High upon a spire of Skyreach...


Grand Lodge

Grand Lodge

...Wyra sits with a notebook in her lap, and a borrowed spyglass in hand, humming a melody she had heard from a fellow Pathfinder, Lars Lamo.

"Ah, what a wonderful day, clear skies, a gentle, cool breeze, and everyone is milling about with something to do. Its amazing what can be seen from up here, but where'd Flix go, he's usually so good at being punctual. I did say I'd be up here, right?" Wyra muses aloud, largely unconcerned of eavesdropping due to her remote location. "Maybe he forgot, or maybe I did? No matter, he's a smart little dragon, he'll find me sooner than later. I hope."

Scarab Sages

"There you are!" Shouts a somewhat perturbed gnome, as he shambles up what looks to be some invisible stairs. Off the edge of Skykeep

Knowledge(Arcana) DC25:
While the spell appears to be Air walk, it seems slightly different, probably some variation like air walk (communal)

He wears a White-and-blue set of clothes, though under his robes you can make out a mithral chain shirt. He has very dark blue hair, with just a twinge of white in his bushy eyebrows and fastidiously kept mustache.
"This little guy. . ." He says, huffing and puffing while climbing the 'stairs' and pointing to a small fairy-dragon flying around. . . . has been searching for you for SOME time."

He finally reaches Wyra's level and stops to take a breath. "He had to ask me where you were, and then show me an image of you, so I could find you by tracking down your clothes." He says, pointing to her rather unique robes. "Do . . . hoo, gimmie a sec. Do try to keep track of your friends from now on. Oh, my, that is a bit of a workout.

Grand Lodge

Knowledge (Arcana) (Take 10): 10 + 16 = 26

"Oh! Mr. Grundersnutt, nice to see you. That's a wonderful use of Communal Air Walk there, though I find Fly is more efficient to get to higher places on your own. No matter, thank you for helping Flix, I've been wondering where he had gotten off to. I'm certain I mentioned to meet me here..." Wyra replies with a pleased expression. "Anyways, lovely view of the grounds, as well as the city, is it not? There's so much going on around us, its amazing!"

Knowledge (Arcana) DC 17:
Wyra is sitting/standing in a floating disk, which she must have cast after arriving at the top of the spire.

Grand Lodge

Knowledge (Arcana): 1d20 + 8 ⇒ (11) + 8 = 19
Knowledge (Arcana): 1d20 + 8 ⇒ (10) + 8 = 18

"Yes, thank you Mr. Grundersnutt, your services have been most appreciated. I, myself, have nothing to offer you, save a favor, but I do hope there will be someway I can repay you." Flix says, bowing his head politely.

"And you!" He exclaims, turning to Wyra with an expression of frustration, while still maintaining a rather carefully firm grasp on the research materials. "You said to meet in the main hall with all of these research materials. But where were you? All the way up here, sitting in your disk as you watched everyone going about their day." The little dragon, for all his bluster, still looks rather cute as he fumes at Wyra for her irresponsibility.

Scarab Sages

Grundersnutt frowns at Wyra. "Yes, I'm sure the fly spell is lovely, for those arcane casters that know it." he says through gritted teeth.

"And Flix, I don't suppose I could persuade you to drop by the research wing the next time the big blonde 'gentleman' enters? His name is . . . something . . . lips. Thunderlips? Anyway, he always makes a big racket and yells . . . a lot. I don't suppose you could use your famous Faerie Dragon Euphoric breath to calm him down the next time he disrupts our research? That would be a great help.

Grand Lodge

"Thunderlips? Sheesh, he sounds like a handful. Something tells me he'd be able to easily shake off my breath though, it's not extremely effective against anything save newer and less experienced Pathfinders. However I'll certainly give it a try." Flix replies with an expression of slight frustration. "After all, I owe you a favor. I may suggest a Silence spell, perhaps one with a smaller area of effect, though, it may be more effective as opposed to my breath weapon..."

Scarab Sages

Flix the Faerie Dragon wrote:
"Thunderlips? Sheesh, he sounds like a handful. Something tells me he'd be able to easily shake off my breath though, it's not extremely effective against anything save newer and less experienced Pathfinders. However I'll certainly give it a try." Flix replies with an expression of slight frustration. "After all, I owe you a favor. I may suggest a Silence spell, perhaps one with a smaller area of effect, though, it may be more effective as opposed to my breath weapon..."

"Oh, I've tried silence. See, the spell only works for about a minute, and Thunderlips can go on for . . . quite a while. My friend's 'calm emotions' spell doesn't work either, as it seems like his insane booming timbre is his natural speaking voice. We tried the Crushing despair spell once . . . he just started lamenting that he didn't have a drink in his hand . . . very loudly. A witch's sleep hex worked on him once, when Venture Captain Sasha's brother came to visit, but then those two started arguing louder than thunderlips. To be honest, I'm at my wit's end.

