Magus Itemization, help?


Advice


This is a bit of an odd request, but can anyone help me itemize a Magus or wizard/fighter? I need it to be a well rounded build...and here is the hard part.

Every slot must be filled. Cannot break Wealth by level of a level 10 or 11 character.


I know your pain,

I have been looking through the books and it really depends on if you are going Magus or wizard/fighter... as some items will work for one and not the other (gloves of dueling for example)

Also what Archetypes (if any) are you looking at...

again a Blade bound/Kensai would require different gear then a Hexcaster..


Armor: suits of armor.

Belts: belts and girdles.

Body: robes and vestments.

Chest: mantles, shirts, and vests.

Eyes: eyes, glasses, and goggles.

Feet: boots, shoes, and slippers.

Hands: gauntlets and gloves.

Head: circlets, crowns, hats, helms, and masks.

Headband: headbands and phylacteries.

Neck: amulets, brooches, medallions, necklaces, periapts, and scarabs.

Ring (up to two): rings.

Shield: shields.

Shoulders: capes and cloaks.

Wrist: bracelets and bracers.

So you have 82k or 62k to spend.

I think primary importance is INT. If you take the trait to be able to reduce the metamagic requirement by 1, then all of a sudden shocking grasp is a HUGE benefit with Intensified spell. So, you go for a +4 or + 6 INT item and a ring of wizardry 1. I also love cloaks of displacement, minor! 20% miss chance all the time is AWESOME! The latter 3 items would be 80k if you got a +6 headband. The fact of the matter is as a caster, you can cover all the rest of the slots till you find stuff while adventuring.


Take Craft Arms and Armor feat.

Keen Scimitar +1
Celestial Armor

rest is gravy


Another note i forgot to mention...the items dont necessarily have to match with a magus or fighter/wizard class. Because there isnt one. Treat the items as though they will find an appropriate owner.

So things like a phylactery of positive channeling would be ok, but trying to keep it leaned toward items that a majority of classes could use

This is essentially a gigantic pile of loot, comprised of fifteen items, one in each item slot. The Big six (headband/belt of stats) are not allowed

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