Which is your favorite class?


Pathfinder First Edition General Discussion

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Dark Archive

Cleric.

Then some combination of Bard, Druid, Summoner, etc. I like versatility and options and at least a little bit of independence. (Having a character not able to heal themself is not a fun place for me to be, and you can't really control how other players play their healer, so counting on them is a bit of a crap shoot...)


Barbarian

Inquisitor, Slayer, Bard, Alchemist, Witch, and Dragon Disciple are all pretty close to top too

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Hm, well past 100 votes, and the top 46-ish percent is 3/4 BAB spellcasters (only one of those being a 9-level caster). Fascinating.


I was wavering between alchemist and bard for the longest time, but then I started hearing this in my head and I couldn't say no to bard-dom. Possibly skald as well; they're cut from the same cloth.

"The minstrel boy to the war has gone/
In the ranks of death you will find him/
His father's sword he has girded on/
And his wild harp slung behind him!"

Hells yeah!

Silver Crusade

I love druids best. But I wish there was a way to put spell turning on their class list, as it's my favorite spell.

Silver Crusade

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HeHateMe wrote:
Ugh, Christ on a stick, can we have ONE thread that doesn't derail into when/how paladins should fall??

I don't think the "why do people like rogues?" thread went there.

Liberty's Edge

Alchemist for me. I love the versatility and being able to freak out other caricters with Croninberg things like tumer familluers and tentacles.


Looks like ranger and warpriest needs more love.


Everyone loves all the hipster classes, and I'm just sitting here, loving the plain old Fighter.


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Pfft. Surely the fighter is the hipster class? Old-school, artisanal, all-natural tier 5 craft class with no "unnatural" additives?


But it's way too common. Hipsters like the uncommon things, till they make them too common.


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Astral Wanderer wrote:
But it's way too common. Hipsters like the uncommon things, till they make them too common.

Common? When was the last time you saw a fighter anywhere but in your mirror?


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Pixie, the Leng Queen wrote:
If paladin commits ANY evil act, no matyer how small, they fall. Point blank period. THAT is why they fall.

I have never played with a GM that ran the paladin's code RAW. Thank God.

Pallys can literally fall for any action because the code is vague and requires perfect obedience. Act without honor once? ATONEMENT! What does acting with honor mean? Pfffff it means your class features have a kill switch.

Barring the BS, Paladin is a great class.


Pathfinder Rulebook Subscriber

Inquisitor.


Really like Inquisitor, Alchemist, Slayer, Bloodrager, Summoner, Paladin, but my real love is The Bard.


Rhedyn wrote:
Common? When was the last time you saw a fighter anywhere but in your mirror?

Among players you don't see them exactly because everyone likes all the hipster classes.

But players don't make the totality of the game world.


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Skald

So versatile. Can cast, can fight, good skills. And great fluff versatility, depending if you want to emphasis the Heavy Metal, the Viking or the Raging Scholar aspect.

Dark Archive

My favorite class is Alchemist. Tons of awesome options and flavor, and a solid level of general power / usefulness. Bombs, infusions, mutating into a hulking form, bottling oozes, building golems, using poisons, immortality, etc. The various alchemical items and dynamic alchemy, while not strictly tied to the class, help its flavor a lot too.

Second is Kineticist. It is the sort of thing I've wanted to have as a class option for ages. I love the elemental powers and having a blaster with the various utility powers. I think there's a lot of room for expansion on it too and see it going very nice places. (Notably, this is the one I've played the least on my list here, but I really like its general look.)

Third is Oracle. I like the flavor of the mysteries and revelations, and I enjoy playing casters. I tend to favor the spontaneous ones because their class-options strike me as generally more-interesting, and they're still full-casters and still quite potent.

Fourth is Witch. The hexes are my favorite part of 'em (even if there's a few mainstays that seem to make it into most builds).

Fifth is Sorcerer. I like it for reasons similar to the Oracle; I think it has less-interesting powers than the Oracle mysteries, but I still like the general transforming-into-an-inhuman-state aspects of a lot of the bloodlines.

Shadow Lodge

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A few months ago I would have said summoner. However, with the flack from some players, the lack of quality of the support for the class (particularly the awful unchained version) I kind of am just feeling sad. I get it is overpowered. But there is so much untapped rp goodness in the class that it makes me annoyed. And these feelings have taken the shine off the class just a little bit.

