Monk Class Deck characters and deck lists


Pathfinder Adventure Card Society

Grand Lodge

It's time to request the class deck lists, both characters and deck lists, for the Monk Class Deck.

Grand Lodge

I have several players in my group interested in this deck.

Grand Lodge

I just had a character die a horrible death in the Abyssal River, so I'm thinkin' about playing a Monk. I haven't picked one out yet, but I'm pondering RotR Sajan.

Grand Lodge

James McKendrew wrote:
I just had a character die a horrible death in the Abyssal River, so I'm thinkin' about playing a Monk. I haven't picked one out yet, but I'm pondering RotR Sajan.

Take a look at CD Sajan.

Silver Crusade 2/5 RPG Superstar 2014 Top 16

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CD Sajan is a boss. I played him this past weekend, and by the time we finished the first adventure of Season of the Righteous, he was adding +8 to all of his combat checks. I was generally rolling 1d8 + 1d6 + 8. It was pretty ridiculous. It all stems from his power to add +2 to Slashing weapons, and the first upgrade I took was to boost that to +4.

Grand Lodge

I never understood why you would request the stuff before the official release date, which I believe is next week ...

Grand Lodge

I'm not asking for the official deck list which gets added to the product listing after the release date.

I'm asking for the character sheets and the deck inventory sheet that they have put into the community use downloads prior to product release.

Grand Lodge

Theryon Stormrune wrote:
James McKendrew wrote:
I just had a character die a horrible death in the Abyssal River, so I'm thinkin' about playing a Monk. I haven't picked one out yet, but I'm pondering RotR Sajan.
Take a look at CD Sajan.

I was. On the one hand, I really love the idea of 8 blessings/recharging/multi-use. But after seeing him in play once, it seems like very few of those blessings ever got used for combat...

cartmanbeck wrote:
CD Sajan is a boss. I played him this past weekend, and by the time we finished the first adventure of Season of the Righteous, he was adding +8 to all of his combat checks. I was generally rolling 1d8 + 1d6 + 8. It was pretty ridiculous. It all stems from his power to add +2 to Slashing weapons, and the first upgrade I took was to boost that to +4.

Now, imagine you'd put your Skill Feats into Dex instead of Str, and you'd grabbed a Kama and two Temple Swords (one from the Deck, one from Iconic Heroes).

Now you're either rolling 1d10 + 1d8 + 7 with the Temple Swords (+1, using Dex over Melee), or 1d10 + 1d6 + 9 with the Kama (using Acrobatics over Melee). And you can grab a Kusarigama with a Weapon B for more Acrobatic/Slashing excitement.

Grand Lodge

On a related note, there are now FOUR weapons which list Sajan as owner: one P, one B, one 3, and one 6.

So, given that Deck Upgrades are the only way to add deck number 3 and 6 cards to your Character Deck from your Class Deck box (since Sajan can only every have six Weapons, and there are more than 6 Weapon B cards in the Class Deck), is there a game mechanic use in OP for the Owner tag on the deck 3 and 6 weapons? Would it come up in AP, rather than OP?


In non-OP, Sajan can treat those as basic. So once they are in the box (i.e. once you start that adventure) if he is short a weapon, he can choose that one. So if you have started deck 6 and everyone rebuilds and Sajan is short a weapon, he can take that deck 6 weapon he owns, because it is Basic to him.

I'm not sure if he can do the same in OP or not.

Silver Crusade 2/5 RPG Superstar 2014 Top 16

He can do the same in OP, yes. So essentially, as soon as you hit deck 3, he can instantly add the new weapon to his deck next time he rebuilds, as opposed to having to find and acquire a Deck 3 weapon. Same thing at Deck 6.


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cartmanbeck wrote:
He can do the same in OP, yes. So essentially, as soon as you hit deck 3, he can instantly add the new weapon to his deck next time he rebuilds, as opposed to having to find and acquire a Deck 3 weapon. Same thing at Deck 6.

I think you know this, but he'd either have to use an upgrade for the weapon, or be replacing a banished weapon, or be adding a weapon card feat. He couldn't just swap the weapon with a weapon in his deck.

But beyond that, the PSACG Guide and the standard game rules differ on building your deck. The standard game rules say that when you need to add a card you can choose any Basic card. The PSACG Guide does not say this. Instead it explicitly names the deck number you can use.

According to the guide, the highest level card you can add to your deck without using an upgrade is the current adventure - 2. So treating a level 3 or 6 card as Basic has no impact in OP play.

