GM Doom 'n Gloom: The Cyphermage Dilemma (Inactive)

Game Master TriShadow


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| Templates | Master of the Fallen Fortress | | Knowledge questions |

Hello my little box of foxes. We will be starting in a week or so, but I just wanted to allow you to post here and ninja dot in the gameplay thread.

Please fill in the following. I will have the map up in a bit.

Player:
Character Name:
Character Level:
PFS #:
Faction:
Day Job (roll or take 10):
Progression (Slow/Standard):

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Player: Ietsuna
Character Name: Toshiko
Character Level: 2
PFS #: 204997-22
Faction: Liberty's Edge
Day Job (roll or take 10): None
Progression (Slow/Standard): Standard

The Exchange

active effects:
Male Kitsune Barbarian (urban, elemental kin) 5 / Cleric ('varisian' pilgrim) 1 | AC 19 (20) T 14 FF 19 | HP 62/62 | F +9 R +5 W +5 | CMD 21 |Init +3 | Perc +10 | Rage 12/14 | Channel 4/4 | Grow 4/4 | Calm 4/4

Player: supervillan
Character Name: Ikari Hateshinai
Character Level: 2
PFS #: 75577-14
Faction: Exchange
Day Job (roll or take 10): profession (farmer): 1d20 + 5 ⇒ (14) + 5 = 19
Progression (Slow/Standard): standard

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Thanks for running!

Player: Pete H.
Character Name: Kenta Faux
Character Level: 2
PFS #: 123584-13
Faction: Liberty's Edge
Day Job (roll or take 10): Profession: Coachman + MW Tool: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
Progression (Slow/Standard): Standard

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Player: VixieMoondew
Character Name: Hiiragi
Character Level: 2
PFS #: 222176-7
Faction: GL
Day Job (roll or take 10): Shrine Maiden: 1d20 + 7 ⇒ (11) + 7 = 18
Progression (Slow/Standard): Standard

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

I'm planning to RP that Kenta joins up at some port as you all travel up the coast towards Magnamar so I just ghost dotted in.

Dark Archive

1 person marked this as a favorite.
Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

I'M BACK! Or at least I've been invited to come back by Kenta. That cool with everyone? No worries if not, totally understand!

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

ITAMI'S BACK!!! :D


| Templates | Master of the Fallen Fortress | | Knowledge questions |

**Venture Captain checks the roster** "I'll be damned, there IS another envelop. Here you go. But uh...be careful. We don't usually send agents of your ...advanced age into the field. Especially to Riddleport."

Welcome back! Glad you could join us.

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Yay :D Thanks y'all!

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Snap, crackle, pop!

It's Itami's joints!

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Varisian pilgrim is one of my favorite cleric archetypes! So much fun, being far away and able to use domain abilities on allies is magnifique!

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Boop!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

I hope to be able to get us going this weekend. This last week before winter break has been a bit busier than I expected.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

I imagine this one isn't going to move too quickly until January ;) lots of festivities!

Wonder what sort of festivities a bunch of kitsune might observe in midwinter?

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Given it was 111 degrees here the other day (44 celsius) I think they may be swimming or perhaps going to fur trims.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

It's currently 9 here (-13 Celsius) so... frozen nose festival?

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Lol Australia is getting whooped by the heat right now! That's insane, levels of heat. Here in London, we've just got rain (to the surprise of literally nobody...).

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Virginia over here has been maintaining at a steady 40 degrees, give or take. Very mild!

The Exchange

active effects:
Male Kitsune Barbarian (urban, elemental kin) 5 / Cleric ('varisian' pilgrim) 1 | AC 19 (20) T 14 FF 19 | HP 62/62 | F +9 R +5 W +5 | CMD 21 |Init +3 | Perc +10 | Rage 12/14 | Channel 4/4 | Grow 4/4 | Calm 4/4

I'm back in the uk for Christmas - yup, it's wet. So's Belgium. I wonder if wet fox smells like wet dog ;p

(I'm not near London - my family is in the west midlands).


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Wait a minute, there is more to the UK than London? We may need to double check that. Lol.

Actually, I had time to visit Oban a few years ago now. I love it there.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Alright please add your information and icon to the map

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Currently View Only, I'm afraid!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Grr!

Please go ahead and try again.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Success!

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Done!


1 person marked this as a favorite.
| Templates | Master of the Fallen Fortress | | Knowledge questions |

I just want to afford everyone the opportunity to check in before your head to Riddleport. Given the holidays, I am not in a real rush to push. If we gets some posts in over the weekend, great. If not, I will move ahead Monday at the latest.

