful Spell for example, a metamagic feat with no requirements. A fighter can take Maximize and Empower. Does it provide them with any benefit? Nope, not at all. Not unless they can actually cast spells that is. So while a fighter can take metamagic feats, these feats do nothing for them.

    This ties into my reasoning for how I would rule Magical Tails for a non-kitsune or a kitsune who traded away kitsune magic. Just because you can take a feat, does not mean you can gain a benefit from it. The tails are formed by growing magic. If you have no magic, there's nothing to form the tails. As such my deciding I'd allow a human with racial heritage to grow a tail is being lenient. But unless you had magic already somehow, there's no justification for you to get the SLA.

    For a kitsune who traded away kitsune magic, it's already shown that they traded away their ability to use kitsune SLA. That's why they don't have the dancing lights SLA, it's directly tied to kitsune magic. But in Japanese mythology, a kitsune grows more tails the older and more powerful they are. Power can be other things then magic though. So I would allow a kitsune to gain tails via the feat. But without Kitsune Magic racial trait or being a non-divine magic using class, I'd again say "no" to them getting the SLA.

    Mind you, I'd be perfectly fine with a kitsune alchemist, investigator, or kineticist gaining the SLA even if they traded away the kitsune magic trait. They clearly have innate magic which they actively can use in some way. I might start them off with Dancing Lights with the first new tail though, then continue through the list as if the 3rd tail was the 2nd one. Which naturally would mean they wouldn't get the listed ability from the 8th time taking magical Tails.

    I'd been pondering on that aspect of magical tails for a while now.

    Liberty's Edge

    Pathfinder Lost Omens, Rulebook Subscriber

    Kahel.

    That sounds like the best way to go about it. The SLA step down gain has been mentioned before in other threads, and is a nice compromise for the Kitsune who traded out his SLA. (or whose CHA is somehow below 11)

    I would like to mention that the Magical Item Monkey Belt would allow a temporary fix for a Human/Half-Elf/Half-Orc to use Tail Terror, with a Monkey Tail. I even suggested that a character in a home game could fashion armor to have a mechanical tail to use with the feat. (They did it in Marvel Comics, so why not?)

    I know a lot of us look at this from the PFS perspective, but there are home campaigns that can take a better, closer look at things like this and arbitrate things.

    Thank you for the example with the Fighter and Meta-magic Feats. This is that type of parallel and some would not see it even after reading your (and others) post.

    Grand Lodge

    Ok, I'm going to go with your Tail Terror example.

    Tail Terror was ruled to not give any benefit because you didn't already have a tail and the feat did not grow you a tail.

    Unlike Tail Terror, Magical Tail actually Grows you a tail AND grants you an SLA.

    If your problem with gaining the SLA has to do with no innate magic, remember this. All characters have innate magic, most just can't use it for anything, this is how one can learn to be a Wizard or Magus.

    A Human with the Kitsune Racial Heritage has Kitsune blood in their veins, not enough to grant them a Kitsune's starting SLAs but it is there. This is also how the concept of Sorcerers even work, somewhere in a Sorcerer's ancestry is a member of the bloodline they have and they have learned how to tap into it. It is there, but they must learn how to make it grow. That is exactly what the feat Magical Tail does, it teaches them how to tap into their Kitsune heritage to gain the SLA and as a side effect grow a tail.


    Drake Brimstone wrote:
    Unlike Tail Terror, Magical Tail actually Grows you a tail AND grants you an SLA.

    Except it doesn't grow you a tail. Nothing about it in the benefits section, and the fluff says you grow an extra one. Extra, meaning in addition to one you already have... except you don't.

    If the feat were meant to give you a tail with mechanical benefits, it would have stated that explicitly in the benefits.

    Grand Lodge

    2 people marked this as a favorite.

    I'm just going to start ignoring the people who use strange interpretations of the word Extra as a means to say it doesn't work. Seriously, just because you don't like it doesn't mean you have to find any remotely plausible reason to say it doesn't work.

