
Goth Guru |

Steve Geddes wrote:No, I'm just saying that "Multiple Personality Disorder" isn't a real term anymore. It's also a highly sensationalized term, so the sooner we leave it behind, the better.Kobold Cleaver wrote:I'm a bit confused. That link seems to suggest it is a real thing, it's just that it's been renamed (from Multiple Personality Disorder to Dissociative Identity Disorder). There isn't any suggestion that the phenomenon doesn't actually happen is there?Goth Guru wrote:Not a real thing.
I once created a changeling with MPD.
That's why I'm saying it can be replaced with method acting. Every criminal now who tries to escape punishment now is just said to be creating an innocent character that exists only in their own mind. Also some people disassociate themselves from a traumatic event like Eve or Sibil did. It still confuses me like schizophrenia does.
I hate how first they said they all were possessed, then they all were suffering from MPD, then they all had a dissociative disorder. These are all separate things with nearly identical symptoms.

Talonhawke |

Steve Geddes wrote:No, I'm just saying that "Multiple Personality Disorder" isn't a real term anymore. It's also a highly sensationalized term, so the sooner we leave it behind, the better.Kobold Cleaver wrote:I'm a bit confused. That link seems to suggest it is a real thing, it's just that it's been renamed (from Multiple Personality Disorder to Dissociative Identity Disorder). There isn't any suggestion that the phenomenon doesn't actually happen is there?Goth Guru wrote:Not a real thing.
I once created a changeling with MPD.

![]() |
1 person marked this as a favorite. |

When a author starts a series then writes a novel that ruins the series. In the Defenders of Magic trilogy from Mary Kirchoff. The first book I enjoyed. The second introduces a strange plot element. Granted it's a series about magic on Krynn. The third and final book of the trilogy OMG
It's bad imo really bad.
The main villain goes firmly into Gary Stu territory. As in everything he does succeeds. Nothing goes wrong and gets to use a magic item. Even though at this point in the trilogy. The character HATES
A family member poisoned by the villain in the second book develops a severe caste of Stockholm Syndrome in the third book. I don't know about anyone else but having romantic feeling when the villain not only poisons the village I'm living in but myself as well. Yeah no more romantic feelings.
The strange plot element while well developed just seems a excuse to give a secondary character magic after the main character is killed off by the villain.
It's soured me so much on the Dragonlance series of novels I'm not sure if I will ever read the remaining ones I have.

DrDeth |
2 people marked this as a favorite. |

Anyway, I love Dragonlance (I've been GMing in Dragonlance for years and we have shaped the world in a way that it's now our own setting rather than the standard one, so I cannot leave all that behind and move to another setting),
One of the few D&D games I walked out of was a DL game. Controlphreak railroading DM, who kept saying stuff like "your character wouldnt do that". So, not only were we second bannaans in a DL world, we were forced into being the characters the DM was playing in his head.
OTOH, I did have a crazy Hobbit Thief who was a proto kender before kenders existed. He was a hench for a powerful necromancer, and somewhat fearless so he kept dying and being brought back. Thus, I played him as totally fearless and feckless.

Kileanna |
2 people marked this as a favorite. |

That sucks!
I avoided putting the main characters of the Dragonlance setting around for some reasons:
-I hate when players want to fight or to be best friends with a character only because they have read about them.
-I like to make characters my own, so I want to have a freedom that I don't have when a chatacter has a lot of stories behind.
I use some of the less known characters and I do it my way, but I've mostly picked the world and let the story develope with my own NPCs and the stories of the PCs from former stories. Each new story advances the former. At this time we've got rid of the baggage of most of the canon characters.
We have Dalamar, Jenna of Palanthas, Gilthanas (not very involved with anything right now), Gilthas, and that's it.
I like the world, but I don't like to feel constrained.

Wrong John Silver |
3 people marked this as a favorite. |

The whole Dragonlance effort as a branded world was fascinating. The early attempt to build a novelized world and then match it with the modules to support the story was definitely new. At first, it worked as a decent trilogy (not without problems, but not abysmal) with a series of modules that tended to suffer from railroading. Of course, back then, it was still considered standard to have pregenerated characters to go along with the module; 1e focused more on mastery of gameplay and far less on character build or development.
Of course, as the novels kept coming out, there was plenty to watch devolve. Furthermore, since they relied on novelists to create the world, Dragonlance Adventures was a horrific mishmash of poorly balanced options and impossibly complex mechanics. Taladas in 2e was an excellent effort to reboot the world, but it was unsupported. Taladas might be fun to return to.

