|SmiloDan RPG Superstar 2012 Top 32|
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I can tell you for a fact that Tiny Hut is not impervious. We stopped for a long rest, so we didn't "waste time" healing and we got ambushed by a high level wizard and my Dwarf Cleric with 8 Dex had to make a DC 20 Dex save against a Disintegrate spell....which caused EXACTLY my current hit points in damage. :-P
Needless to say, I did not roll a Natural 21...
From page 255 of the PHB: "Spells and other magical effects can't extend through the dome or be cast through it." Seems like you get hit by a spell that should never have been allowed to hit you...
True, but a Dispel Magic [u]could[/u] get through, I'm just guessing... Tiny Hut is a fantastic spell, but a party shouldn't get too complacent on one.