If I were to name my other favorite class, I think oracle is on top. There are just so many ways to go with this class that each one you make is flavorful and different than the one before. This rocks.

Thanks,

Kerney


Kerney wrote:
...(particularly the awful unchained version)...

What's awful about it? I haven't seen it in play or statted one out.


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Barathos wrote:
Kerney wrote:
...(particularly the awful unchained version)...
What's awful about it? I haven't seen it in play or statted one out.

It's weaker. Not even rebalanced, just nerfed. If you liked the summoner before the new one is subtly calling you a munchkin.

Shadow Lodge

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I guess I really wanted options. Things like a ways to start w/13 int and combat expertise at 1st level for an eidolon. Ways to make a practical caster eidolon. Eidolons ways to give evolution points for feats. Theres just a ton of cool, not overpowering options which are possible in an archtype which were never explored.

Instead we got required fluff, more being tied to even more limited options. Basically, the unchained summoner reads like paizos hate letter to the fans of the original class. It is so bad I almost quit pathfinder.


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Barathos wrote:
Kerney wrote:
...(particularly the awful unchained version)...
What's awful about it? I haven't seen it in play or statted one out.

It's not just that it is weaker, which it is (and deserved to be), it's what they did to the Eidolon itself.

Rather than being this super cool customizable being of nebulous origin, it's now a specific kind of Outsider (Angel, Demon, Elemental, etc). Each type evolution restrictions, and each type is restricted by alignment.

So they essentially took most of the fun out of the class.

Crazy, chaotic, whacked-out, mad-scientist Gnomes can't have big ass robots anymore. What crock of hard-boiled bullshit.


Inquisitor is probably my favorite.

It's nice to play a divine agent with a bit of moral flexibility and implied authority.

Super flexible class. Judgments and Bane make you ready for just about any conflict, the spell list is great, monster lore, tracking, good skill list and enough skill points to make good use of them. Stern Gaze keeps you relevant, if not a key player, in a lot of social interaction.

Awesome class.


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I guess hipsters would play fighters for the same reason they drink Pabst Blue Ribbon. :P

Doesn't mean it's not widely drunk by non-hipsters too.


I like a few of the classes. Voted for the monk, it will always be my favourite.

Poor warpriests and rangers dont get love (at time of my post)

Also like that on the pie chart, the monk is a shade of orange.

Liberty's Edge

Bard was my choice. I guess I like playing the support class in a group.

Silver Crusade

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Man, it's amazing how many people like being WRONG!

Alchemist, end of discussion. I can make just about any character concept I want from it, and as a 3/4ths caster, it's at just the right power level to play with any other class, as well as being a masterful buffer and just straight out amazing. Really the only issue I have with it is that you don't get a lot of bombs, but aside from that it's golden.

I have to say that if we ever do see a PF 2.0, building it on the backs of 3/4ths casters is the way to go.


ChainsawSam wrote:
Barathos wrote:
Kerney wrote:
...(particularly the awful unchained version)...
What's awful about it? I haven't seen it in play or statted one out.

It's not just that it is weaker, which it is (and deserved to be), it's what they did to the Eidolon itself.

Rather than being this super cool customizable being of nebulous origin, it's now a specific kind of Outsider (Angel, Demon, Elemental, etc). Each type evolution restrictions, and each type is restricted by alignment.

So they essentially took most of the fun out of the class.

Crazy, chaotic, whacked-out, mad-scientist Gnomes can't have big ass robots anymore. What crock of hard-boiled b#~!**!*.

Yeah, the changes to the summoner part of the equation were mostly expected. Personally, I would have lowered the number of uses of Summon Monster in a day, because that SLA is just so powerful.

But the eidolon part of the equation is just a mess. You can see what they were trying to do and it may have been fun as its own optional system. But far too much of the fun customizability was lost compared to the original eidolon.


Paladins. They're just so much fun.


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Arcane trickster. The ones I've played have done some amazing things.

Hey, I wrote the guide. LOL!


First vote, ranger.

Second vote, druid.

Third vote would be oracle/cleric with nature stuff.