Kileanna |

Then the whole 5th age thing was terrible. Both the characters and the stories. I hated all the Dragon Overlords stuff.
But they washed away most things in Age of Mortals and developed some interesting stories.
The Key of Destiny are probably the best D20 modules outside of Paizo's that I have ever read. They have a good story, some great characters (Mohrlex the black dragon and Sylvyana the Ghoul Queen are great and I even have two aliases with their names xD), and good gameplay. It was the first module I GMed and it became one of my best stories as a GM. Cam Banks did a great job taking stuff from the classic Dragonlance and taking it to the story while creating something new instead of just relying on the old overused stuff.

Haladir |

Back on topic, I do have a grievance of one of my groups. If a villain has a name that's close to a common noun they will grab whats easy to remember and wont let go. For instance, say you have a baddie named Korax, well Korax becomes Clorox.....
When I ran Rise of the Runelords a few years ago, the players were terrible about re-naming the villains into jokes. It was hard to take them seriously.
A mysterious villain signed a letter as, "Wanton of Nature's Pagan Forms". The PCs forever referred to her as "Won Ton Soup."
In a similar vein...
"Shalelu" became either "Shanara" or "Sha Na Na"
"Jakardos" became "Jerkwad"
"Mokmourian" became "Mork from Ork" (to which someone always intejected, "Nanu! Nanu!")
"Karzoug" became "Gadzooks!"
It was really annoying... especially if I was trying to set a scene of horror or tragedy.

Haladir |
2 people marked this as a favorite. |

I totally shocked every player once in a game of Cthulhu where my character realized he was totally on the road to madness. Without warning he pulled his handgun and shot himself rather than continue down that path. The room sat there in stunned disbelief for nearly a minute before anyone said anything.
I was a player in a Cthulhu game where one of the other PCs was a Catholic nun, who started reading magical grimoires and actually learned to cast spells... and slowly went mad.
This included the most disturbing scene I've ever played in any RPG over my 30+ years of gaming. The investigators found a screaming young child of five or six that had been possessed and/or infected by some kind of weird Thing From Beyond. He screamed as his arms were turning into tentacles: the process was excruciating.
The nun embraced the child, seemingly to comfort it, and said, "It's alright, child. The Lord loves you, and will be with you always." While hugging him, she placed the barrel of a .45 to the child's head and pulled the trigger.
Stunned silence.
We had to end the game there that night.

Sissyl |
1 person marked this as a favorite. |

Multiple personality disorder is a sensationalized diagnosis built on nothing resembling evidence, based on a therapist's speculations as another wannabe Freud. It has a disgusting history of people suffering, meeting a therapist who gives them attention if (and only if) they keep acting a certain way, saying certain things. In the early nineties, the bubble thankfully burst to the tune of lawsuit after lawsuit by the patients against the therapists. It is, as a theory, with all its "one of his personalities is a tree" and "one of her personalities is a unicorn" (sadly, not jokes), that is about as shot to Hell as a theory can be.
And now? Well, apart from certain filmmakers who want to revive the diagnosis for the sake of protecting a bullshit movie script method for hacks, there is a realization that the people who came to the therapists originally actually did suffer. That the "thirty-four personalities" and its ties to wallowing in childhood suffering were discarded didn't mean all those people were A-OK. Meaning, there has been work done in trying to figure out the nature of their suffering.
Dissociation is a disorder at a very basic level of the human psyche. There is far more to it than DID: Alice in Wonderland syndrome, depersonalization, derealization, fugue states, functional symptoms of a variety of kinds (seizures, pain, vertigo, paralysis etc). It's a big spectrum, and a growing fraction of psychiatric illness, simply because the knowledge about it is better these days. DID is easier to see as a personality dysfunction or disorganization. Of course, many still believe the old-school crap about unicorns and trees, which means various therapists will still see it that way.
Interestingly: Schizophrenia means approximately "sundered soul", but it's not the sundered of splinters. Rather, it means different, not like the rest, severed from the rest of us. A theory states that this was what brought on the original ideas about splintered personalities.

DungeonmasterCal |

In a similar vein...
"Shalelu" became either "Shanara" or "Sha Na Na"
"Jakardos" became "Jerkwad"
"Mokmourian" became "Mork from Ork" (to which someone always intejected, "Nanu! Nanu!")
"Karzoug" became "Gadzooks!"It was really annoying... especially if I was trying to set a scene of horror or tragedy.
My guys are getting better about doing that. But for awhile there I wanted to kill them all.