Grand Lodge

elcoderdude wrote:
I think you know this, but he'd either have to use an upgrade for the weapon, or be replacing a banished weapon, or be adding a weapon card feat. He couldn't just swap the weapon with a weapon in his deck.

Yeah, I think the only advantage is if there was a banished weapon or a card feat gained that the level 3 or 6 would come into play.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber
elcoderdude wrote:
According to the guide, the highest level card you can add to your deck without using an upgrade is the current adventure - 2. So treating a level 3 or 6 card as Basic has no impact in OP play.

But Basic cards have a value of 0 when considering their level in the deck minus two rule, as I understand it. Unless we're talking about two separate 'Basic' rules elements?


TriOmegaZero wrote:
elcoderdude wrote:
According to the guide, the highest level card you can add to your deck without using an upgrade is the current adventure - 2. So treating a level 3 or 6 card as Basic has no impact in OP play.
But Basic cards have a value of 0 when considering their level in the deck minus two rule, as I understand it. Unless we're talking about two separate 'Basic' rules elements?

If the card has the set B (or C or P) indicator, then the level is 0. We are talking about the card having the Basic trait, or being treated as if it has the Basic trait. Trait and level are two different things.

Shadow Lodge 4/5

I love when they use the same word for different things. -_-

Grand Lodge

TOZ wrote:
I love when they use the same word for different things. -_-

Except when they're not …

B = Base set
C = Character Add-on deck
P = Promotional card

Basic and Elite are traits that are used to know when they get removed from the set as you get into the later adventure decks. In this case, when we're talking Basic, we're talking about that Basic trait. There are OP rules how to rebuild decks, and they rely on Basic (not just B) cards.


Except that they don't. B is not Basic. Everybody just assumed it was.

Elcoderdude is correct unfortunately; in PFSACG, even if a higher level card is Basic (eg Cleric CD has a Basic 1 Blessing of the Gods, Paladin CD has a Basic 2 Cure), you can't start with it in your deck or use a Card Feat to get it. You still have to use a deck upgrade, or wait until AD - 2. So the Owner trait for the higher level cards are meaningless in OP (but great for the base game).

However, Sajan does get a B Owner Temple Sword and a P Owner Temple Sword, so it's probably fine.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

What does A represent then? I've seen it pop up a few times.

Adventure Card Game Designer

TriOmegaZero wrote:
What does A represent then? I've seen it pop up a few times.

In an OP scenario name, it indicates the order of release/intended play, as in 1-2A, 1-2B, etc.

In "A1S2", it stands for Adventure.

1/5 *

Pathfinder Roleplaying Game Superscriber
zeroth_hour wrote:
in PFSACG, even if a higher level card is Basic (eg Cleric CD has a Basic 1 Blessing of the Gods, Paladin CD has a Basic 2 Cure), you can't start with it in your deck or use a Card Feat to get it.

I would amend that by adding "unless you've already exhausted all of the non-basic B cards in your Class Deck." When you get a new card / have to replace a banished card before the AD - 2 rule kicks in, you go "Basic B, non-Basic B, Basic 1, etc". I accidentally broke that rule at GenCon last year with the second Cure in the Bard Class Deck, but corrected the mistake with an early deck upgrade.

Grand Lodge 4/5

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Tanis O'Connor wrote:

In an OP scenario name, it indicates the order of release/intended play, as in 1-2A, 1-2B, etc.

In "A1S2", it stands for Adventure.

I was referring to the one in the corner of the cards, Tanis. Unless I hallucinated those A Item cards. Most of our games go by in a flurry of dice rolls.

Grand Lodge

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No A in the upper right corner. There is a 4 on Adventure Deck 4 cards.

Grand Lodge

**BUMP**

This is the second session I've reported with my monk. We're through 1-2A and the need for the Monk Class Deck character sheets and inventory list is now really important as I've gone through many upgrades and several feats.

Grand Lodge

I went through two Scenarios with CD Sajan tonight and got my +4 to Slashing. I'm now 1d10 + 1d6 + 8 with my Kama and Kusarigama.

As for character sheets, I've been noting which Feats and cards I take for my Deck Upgrades I take on my Chronicle sheet so I can track everything there.

1/5 *

Might I suggest the time-honored way to keep track of characters while you wait more than a couple working days for them to put the sheets together?

Example Amaryllis

(Please forgive my horrible handwriting. ;)

1/5 *

Pathfinder Roleplaying Game Superscriber

I like the clear ultra-pro sleeve and sharpie approach, myself. Though i use a printed character sheet for WotR Kyra in Guild play, since I don't want to pull cards from my Base Set.