    Dark Archive

    Byakko wrote:
    Drake Brimstone wrote:
    Unlike Tail Terror, Magical Tail actually Grows you a tail AND grants you an SLA.

    Except it doesn't grow you a tail. Nothing about it in the benefits section, and the fluff says you grow an extra one. Extra, meaning in addition to one you already have... except you don't.

    If the feat were meant to give you a tail with mechanical benefits, it would have stated that explicitly in the benefits.

    Except it does specifically does say it you grow a tail. It even describes why you now have a new tail. Why the heck do you think the feat says "you grow an extra tail" if you don't... (gasp) grow an extra tail.

    You didn't have a tail before? Well, then you have an extra tail. 0+1 is still greater then 0, thus an extra tail. The fact that you grow an extra tail due to your growing magical powers would be a valid reason for a GM to say you didn't grow a tail (or get the SLA the tail grants you).

    By your logic the feat Metallic Wings (ARG page 88) doesn't actually change your wing feathers into metal. Right? The feat's description reads

    Quote:

    Metallic Wings

    Your wing feathers are made of gleaming metal.
    Prerequisites: Angelic Blood, Angelic Flesh, Angel
    Wings, aasimar, character level 11th.
    Benefit: You gain two wing attacks. These are secondary
    natural attacks that deal 1d4 points of slashing damage (or
    1d3 if you are Small).

    No where in the Benefit section does it state the feathers become metal. That's only in the 'fluff' you are completely disregarding as not important thus doesn't actually do anything.


    Extra does not mean +1.

    Extra means an additional of something you already have or are referencing.

    The Exchange Owner - D20 Hobbies

    Byakko wrote:

    Extra does not mean +1.

    Extra means an additional of something you already have or are referencing.

    +1


    Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    It's kind of funny to see a dozen lengthy posts arguing over the meaning of the word "extra".

    There is a lot of "silly" to go around here.

    Silly point one: intelligent foxes who take human form have been imported wholesale from Japanese legend into our pseudo-medieval Golarion. Why not, I guess, since we import all those oriental weapons and armors.

    Silly point two: their supernatural powers are linked to actually physically possessing multiple tails. Why not, I guess, since it's in the folklore. But really... nine? Nine tails?

    Silly point three: some random human whose only connection to these fox-folk is having been raised by them. Why not, I guess, if he actually had some fox-folk blood in his veins, due to having a fox ancestor. But I really can't see this sort of magic being acquired without there being a germ of innate power to build around.

    All silliness aside, the RAW seems to say that this should work. There is only one specific prerequisite (which the adopted trait provides) and the implied prerequisites that most folks in this thread are speaking about are only, well, implied, not in the RAW.

    Bottom line: this line of feats *ought* to have additional explicitly stated prerequisite, so as to avoid extra silliness.

    And when I say "extra" silliness, I *do* mean more silliness in addition to the initial silliness.

    One man's silliness is another man's fantasy, to paraphrase Heinlein.

    Grand Lodge

    Wheldrake wrote:

    Silly point three: some random human whose only connection to these fox-folk is having been raised by them. Why not, I guess, if he actually had some fox-folk blood in his veins, due to having a fox ancestor. But I really can't see this sort of magic being acquired without there being a germ of innate power to build around.

    I think we finished up with the Adopted issue. We have been "discussing" Racial Heritage. Racial Heritage says you have Kitsune blood, there is one in your ancestry.


    Byakko wrote:

    Extra does not mean +1.

    Extra means an additional of something you already have or are referencing.

    So you are saying a +1 of something is an extra.

    So if I have apples and you give me one. It is not +1 of apples?
    I seem to now have an extra apple.

    The Exchange Owner - D20 Hobbies

    Starbuck_II wrote:

    if I have apples and you give me one. It is not +1 of apples?

    I seem to now have an extra apple.

    But if you have no apples, and I give you one. You don't have extra apples. You have an apple.

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