Feral Gnasher Build with Pounce question


Rules Questions


I've seen some builds for a feral gnasher and most seem to say the beast totem rage powers are useless for a grappler. However, as I am reading the feral gnasher archetype I feel this might not be true.

Improved Lockjaw (Ex)

At 6th level, as long as a feral gnasher is controlling the grapple with her lockjaw attack, she does not gain the grappled condition, but is unable to move or use her mouth for anything other than grappling.

This ability replaces trap sense +2.

now as I read this, I take it to mean that since the goblin isn't considered grappled while controlling a grapple with it's bite, that it can then go ahead and use it's full attacks as well as grapple with it's bite. This, along with the iterative bites you would get from the animal fury rage power and greater grapple and rapid grappler feats would mean you are pumping out about 6 possible bites in the grapple and full attacks either with the claws from lesser beast totem, or with whatever weapon you want, two handed or otherwise due to not techincally being grappled while you grapple.

My question of course is, am I reading this right?

The Exchange

Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

The only possible issue I see is where it states in Improved Lockjaw that you are unable to use your mouth for anything other than grappling. I would take that to mean any additional bite attacks, as that would be using your mouth for something other than grappling.

So you get all your attacks except the ones with your chompers...though I imagine so long as you can maintain the grapple, your "grappling bite" damage is dealt to the target each round.

That's my take on it, anyway.


Maintaining a grapple normally can't be done as part of a full attack action: it is usually a standard action, or a move action with Greater Grapple. Even with Rapid Grappler (which lets you use a swift), you have to maintain as a move first and then make another check as a swift.

Not having the grappled condition is good, but you can't maintain grapple and full attack at the same time.


Nor can you use bite attacks when your mouth is already occupied holding onto your target.


EvilMinion wrote:

Nor can you use bite attacks when your mouth is already occupied holding onto your target.

If you mean using your bite attack outside of using it to damage an opponent with a grapple check, or with that used by animal fury and grab, then I agree, but if you are saying that's not how you'll damage "within" the grapple, then I'd disagree with you there. An animal, like say a dog, grapples things with it's mouth to incapacitate it, and without unclenching the jaw, rends back and forth with it's neck, causing more damage, thus it does damage while "grappling" with it's mouth and would thus be considered a bite attack (since you can't really call it a neck attack utilizing stationary teeth)


Gwen Smith wrote:

Maintaining a grapple normally can't be done as part of a full attack action: it is usually a standard action, or a move action with Greater Grapple. Even with Rapid Grappler (which lets you use a swift), you have to maintain as a move first and then make another check as a swift.

Not having the grappled condition is good, but you can't maintain grapple and full attack at the same time.

yeah for some reason I didn't at all think of this, that's a good point. However, if you just maintain as a move action with greater grapple, then use your standard action to do your claw attacks then that would be fine, according to the rules, but this would definitely be suboptimal for this particular build, or any at all that has a focus on grappling.

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