Kileanna |

Taladas in 2e was an excellent effort to reboot the world, but it was unsupported. Taladas might be fun to return to.
I never found Taladas specially appealing.
Now I am considering expanding the world to the east.
In my Skull and Shackles story, which takes part at the Blood Sea, I've already shown that minotaurs seem to be sailing to the Eastern unknown lands, and they have bought some exotic races as slaves from there (that allowed me to introduce some new races). But noybody else but them seem to know what's there. As they were kicked out from Silvanesti in a former campaign I GMed now they are looking for new horizons to conquer.

DungeonmasterCal |

Expanding on my lack of playing grievance, still not getting to play but to worsen things not even getting to DM anymore. The real world has put an almost 2 month hiatus on WotW book 2 starting and I am not happy.
Have you tried putting up flyers at UAM? That might garner you a few players.

Talonhawke |

Talonhawke wrote:Expanding on my lack of playing grievance, still not getting to play but to worsen things not even getting to DM anymore. The real world has put an almost 2 month hiatus on WotW book 2 starting and I am not happy.Have you tried putting up flyers at UAM? That might garner you a few players.
My brother is out there for college now and has been asking around a lot of people have groups already.

DungeonmasterCal |

The housing market is red hot for sellers. Ive never seen it so bad in my life. It sucks because the fiancé and I are shopping. We put an offer on a house last night and the seller's agent has been radio silent. No way to spend a weekend waiting for a response! :(
Yeah, I have a friend who's trying to get her real estate license here, too, for the same reason. It's a sellers' market around where she lives.

![]() |
1 person marked this as a favorite. |

Yeah everybody likes a slight advantage in the house market, but when the scales are tipped so far in one direction it sucks all around (mostly). Buyers have to fight tooth and nail and agents suddenly become 24/7 beck and calls to see houses and negotiated offers. Seller agents get bombarded with calls because anything that hits the net in an inventory starved market gets mass attention. ugh.

DungeonmasterCal |

stormcrow27 wrote:I'm tired of smartphones being a substitution for face to face contact...Be like me and not have one :)
Sadly, they've become a necessary component in many peoples' lives. My wife has to have one for her job, my son uses his for a variety of applications, and it's the best way I have to reach them in case of emergency, because I could have a panic attack while out running errands or something and not be able to drive myself while it's going on.

DungeonmasterCal |

My grievance for today:
After 30+ years of being a DM/GM and being a fairly good one at that, I have found I've become lazy and have lost sight of being able to truly challenge my players. They wade through my foes like a scythe through wheat with little to no fear of death or even danger. I never remember to use metamagic with my casters, and I often forget to use a foe's full array of abilities. I've become lax and it's reflected in my games. A friend on another board has offered to help me with the caster problem I have by building a couple of heavies for my Saturday night game. Hopefully I'll be able to put the fear of the dice back into my game this weekend.

DrDeth |
1 person marked this as a favorite. |

Pan wrote:Sadly, they've become a necessary component in many peoples' lives. My wife has to have one for her job, my son uses his for a variety of applications, and it's the best way I have to reach them in case of emergency, because I could have a panic attack while out running errands or something and not be able to drive myself while it's going on.stormcrow27 wrote:I'm tired of smartphones being a substitution for face to face contact...Be like me and not have one :)
I have a simple flip phone.

Kileanna |
1 person marked this as a favorite. |

I miss my racist phone.
I had a friend who told me he was going to his family's farm to help killing some pigs.
So I tried to text him: «Have fun. Slay a lot of pigs!» (I meant to type «gorrinos», a slang for pig in Spanish)
But my phone changed it for «Have fun. Slay a lot of gypsies!» («Gitanos» in Spanish)
I was completely freaked out! Both words are not so similar!

DungeonmasterCal |
1 person marked this as a favorite. |

After 30+ years of gaming and GMing Pathfinder since it became its own game, I've discovered I'm much better at story telling than I am in making effective combat opponents for my games. This is due in part, however, to the current campaign being built around intrigue and interpersonal relationships over hardcore adventuring, but I've totally lost my edge when it comes to combat.
I really discovered this by working with another GM the last couple of days. I've really learned that while I'm an excellent story teller, I have a lot to learn about PF combat. He's shown me tips and tricks that would never have occurred to me, or at least in my current game. The game this weekend is designed to have a climactic final battle, and he's helped me design two Bladebound Magi (they're twins). Each has his own specialties on the battle field and combined they might even TPK my 15th level/5 Mythic Tier players. And there are 8 of them. They've not been designed for battles like this, so I may have to dial them back a little for the actual combat scene.
But I digress; I realize now that I really need to study combat and combat oriented abilities and feats in much more detail than before without sacrificing the storytelling aspects.