Making a Sprite Medium sized.


Homebrew and House Rules


Just looking at the idea of making a Sprite medium sized as a player character option.
Seems like the essential nature of the creature (agile but weak) becomes completely reversed when adding size categories based on the Monster Advancement Rules.
They end up with a Str 13, Dex 11, Con 12, Int 6, Wis 11, Cha 10 (making the final ability mods Str +2, Con +2, Int -4) which is a lot more beefy and hardy than I expected. Am I doing this right? Can someone help me work this out?


Hi Jos...I am someone.

You have it correct as per resizing rules.

.
.
Diminutive sized
Str 3, Dex 17, Con 10, Int 6, Wis 11, Cha 10

Tiny sized
Str 5, Dex 15, Con 10, Int 6, Wis 11, Cha 10

Small sized
Str 9, Dex 13, Con 10, Int 6, Wis 11, Cha 10

Medium sized
Str 13, Dex 11, Con 12, Int 6, Wis 11, Cha 10

Note Sprites appear have a +8 Racial bonus on Escape Artist checks.

.
For your situation of a medium-sized Sprite PC, try this...
Note changes to movement, racial skill bonus, and ability score modifiers.
----------------------------------------------------
Mega Sprite
===========
Medium fey
Senses: detect evil, detect good, low-light vision
DR 2/cold iron
Speed 30 ft., fly 60 ft. (average)

Spell-Like Abilities (CL 5th)
Constant—detect evil, detect good
At will—dancing lights, daze
1/day—color spray

Skills: +2 Racial bonus to Escape Artist checks
Ability Score Racial Traits: +2 Dexterity, -2 Intelligence
Base Languages: Common, Sylvan

SQ Luminous (Su) A sprite naturally sheds light equal to that provided by a torch. A sprite can control the color and intensity of the light as a swift action, reducing it to the dimness of a candle or even extinguishing its luminosity entirely if it wishes.
----------------------------------------------------


P.S. Above is at least a 13 RP race (mostly pushed up by SLAs) and roughly on par with an Aasimar (15 RP). This is at the higher end compared to core races but not so powerful as to be overwhelming. If you want to knock power level down slightly then consider removing constant "detect evil/detect good" SLA and possibly reduce fly speed to 30 ft. or 40 ft.

.
Here is a pic to go with it
Medium sized Sylph

Or this one
Sword & shield Slyph


Silke wrote:

P.S. Above is at least a 13 RP race (mostly pushed up by SLAs) and roughly on par with an Aasimar (15 RP). This is at the higher end compared to core races but not so powerful as to be overwhelming. If you want to knock power level down slightly then consider removing constant "detect evil/detect good" SLA and possibly reduce fly speed to 30 ft. or 40 ft.

.
Here is a pic to go with it
Medium sized Sylph

Or this one
Sword & shield Slyph

WOW, thank you very much Silke. I appreciate all the work you put into that. And the Tinkerbell pic was a nice touch LOL.

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