Grand Lodge

"Sounds like something like an extended Forced Quiet may work, still'd only last a couple minutes, but there's really not a lot of magical options for shutting someone up." Wyra muses, now staring out of the spyglass in the direction of the docks. "Then again, you could bar him from entering if he persists in making loud noises. Pathfinders are about co-operation after all, if he refuses to co-operate, why should he be allowed to participate?"

Wyra continues watching the docks for a while before commenting aloud.

"Has anyone noticed that dockworkers take too much time taking crates off of ships? Too many pauses, too much chatting, its like they're wasting time on purpose. Now why would they want to do that?"

Scarab Sages

Wyra Fraym wrote:

"Sounds like something like an extended Forced Quiet may work, still'd only last a couple minutes, but there's really not a lot of magical options for shutting someone up." Wyra muses, now staring out of the spyglass in the direction of the docks. "Then again, you could bar him from entering if he persists in making loud noises. Pathfinders are about co-operation after all, if he refuses to co-operate, why should he be allowed to participate?"

Wyra continues watching the docks for a while before commenting aloud.

"Has anyone noticed that dockworkers take too much time taking crates off of ships? Too many pauses, too much chatting, its like they're wasting time on purpose. Now why would they want to do that?"

"You, ma'am, have obviously not seen Thunderlips. He is a the definition of 'a mountain of a man.' If we tried to bar the doors, there would be no doors."

Grand Lodge

"I may have seen him, I may not have, regardless, I don't meaning barring the doors." Wyra replies, setting down the eyeglass, "Bar. Verb. Meaning; to prevent or forbid entrance or movement of. What I mean is you tell him he's not allowed if he refuses to respect your rules. Any fool of a Pathfinder knows that they need to respect their fellow, and if they refuse to, their fellow is more than allowed to deny them access to things like lectures and research symposiums."

Wyra pulls a notebook out and jots down a few things, "Not that I understand why a mountain of a man with a voice like thunder would want anything to do with anything remotely educational. I suppose he must have an open mind, and if that's the case then he should be willing to follow your rules. Otherwise he sounds like someone who lives to be an utter inconvenience."

Wyra turns to Flix, tapping her forehead, and then says to him via his telepathic link, "Oh, yes, Flix, I apologize for the trouble I caused you. I suppose I should've left a note in the grand hall, or sent you a Message."

Scarab Sages

Wyra Fraym wrote:

"I may have seen him, I may not have, regardless, I don't meaning barring the doors." Wyra replies, setting down the eyeglass, "Bar. Verb. Meaning; to prevent or forbid entrance or movement of. What I mean is you tell him he's not allowed if he refuses to respect your rules. Any fool of a Pathfinder knows that they need to respect their fellow, and if they refuse to, their fellow is more than allowed to deny them access to things like lectures and research symposiums."

Wyra pulls a notebook out and jots down a few things, "Not that I understand why a mountain of a man with a voice like thunder would want anything to do with anything remotely educational. I suppose he must have an open mind, and if that's the case then he should be willing to follow your rules. Otherwise he sounds like someone who lives to be an utter inconvenience."

Wyra turns to Flix, tapping her forehead, and then says to him via his telepathic link, "Oh, yes, Flix, I apologize for the trouble I caused you. I suppose I should've left a note in the grand hall, or sent you a Message."

Grundersnutt throws up his arms.

"If YOU can find a way to prevent a mammoth of a man, who is constantly bored and looking for conversation, with no qualms about interrupting people and the ability to smash through anything to coming into my realm, then be my guest. A stern 'please don't come here again' has NOT done much to dissuade him."

Grand Lodge

"Welp. Something along the lines of someone stronger, or a Venture-Captain should work. I've met enough large a burly folk who actually have the half-wit needed to understand not to be a disruptive pain in one's backside. And Venture-Captains seem to frequent the grounds quite often. Again, he's a Pathfinder, and regardless of his boredom, he is expected to adhere to the main tenants of the Pathfinder Society, is he not?" Wyra replies, realizing that the conversation may become cyclical. "Look, we're clearly not getting anywhere further with this conversation. Barring a Baleful Polymorph, Permanent Forced Quiet, or a Wish, the man will be an issue for anyone until he learns some manners, and I deign to believe the man will do so, so..."

Wyra shrugs her shoulders as he she fishes out a small cube from her pocket, holding it up to the sunlight.

Knowledge Arcana DC 18:
The cube has a moderate aura of evocation about it.
Spellcraft DC 20:
If one is able to handle the item, they can learn that it is a spell lattice that holds the spell Fireball.

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