Reckless |
Thinking about running Cult of The Ebon Detroyers modified for Gestalt and including Mythic Elements.
The adventure was originally intended for 8th level characters. I'm thinking 6th level Gestalt with 2 Mythic Tiers. I believe this will be mostly more powerful than 8th level characters, excepting the lack of 4th level spells.
Additional Houserules: 16/16/16/14/14/12 before racial adjustments. 24000gp wbl, one side of gestalt has to be an Occult class. Legendary Games Mythic content allowed. POW and Psionics from DSP allowed. Races: Core, Catfolk, Elan, Hobgoblin, Ifrit, Kitsune, Oread, Sylph, Tengu, Undine, Vishkanya; Core Races gain an extra bonus feat. Hit Points 3/4 max after 1st level (round up).
Sound interesting?
Archae |
Very, i've been wanting to use the Spiritualist actually i really get the Shaman King vibe from it. Its an old cartoon if you don't know the show.
point being yea very interested.
I'm thinking Kitsune or dual talent human... depends on a few factors, either way i'll post more tommorow, i need some idea time
Reckless |
Hmm... Does this module have a surplus number of undead in it? I've been wanting to run a Void Kineticist since I first read the description, but I'd rather not build a character around negative energy if there's going to be a lot of enemies that can't be harmed by negative energy.
No, it does not have a surplus. Undead are not a theme in this adventure;
Reckless |
There is definitely interest :)
So I opened up the following Recruitment Thread
Hopefully that will answer most questions.
Scipio, leaving info in profile is fine.