Encounter's at and / or maps for The Pixie's Kitten


Rise of the Runelords


We're only 2 sessions in (part way through Local Heroes) and my players are interested in exploring everything they can find in Sandpoint. I had The Hagfish built out for last session. As soon as they heard of the Norah challenge they had to try... and one won the purse, and more importantly for her, the fame & bragging rights.

So for this week I found encounters for the Old Light, Junker's Beach, and Chopper's Isle. Those should keep them busy for a while, but I know this group will want to visit the Pixie's Kitten eventually. Does anyone have an encounter of some sort for it?

Dave


1-3 Hookers with 1-2 bouncers.


Adventure Path Charter Subscriber

I'd suggest downloading Yossarian's Guide to Sandpoint (should be able to find it the the community material thread), he did a fair bit of fleshing out of the Kitten.

These NPCs have (various) reason to hang out here.

Gaven Deverin
Jonal Medor
Belor Hemlock
Gressel Tenniwar
Ibor Thorn

There's a fair amount of plot points that could come out of the Pixie's Kitten.

The Sczarni are trying to muscle in on the business, and may do things like post toughs outside in the street to "persuade" potential guests to move along and spend their time and money elsewhere.

The Scarnetti family would like nothing better than to see this place closed down.

Aliver Podiker is likely the source for some of their supplies, such as recreatonal drugs.

Hannah Velerin could also have reason to have a fair amount of contact with the staff of the Kitten.


I've read through Yossarian's guide. I was hoping there was something floating around already.

I like your first suggestion. I can work with that. Time to dust of my so far unused mapping software.

My party already visited the Pillbug. "What? You mean this dude will actually sell my character drugs?!"


You can always pull out your 1st-ed AD&D Dungeon Master's Guide and roll on the Random Harlot Encounter Table.


When the sheriff is gone, the opportunity to kidnap Kaye is present. The PCs could walk in on the attempted abduction, with neither side sure of their intentions. The abductors should be 1 sczarni bravo, 3 sczarni thieves and led by Tarch Mortwell (Ranger 1, Rogue 3), and Lener Hask (sorcerer 3). They clearly have the upper hand at the start of the fight, and are probably using saps and blackjacks to knock out their opponents. The bodyguards are two of the three listed (the other is asleep and may come into the fight later), I think they're straight barbarians, Kaye Tesarani, and the halfling tender whose name I forget, but would probably be rocking a sling.

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