paizo.com Recent Posts in Enemies as Weapons, Op help.paizo.com Recent Posts in Enemies as Weapons, Op help.2015-11-16T00:40:34Z2015-11-16T00:40:34ZRe: Forums: Advice: Enemies as Weapons, Op help.Cavallhttps://paizo.com/threads/rzs2t4hv?Enemies-as-Weapons-Op-help#42015-11-16T05:53:35Z2015-11-16T05:53:35Z<p>I want to somehow work gunslinger in here but I can't.</p>I want to somehow work gunslinger in here but I can't.Cavall2015-11-16T05:53:35ZRe: Forums: Advice: Enemies as Weapons, Op help.Souphttps://paizo.com/threads/rzs2t4hv?Enemies-as-Weapons-Op-help#32015-11-16T04:36:07Z2015-11-16T04:36:07Z<p>This is a neat concept, I already had theory crafted up a thrower that throws weapons (I was thinking of throwing javelins, Greataxes, or something similar, but throwing enemies sounds so much more fun).</p>
<p>Standard ranged feats will help (point-blank, precise, deadly aim)</p>
<p>Two-handed thrower and quick draw could help you throw the people you have grappled (brawler two weapon fighting to grapple and then throw? seems fun)</p>
<p>Charging hurler - really unload your enemy into his bro</p>
<p>Perfect Style (Unfolding Wind) & Unfolding Wind Strike (get a ki pool and then double your range increment of thrown weapons, maybe you can make the people you are throwing returning or seeking with the use of ki? probably will need a laid back GM to make the returning work, but would be hilarious the first time you do it)</p>This is a neat concept, I already had theory crafted up a thrower that throws weapons (I was thinking of throwing javelins, Greataxes, or something similar, but throwing enemies sounds so much more fun).
Standard ranged feats will help (point-blank, precise, deadly aim)
Two-handed thrower and quick draw could help you throw the people you have grappled (brawler two weapon fighting to grapple and then throw? seems fun)
Charging hurler - really unload your enemy into his bro
Perfect Style...Soup2015-11-16T04:36:07ZRe: Forums: Advice: Enemies as Weapons, Op help.LockeColehttps://paizo.com/threads/rzs2t4hv?Enemies-as-Weapons-Op-help#22015-11-16T02:32:25Z2015-11-16T02:32:25Z<p>This is actually something I have been playing around with the idea of; specifically a barbarian who can use his opponents as ammunition. Something that I found while looking at this was the 'hurler' rage powers. They are specifically about throwing things while raging.
<br />
I have a feeling that RAW will never specifically say "why yes, you can break the game by using the enemy as a weapon" since "Damage done to a target is also done to the object thrown" based on the information related to the Hurler I mentioned. However, it does not specifically say that you can not do this. If anyone knows more on the rules related to this, I would love to hear what they know.</p>This is actually something I have been playing around with the idea of; specifically a barbarian who can use his opponents as ammunition. Something that I found while looking at this was the 'hurler' rage powers. They are specifically about throwing things while raging.
I have a feeling that RAW will never specifically say "why yes, you can break the game by using the enemy as a weapon" since "Damage done to a target is also done to the object thrown" based on the information related to the...LockeCole2015-11-16T02:32:25ZForums: Advice: Enemies as Weapons, Op help.C4rdninj4https://paizo.com/threads/rzs2t4hv?Enemies-as-Weapons-Op-help#12015-11-16T00:40:35Z2015-11-16T00:40:35Z<p>So, the other day I found the Barbarian rage power: Body Bludgeon, as well as the Abyssal Blood powers that increase the Barbarian by 1 size category while raging.</p>
<p>I started wondering what the best way to go about optimizing this ability would be.</p>
<p>Multiclassing into Brawler would grant access to the Grabbing style, Grabbing master lets you grab 2 opponents at once.</p>
<p>Greater Grapple lets you make two grapple checks each round (so you can grab and pin in the same round).</p>
<p>Obviously starting as a 1/2 giant, you can be considered large for CMB checks. Raging w/ Abyssal Blood lets you count as huge for those CMBs.</p>
<p>Toss in the Throw anything feat and you can start throwing the enemies you pin (because they now count as improvised weapons).</p>
<p>What I'm seeing is by Barbarian 10/ Brawler 8, you could dual wield enemies and pitch them in 5 ft increments.</p>
<p>Can we refine this further? Maybe be able to start using the enemies as weapons before lvl 10?</p>So, the other day I found the Barbarian rage power: Body Bludgeon, as well as the Abyssal Blood powers that increase the Barbarian by 1 size category while raging.
I started wondering what the best way to go about optimizing this ability would be.
Multiclassing into Brawler would grant access to the Grabbing style, Grabbing master lets you grab 2 opponents at once.
Greater Grapple lets you make two grapple checks each round (so you can grab and pin in the same round).
Obviously starting...C4rdninj42015-11-16T00:40:35Z