Savage Dirty Tricks + Kitsune Tricks


Rules Questions

Shadow Lodge

Just making sure I'm parsing these abilities correctly:

Savage Dirty Tricks (Barbarian Rage Power):

Once per round while raging, the barbarian can attempt a dirty trick combat maneuver in place of a melee attack. This attempt does not provoke attacks of opportunity. If successful, the target takes an amount of damage equal to the barbarian's Strength modifier and must succeed at a Fortitude save (DC 10 + 1/2 the barbarian's level + the barbarian's Strength modifier) or take an additional penalty from the dirty trick based on the type of dirty trick performed and the following table.

Initial Penalty / Additional Penalty
Blinded / Staggered
Dazzled / Dazed
Deafened / Staggered
Entangled / Anchored in place and unable to move from that square
Sickened / Nauseated

On a failed Fortitude save, the opponent takes this additional penalty on top of the dirty trick's original effect. The additional penalty lasts for 1 round (though the initial penalty lasts as long as normal), and can be removed with a move action. The initial effect cannot be removed via mundane means until the additional penalty is removed (though magical effects like remove blindness/ deafness work). Removing the initial effect also removes the additional penalty. If the target is immune to the initial penalty, then it is unaffected by the additional penalty.

For example, a barbarian using this rage power attempts a dirty trick combat maneuver against her opponent to blind him. She succeeds and her opponent fails his Fortitude save, so he becomes staggered as well as blinded.

Regardless of whether he had succeeded at his saving throw, the opponent still takes an amount of damage from the barbarian's combat maneuver equal to the barbarian's Strength modifier (unless he has damage reduction or would otherwise be able to prevent this damage). Likewise, if her opponent were immune to blinding effects, he would not suffer from the blindness or the staggering effect, regardless of his saving throw.

This power can only be used once per opponent per rage.

Kitsune Style:
While using this style, you can attempt to perform a dirty trick in place of an attack at the end of a charge.

Kitsune Tricks:
While you are using the Kitsune Style feat, you can apply two different conditions with a single dirty trick combat maneuver check. Removing both conditions imparted in this way requires only one action.

1) Once per rage per opponent, I can use Dirty Savage Tricks to use DT in replace an attack.
2) While I am using Kitsune Style, I can inflict 2 conditions on that DST attack.
3) One of those conditions will have (potentially) an additional penalty if the foe fails their FORT save.

Am I reading that correctly?

Second Bonus Rules Theorizing for Fun That Don't Affect Me But I Was Wondering:

DST: "The additional penalty lasts for 1 round (though the initial penalty lasts as long as normal), and can be removed with a move action. The initial effect cannot be removed via mundane means until the additional penalty is removed (though magical effects like remove blindness/ deafness work)."

KT: "Removing both conditions imparted in this way requires only one action"

Assuming you don't have Greater Dirty Trick and didn't pick conditions that precluded move actions, how would handle clearing the conditions on the next round?

Barbarian's turn: Barbarian uses Savage Dirty Tricks to DT as an attack. He uses Kitsune Tricks to inflict two conditions (Blinded and Deafness). Furthermore, the foe fails his FORT save and gets the second tier penalty of Blinded, which is Staggered.

Foe's Turn: He has a move action and decides to clear a condition.

What is legal to clear? I believe it is:

He can clear Staggered with a move action.
He can clear Deafness with a move action.

Normally, he could clear both Blinded and Deafness with a move action per Kitsune Tricks, but the DST-inflicted Staggered condition "shields" Blinded for the 1 round it is in effect.

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