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

I have had some personal issues that have made the last few days/weeks difficult. Finding the motivation to log in to the forums has been tough. Hopefully I will be back on track soon.


| Templates | Master of the Fallen Fortress | | Knowledge questions |
Itami wrote:
Out of curiosity, GM, how did you arrive at a 12 for the DC?

Went with a DC 10 for the door (equal parts improved cover, concealment, small target/hard to see him, and the Rule of 50/50), plus soft cover {Toshiko's head} (+2). It sounded fair and doable in my mind. Open to conversation about it.

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

No disagreement here, just curious how other GM's make rulings! Thanks! :) I find every GM has their own way of going about niche/spontaneous events and I like to know why for when I'm in the same situation!

Liberty's Edge

1 person marked this as a favorite.
LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

It was a pretty good ruling on an abstract situation that I can't find any specific rules about, even searching quite a bit through the nightmare that is the rules forums. I'd say perception was an excellent skill to use to determine if the caster can get enough of a glimpse to target a spell like that.

Plus let's be honest, how many times does charm person EVER ACTUALLY WORK so it was wonderful you allowed a chance at it.

I'd still be incredibly surprised if we avoid combat but getting the door open and most everyone moved inside is a significant improvement.

Dark Archive

1 person marked this as a favorite.
Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Haha I'm going to try milking it for all that it's worth! Doing my best to keep everything factual and avoid outright lying, but I am curious to know how Kenta feels about all this. Itami will be asking in person after this resolves too btw. Family gets to have input on how he operates ;) AFAIK, Itami hasn't lied although the goal of deception is still there.

Liberty's Edge

1 person marked this as a favorite.
LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

I had a decently written out post in response to your question about how Kenta feels, but I think I'll just stick to doling it out in game. :D


| Templates | Master of the Fallen Fortress | | Knowledge questions |

I admit that I am unclear on the mechanics. Is all the growing and shrinking done as a free action or swift action (or some combination thereof).

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Swift action to grow, shrinking is Not An Action—we automatically shrink back at the beginning of our next turn.

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Sorry for the short notice, but I had to handle some stuff all evening (everything is fine now!) and don't have the time/energy to post tonight. I'll catch back up tomorrow, please bot me as necessary!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Sorry friends, the weekend got away from me. Back to posting tomorrow.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Do you wish us to go ahead and make our 'get on the ship' plans and/or set of checks too?

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

...anyone have a grappling hook or are we about to struggle bus through these climb checks?

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

I'm beginning to suspect that no one has a grappling hook.

How high up is it?


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Sorry. Having trouble getting the map updated.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

No worries, what is the issue? Some of the pdf’s have terrible maps. Have to get really creative.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Yep. Pulling it from the pdf. The other maps were fine. I realized last night that I forgot this particular one. Found something about the right size, but no 5' squares.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Alright, with a little help from GIMP, I have a work around. Map is updated.

Hiiragi wrote:
How high up is it?

The port and starboard sit about 10' above the water. The aft {current location} is closer to 20'.

Go ahead and place yourselves in the lil' boat (anywhere in the white box).

Don't forget, you are free to make a completely optional and non-required Stealth check.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Lookin' good!

So how high up is it? Theoretically, me or Ikari could grow, lift up one of our companions (we're 10' with 10' reach, so that's 20'), and have them lower the rope.

Of course, whether the boat can hold an 11' kitsune plus 4 others is... questionable.


| Templates | Master of the Fallen Fortress | | Knowledge questions |

From the spell description: doubling its height and multiplying its weight by 8

The lil' boat you are in now would sink before you attained your full height.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Was worth asking!


| Templates | Master of the Fallen Fortress | | Knowledge questions |

Of course it was. Great solution. Maybe you should find out how Godzilla stood in the ocean in the movie. It might be totally useful right now.

The Exchange

active effects:
Male Kitsune Barbarian (urban, elemental kin) 5 / Cleric ('varisian' pilgrim) 1 | AC 19 (20) T 14 FF 19 | HP 62/62 | F +9 R +5 W +5 | CMD 21 |Init +3 | Perc +10 | Rage 12/14 | Channel 4/4 | Grow 4/4 | Calm 4/4

Actually if one of us, or Kenta, just gets on to the side or the anchor chain then I can make them grow in situ with spell or with Growth power. Would that work?

Btw we should attempt stealth i think ;)

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Kenta is good with the suggestion to climb the anchor, though the growth thing may not be necessary until he makes it up to the top. I suggest we tie a rope around his waist as well to provide a second route up once he is on the ship.

I'm going to throw out his stealth check -4 for the jangly chain and then spoiler a climb check just in case we come up with another plan in the meantime.

I really wish I had sunk money into a monkey-fish potion. Just so much to buy and so little cash at low levels. I was probably dumb getting the +1 cloak of resistance this early.

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