RainyDayNinja RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
RainyDayNinja RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
mechaPoet RPG Superstar Season 9 Top 32 |
Athaleon wrote:Dhrakken wrote:Why?My Self wrote:I would think this combo would offer some hefty moral issues.Dhrakken wrote:Hmm, cleric/rogue multiclass? lolOr perhaps Paladin//Unchained Rogue Gestalt.Some people can't see past the Class name.
To an extent, the usual tropes can interfere with imagining this working.
I think the more relevant question, though, is whether the rogue's sneak attack, and other dirty fighting themed abilities interfere with the paladin code, which says you have to fight "fair".
Athaleon |
blackbloodtroll wrote:Athaleon wrote:Dhrakken wrote:Why?My Self wrote:I would think this combo would offer some hefty moral issues.Dhrakken wrote:Hmm, cleric/rogue multiclass? lolOr perhaps Paladin//Unchained Rogue Gestalt.Some people can't see past the Class name.
To an extent, the usual tropes can interfere with imagining this working.
I think the more relevant question, though, is whether the rogue's sneak attack, and other dirty fighting themed abilities interfere with the paladin code, which says you have to fight "fair".
Nothing requires a Rogue to forego Sneak Attack etc. if they want to maintain a Lawful and/or Good alignment. They explicitly can't use poison, but PCs don't poison anyways, because it's trash. The rest is vague: "act with honor", "and so forth". Are Paladins not allowed to get flanking bonuses? Are they not allowed to use ranged weapons against enemies not similarly equipped? As always, the more I think about Alignment the more I wonder why it exists at all.
Edit: Right there in post #2 is the Sanctified Slayer Inquisitor. Let's say he was a Lawful Good devotee of Iomedae, or Sarenrae, Erastil, etc. Would he be required to forego Sneak Attack?
mechaPoet RPG Superstar Season 9 Top 32 |
I'm not saying it shouldn't be allowed, just that it gives me pause. I would expect table variation. The set of mechanics of the sneak attack doesn't involve anything explicitly underhanded, but it carries an undeniable narrative weight.
In other words, a paladin's code may interfere with sneak attack, because even though you can decide on the flavor or narrative of a mechanical ability, it carries meaning tied to a cultural trope that those mechanics reflect/try to represent. So saying "sneak attacks don't have to be sneaky" is fine, but they also CAN be, you know?
In any case, the sanctified slayer seems perfect for this. I suppose it depends on whether "holy" means general divine or good-aligned divine for the concept as a whole.
Ellioti |
since we're playing familiy feud and the top answer (sanctified slayer) was already given, I'm gonna toss in the most obvious of them all: Sanctified Rogue
Paulicus |
ChainsawSam |
3 people marked this as a favorite. |
I'm not saying it shouldn't be allowed, just that it gives me pause. I would expect table variation. The set of mechanics of the sneak attack doesn't involve anything explicitly underhanded, but it carries an undeniable narrative weight.
In other words, a paladin's code may interfere with sneak attack, because even though you can decide on the flavor or narrative of a mechanical ability, it carries meaning tied to a cultural trope that those mechanics reflect/try to represent. So saying "sneak attacks don't have to be sneaky" is fine, but they also CAN be, you know?
In any case, the sanctified slayer seems perfect for this. I suppose it depends on whether "holy" means general divine or good-aligned divine for the concept as a whole.
The "Paladin's Code" is poorly defined b*@+@~&!. When it's better defined, it's scattered throughout a bunch of books that nobody pays attention to.
I swear, the "Paladin's Code" is perhaps one of the worst things about this damned game and definitely one of the worst things about this community. Can't have a single mention of the word "Paladin" without 6 people chiming in about their wildly different opinions on whatever. They either need to make an itemized list of what is and is not ok for a Paladin to do, in plain language, or switch to a very few, well defined tenants like 5th edition did.
Want to be a Paladin with Sneak Attack? Fine. Follow Sarenrae:
The best battle is a battle I win. If I die, I can no longer
fight. I will fight fairly when the fight is fair, and I will
strike quickly and without mercy when it is not.
Can't think of too many demons, evil dragons, necromancers, or bandits that fight "fairly."
How about Iomedae?
I will never refuse a challenge from an equal. I will give honor to worthy enemies, and contempt to the rest.
Can't think of too many opponents worthy of honor in a typical adventure path, most of them are pretty dishonorable, despicable, and generally s#@#ty people/things. They go in the folder labeled "contempt."
So that's two of the most stuck-up, goody-two-shoes ladies in the pantheon and their explictly defined oaths seem to be a-ok with being as brutal as possible when the situation calls for it. They at least put it in an acceptable grey area.
Don't get me started on Torag.
Can we put this damn thing to bed?
avr |
A surprising number of knife master rogues are obedient servants of Pharasma.
Seeker oracles are holy enough and have the basic skills to break in to places. Any number of mysteries are of assistance to sneaky types, but lunar and wind stand out to me.
Rangers can take both the trapper and divine tracker archetypes if they want to.
Yigg |
1 person marked this as a favorite. |
Funny you mention that, I have a character currently playing as a
4th Level Rogue (Knife Master/Scout)
1st Level Gunslinger (Bolt Ace)
1st Level Evangelist of Pharasma
He plans on following that path out to lvl 15 with her to get the holy form from 10th level Evangelist.
Hes part of my Carrion's Crown group. The Bolt ace is due to a crossbow marksmen (Dreamscarred 3rd party) character who died previously in the campaign. Cella (the rogue) took up his crossbow and multiclassed to carry on his legacy.
Broken Zenith |
Paladin/Ninja has a ton of synergy. Obviously, Charisma is used in both. Good saves assist the ninja's bad ones, and smiting while TWF augments a ninja's sneak attack. Self healing also helps the vulnerable ninja. You wind up with a decent number of skills, decent survivability, and good damage.
A Paladin/Ninja is top of my list of classes I would like to play.
Charon's Little Helper |
Paladin/Ninja has a ton of synergy. Obviously, Charisma is used in both. Good saves assist the ninja's bad ones, and smiting while TWF augments a ninja's sneak attack. Self healing also helps the vulnerable ninja. You wind up with a decent number of skills, decent survivability, and good damage.
A Paladin/Ninja is top of my list of classes I would like to play.
Seems like a very solid gish (if you're in a gish campaign obviously) - but actually multiclassing would have major issues as both classes have too much which is level based.
T.A.U. |
Inquisitor (Sanctified Slayer) with Rogue VMC and the War Domain = Dastardly Finish at 11th, and later Merciless Butchery... also has both Stalwart and Evasion... Any other information about this build is in Secret's Wizard guide to VMC