Creating a Duplicate


Rules Questions


So I find myself in a situation where I need a duplicate to watch my house and deal with guests long term. I am trying to find ways to accomplish this (simulacrum? illusion? polymoph?). It doesn't need to be combat worthy, just do four things.

1) Appear identical to the original character.
2) Can be viewed or controlled remotely.
3) Capable of performing speech and normal actions (shake hands, ect.)
4) Not detected by True Seeing

Any combination of spells, disguises or other effect to accomplish this? Assume money is infinite and all spell lists are available.


Don't all raise your hands at once! lol


True seeing is the really nasty one. It shuts down all illusions and polymorph effects for the purpose of disguise.

The best way I can think of is to:
a)Use Simulacrum to duplicate yourself
b)figure out a way of getting Mindblank on it constantly, which can be done with scrolls but is horrifically expensive in the long term. Maybe a custom item? (still costly and requires GM approval, but less long term cost).
c)Buy a crystal ball to scry on them with, or just dominate them (allowing both remote viewing through their eyes and commands).


Simulacrum +mundane disguise?
Simulacrum +robe with hood and face mask
Simulacrum +full plate & helmet?

Or switch out simulacrum for a hireling. Genius.:-)


Depending on how much control you desire, probably the best is a mundane servant with a very high disguise skill. Leadership would give you a cohort that could be good enough. At that point, communication is your only hurdle and that is easily accomplished.


Alchemists can create alchemical simulacrums that requires 24 hours to grow, and decays into inert flesh rather than ice or snow if killed. The created simulacrum is a creature, not a supernatural effect.

See the alchemical (lesser) simulacrum and doppelganger simulacrum discoveries.

A clone master alchemist can project into such a simulacrum.


Can you ward the house against True Seeing?


Snowblind wrote:
True seeing is the really nasty one.

Agreed!

Snowblind wrote:
b)figure out a way of getting Mindblank on it constantly, which can be done with scrolls but is horrifically expensive in the long term. Maybe a custom item? (still costly and requires GM approval, but less long term cost).

Mindblank? not familiar with that one.


Dave Justus wrote:
Depending on how much control you desire, probably the best is a mundane servant with a very high disguise skill. Leadership would give you a cohort that could be good enough. At that point, communication is your only hurdle and that is easily accomplished.

I'm considering this possibility. As I'm lawful evil, dominating a servant would be possible. And mundane disguises are immune to True Seeing.


Thanael wrote:

Alchemists can create alchemical simulacrums that requires 24 hours to grow, and decays into inert flesh rather than ice or snow if killed. The created simulacrum is a creature, not a supernatural effect.

See the alchemical (lesser) simulacrum and doppelganger simulacrum discoveries.

A clone master alchemist can project into such a simulacrum.

This could be possible, I'm an Investigator. But how does that work with True Seeing? Would you know its not a person? Or becuase its a physical creature, instead of magical, does True Seeing fail to work?


I don't know of any 'proof' but if I was running the game I would rule that true seeing would reveal the true nature of an academical simulacrum.


Dave Justus wrote:
I don't know of any 'proof' but if I was running the game I would rule that true seeing would reveal the true nature of an academical simulacrum.

This makes for a really interesting case. Let's look at True Seeing:

Quote:

You confer on the subject the ability to see all things as they actually are. The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus its vision to see into the Ethereal Plane (but not into extradimensional spaces). The range of true seeing conferred is 120 feet.

True seeing, however, does not penetrate solid objects. It in no way confers X-ray vision or its equivalent. It does not negate concealment, including that caused by fog and the like. True seeing does not help the viewer see through mundane disguises, spot creatures who are simply hiding, or notice secret doors hidden by mundane means. In addition, the spell effects cannot be further enhanced with known magic, so one cannot use true seeing through a crystal ball or in conjunction with clairaudience/clairvoyance.

So True Seeing let's you see them as they actually are. But otherwise no special knowledge is imparted. If "what it really is" appears to be a physical creature that looks like the owner, I would interpret that to mean you wouldn't know that thing isn't human.

Does the explanation make sense and hold water?

Does True Seeing let you know a Tiefling isn't human? I would consider these two scenarios to be identical.

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