Kineticist Element Choices for APs


Pathfinder Adventure Path General Discussion


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

With occult adventures out i wanted to figure out which elements fit best for each adventure path.

My preliminary opinion is that these AP and elemtents choices seem to fit best,

Fire:Reign of Winter
Water: Skull & Shackles
Air:Legacy of Fire
Earth:Second Darkness
Aether:Shattered Star

What other AP kineticist element combos do you guys think fit best? Would anyone like to give an element of choice for every AP?


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Honestly, given how straight-up KILLY a Kineticst can be, I don't think there are so much "best" fits as, say, "don't pick fire for Legacy of Fire, what with the Efeeti you have to thump" and the like.


It may seem counter-intuitive, but Water works VERY well for Reign of Winter if you don't pick Cold Blast.

Air/Wood would be an amazing combo in either order for Kingmaker.

Earth would *probably* be the best choice for Curse of the Crimson Throne, but pretty much anything would work for the majority of the AP.


Earth - Wrath of the Righteous (Don't select any energy blast for this AP....)

I would even say Air would be good for Skull & Shackles. Being able to scout way out ahead for ships and bombarding them from nearly 1000' in the air? Yes please!


Void for Carrion Crown and Iron Gods.


Air also for Iron Gods.

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