Sin inquisition


Rules Questions


Hello all. As a GM, I am looking for advice on the Indulge (Su) power for the Sin inquisition. It states:

Quote:

Indulge (Su)

At 8th level, once per day as a standard action, you can awaken a creature’s vice and overwhelm its senses with urgency. You must decide to use this ability before using your sin sense ability on a creature, and the target receives a Will save to negate the effect. If the creature fails its saving throw, for the next 24 hours, whenever the affected creature is given an opportunity to indulge in its favored sin, that creature must yield to the impulse or make a second Will saving throw to avoid becoming sickened for 1 minute. This is a mind-affecting effect.

So my question is how should the DC be calculated? Being a Supernatural ability, I would be inclined to use this section...

Quote:
Most special abilities that cause damage, such as breath weapons, give a save (Fortitude, Reflex, or Will depending on the ability). The DC for almost all special abilities is equal to 10 + 1/2 the creature's Hit Dice + a relevant ability modifier (usually Constitution or Charisma depending on the ability).

So Charisma makes more sense based on this. However, being an inquisition, Wisdom is the more appropriate because that is the spell casting ability for inquisitors.

And to make things more confusing, the Sin Sense power from the same inquisition is used 3 + Wisdom times per day and gives a bonus on the next Charisma check against that creature.

So fellow GM, which ability would you use to calculate the DC of this save?


Inquisitions wrote:
If an inquisition's granted power calls for a saving throw, the DC of the save is equal to 10 + 1/2 the character's inquisitor level + her Wisdom modifier. Unless otherwise stated, the caster level for granted power spell-like abilities is equal to the inquisitor's class level.

It already is her Wisdom modifier.


Thanks! I should have looked there first.

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