Grand Lodge

I use a Pro-Fit inner sleeve with a Sharpie to check boxes then a clear sleeve. That's not too much of a problem tracking.

But I've been upgrading the boons and already upgraded an upgrade. That's when it gets tricky. I note the type and level on my chronicle sheets but not the actual cards. Still I'm going to keep pushing for an update to the Community Use Class Deck stuff.

Grand Lodge

I cleverly scanned both sides of the character card and role card, and arranged the images to all fit on a single page.

Grand Lodge

Please update these sheets for the monk. I had another player ask if I had sheets printed because they bought the deck and wanted to start a character.

Grand Lodge

Thank you! The character sheets now include the monk! (Thanks, Chris!)

Scarab Sages 4/5 **

Pathfinder PF Special Edition Subscriber

Woo! Awesome!

Played Athnul for the first time last night, had fun with blessings.

Her second power, Reveal a blessing to evade your encounter, Does that have to be on your exploration? Running as written, I was having fun dodging other players Arboreal Blights' Fiendish Trees and Guardhouse patrols, but it felt a little ridiculous.

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Athnul gets to join with Merisiel and Arueshallae in just saying "Nope, not my problem"


SetonAlandel wrote:

Woo! Awesome!

Played Athnul for the first time last night, had fun with blessings.

Her second power, Reveal a blessing to evade your encounter, Does that have to be on your exploration? Running as written, I was having fun dodging other players Arboreal Blights' Fiendish Trees and Guardhouse patrols, but it felt a little ridiculous.

It doesn't say 'on your turn' or anything of the sort, I think, ergo you can use it to evade anything. You can use it to evade barriers or boons as well.

(If I'm remembering the card's phrasing correctly, at least.)


So the deck list is alphabetical rather than by set again (like the Paladin)? Is this the plan for Class Deck lists from now on? For what it's worth, I think the sorting used on the initial 7 Class Decks is vastly superior.

Others' thoughts?

1/5 *

Both ways work for me, though I'd prefer it if they picked one and made them all that way.

I could see people who don't key in on adventure deck numbers getting confused as to why they have, say, two cards with the same name but there's only one entry in the list for it. (The other is farther along.)

It also makes it easier to see when you'll get another copy of a given card, except for cards that appear multiple times at the same adventure deck number. (I've been adding the number of copies information to the deck lists before printing them; I wish it was already included.)

Grand Lodge

SetonAlandel wrote:
Her second power, Reveal a blessing to evade your encounter, Does that have to be on your exploration? Running as written, I was having fun dodging other players Arboreal Blights' Fiendish Trees and Guardhouse patrols, but it felt a little ridiculous.

Just remember that anything evaded is neither defeated nor undefeated. So if a barrier says that ALL Fiendish Trees/Demons/Whatever must be defeated, or everyone must defeat the barrier itself (like the Army barriers), evading YOUR encounter will just cycle the barrier back in the location deck.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

I have to be judicious in my use of Arueshalae's get-out-of-combat ability for just that reason. I usually wait until everyone else has resolved their combats before I decide, as if someone else fails to defeat theirs, there usually isn't a reason for me to fight.

Scarab Sages 4/5 **

Pathfinder PF Special Edition Subscriber
Zhayne wrote:
SetonAlandel wrote:

Woo! Awesome!

Played Athnul for the first time last night, had fun with blessings.

Her second power, Reveal a blessing to evade your encounter, Does that have to be on your exploration? Running as written, I was having fun dodging other players Arboreal Blights' Fiendish Trees and Guardhouse patrols, but it felt a little ridiculous.

It doesn't say 'on your turn' or anything of the sort, I think, ergo you can use it to evade anything. You can use it to evade barriers or boons as well.

Correct!

"You may reveal a blessing to evade your encounter. (Then you may recharge that blessing to explore your location)"

So if I recharge the blessing to dodge an Arborial Blight, do I get to take an explore even though it's not my turn? And would I take it after the Tree is resolved, or after the Blight is resolved?


SetonAlandel wrote:

"You may reveal a blessing to evade your encounter. (Then you may recharge that blessing to explore your location)"

So if I recharge the blessing to dodge an Arborial Blight, do I get to take an explore even though it's not my turn?

You can never explore outside of your Explore step.

Scarab Sages 4/5 **

Pathfinder PF Special Edition Subscriber

Sweet, thanks coderdude!

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