Fourth is pure wizard, fifth is rogue.

Never really thought about it, but aside from ranger I guess I'm really not a fan of the martial classes. Also something I never really considered, but I guess I'm a fan of divine casters more-so than arcane.


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Too... many... *locks up in decision paralysis*


I like 3/4 BAB, Int-based "casters." So Magus, Occultist, Investigator, Alchemist, or Eldritch Knight builds. Pretty much in that order.


Bloodrager. I keep getting fun ideas that Bloodrager can represent well.

Edit: I like Paladin best thematically, just not the default Pf implementation.


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[Insert 10,000 word dissertation on the virtues of every class here]

Silver Crusade

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A highly regarded expert wrote:

Arcane trickster. The ones I've played have done some amazing things.

Hey, I wrote the guide. LOL!

If that's the case, my favorite class(es) is/are:

Alchemist
Barbarian
Synthesis Summoner
Gunslinger
Investigator
Kineticist
...and character creation.


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N. Jolly wrote:
A highly regarded expert wrote:

Arcane trickster. The ones I've played have done some amazing things.

Hey, I wrote the guide. LOL!

If that's the case, my favorite class(es) is/are:

Alchemist
Barbarian
Synthesis Summoner
Gunslinger
Investigator
Kineticist
...and character creation.

Yeah. All the other classes I like already had guides. lol


C'mon, someone vote for Warpriest. We're 200 votes in and it has 0 votes. I can't, because I already voted for Fighter.


voideternal wrote:
C'mon, someone vote for Warpriest. We're 200 votes in and it has 0 votes. I can't, because I already voted for Fighter.

While a decent enough class, it's overshadowed by the slightly overpowered Inquisitor. And its over-reliance on swift actions just has a bad feel for most people.


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Y'know, I should probably write my dissertation on-

Life Sized Tacticslion Prop wrote:
[Insert 10,000 word dissertation on the virtues of every class here]

... ah, danggit. Someone beat me to it. Handsome devil... but what good am I if they have the good looks and the endless words already?

*Goes home and pouts. With pizza.*


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*steals the pizza*


Dang it!


I like the versatile classes best, chief of which is the inquisitor. l don't like twiddling my thumbs at the table, so classes which can contribute in as many situations as possible always get the jump ahead of specialised one trick pony builds when I'm rolling up a new character.

Having said that, I'll happily play any class, if I've thought of a fun roleplay hook.

Sovereign Court

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Bard.

My reasons are threefold.

In most games (not just Pathfinder - all games) my favorite two character styles are jack-of-all-trades, and tanks.

1. Bards epitomize jack-of-all-trades. Especially great in PFS when you don't know who else will be along for the ride.

2. While not the tankiest class by a long-shot - a bard built to be super tanky can't be ignored. His damage & offensive spellcasting are both mediocre (though damage is respectable now with Fencing Grace), but he's buffing as well as anyone and getting in your way.

Besides - unlike the character in full plate - no one expects the guy reciting ballads or singing a jaunty tune to have a jacked up AC - so they all take a swing or three.

3. Everyone is always happy to have a bard in the party. (except if there's another bard - there can only be ONE diva!)


Charon's Little Helper wrote:
3. Everyone is always happy to have a bard in the party.

Man. I remember 3rd Edition, don't you? So glad I'm never going back...

Sovereign Court

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Tacticslion wrote:
Charon's Little Helper wrote:
3. Everyone is always happy to have a bard in the party.
Man. I remember 3rd Edition, don't you? So glad I'm never going back...

I started playing right as 3.5 came out - so no 1st hand experience with 3.0. And while the bard wasn't what it is in Pathfinder - it wasn't the horrid mess the 3.0 version was.

Dark Archive

My favorite is the Fighter.

Behind that the Paladin.


Charon's Little Helper wrote:
I started playing right as 3.5 came out - so no 1st hand experience with 3.0. And while the bard wasn't what it is in Pathfinder - it wasn't the horrid mess the 3.0 version was.

Eeeeeeyup. Man, if people had made that statement on the internet back in those days. (Of course, back in Advanced, everyone just wanted stats good enough to be a bard, never mind having one in the party... before that, I dunno.)


warpriest got one vote!

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