Rice of the Runelords - society game


Pathfinder Adventure Card Society


Pathfinder Card Game Subscriber

Hi! I just wanted to ask is there any particular reason that Rice of the Runelords does not have psacg version like shacles and wrath have?
The rotr was released first so there would be guite Many of those sets in the market, so it would be nice to introduce society game version to new players by using that set for full season.
It Also would increase the replayability of the originaalia set. I have some problem with shacles (because some of my players don't like pirates) and wrath (because of demons...) Runelords is enough "normal" to them. So my plan is start wrath skenario for hard core players, but it would be nice toistatte another skenario for those who like basic fantasy setting more.

Grand Lodge Venture-Lieutenant, Pennsylvania—Lancaster aka Theryon Stormrune

While I don't know every reason why the Organized Play team hasn't gone back and created a pre-Season 0, I'm going to guess two main reasons: time and resources.

Since the release of Skull & Shackles plus one month, the Organized Play team has released approximately one scenario per week with a break over the Christmas holiday and between the seasons. And by break, I mean a week or two. On top of that schedule, that team is also involved in the development of class decks (assuming that the paladin, monk and druid are locked in, there are already 3 more after that announced and 1 per month expected). They also are working on the next base set AP as well as putting together ideas for the following base set AP. It's not like their schedule slows down.

So if you factor in that Season 0 started with Skull & Shackles and the release of product has not slowed down week to week and that the people behind the organized play are also working on new products for the game, I wouldn't expect to see them going back to Rise of the Runelords as a set with OP scenarios.

The other factor in this was that a lot of people complained that RotR was easy. It's not just scenarios, it was the cards. Tanis explained that they wanted organized play to be challenging. So basing a newer season on an easier base set of cards after you've been pushing players, might not be the best way to go.

So while I'd also love to have a season based on RotR, I wouldn't think that it will happen.


Pathfinder Card Game Subscriber

Thanks for The ansver! The Runelords really is easy, just been wondering if it could be possible to make it harder with organized play skenarios.
Most propably the ansver would be yes. The skenario and adventure cards can really affect the game difficulty even the other cards would remain the same.

Pathfinder ACG Developer

Well put, Theryon! I can't speak for the rest of the team, but I can confirm that I've been _very_ busy with Season of the Righteous, class decks, Mummy's Mask, and the next set I can't talk about for a while a yet. Tanis seems crazy busy, from my vantage.

Hannibal_pjv, it's not official / OP ready, but if you want more play out of RotR, you might want to check out Shield of Rannick.


Pathfinder Card Game Subscriber

Thanks for the tip!
And good luck with your new products!

2/5

Hannibal_pjv wrote:
Hi! I just wanted to ask is there any particular reason that Rice of the Runelords does not have psacg version like shacles and wrath have?

Organized play was created to promote and sell the most recent product that was created in either the card or roleplaying game.

They might go back one day (like they did in the RPG) but you've got to wonder how many more copies of Runelords they'd sell if they created OP for it. The campaign works just fine.

Grand Lodge Venture-Lieutenant, Pennsylvania—Lancaster aka Theryon Stormrune

Jason S wrote:
Hannibal_pjv wrote:
Hi! I just wanted to ask is there any particular reason that Rice of the Runelords does not have psacg version like shacles and wrath have?
Organized play was created to promote and sell the most recent product that was created in either the card or roleplaying game.

Actually the organized play for the Adventure Card Game was probably created to mirror the popularity of the Pathfinder Society RPG. A method of allowing people to form a group yet track their progression on their own. So like PFSRPG, your character is independent and can move from group to group. It's not just to promote and sell the most recent product but to complement the active Adventure Path in the same manner that PFS RPG tends to complement the most recent Adventure Paths. Remember, PFS ACG only requires a class deck.

2/5

PFS ACG only requires a class deck but someone still needs to buy the base set and the card decks.

RPG OP follows APs because it was meant to support them. And support their other lines.

Not sure why you're arguing, it's pretty clear OP is a marketing effort. They don't make money off the RPG scenarios or the PF card game scenarios either, they're loss leaders to support the products.

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