1H Weapon with Reach? Or 2H that can be used as 1H?


Rules Questions


Hello,

I'm planning on playing a support cleric, focusing on STR/CON. DEX 12 and can eventually be raised if needed by items. I was very interested in the Reach Cleric Build, but I was looking into changing it a bit to my desire.

My idea would be to be able to use some sort of 1H weapon that has reach, a 2H weapon that can be used with 1 hand (that also has reach). Mostly because I don't wanna give up to a shield and being in melee combat.

I want to have a shield (buckler) when enemies approach me, and be able to stand there and fight as well, not just jumping around with Acrobatics.
I'm not really familiar with many weapons, so you guys might know if there is something that covers what I want.

I'm not sure if I'm trying to grasp way too much though.

P.S= I do know that I can just have a Long Spear, then drop it and switch to a Mace/Hammer, but that would forbid me from using Acrobatics and switching back to reach weapon


The most conventional approach would be to use a whip, but that takes a lot of feats plus proficiency.

Another method would be to use an effortless lace on any standard reach weapon, and poof it becomes light and can be used with one hand.


If you don't mind taking the penalty, you can be medium and use a small sized reach weapon in one hand.


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Sounds like a good fit for your character would be a Dwarven Dorn-Dergar with the Dorn-Dergar Master feat.


Hogeyhead wrote:

The most conventional approach would be to use a whip, but that takes a lot of feats plus proficiency.

Another method would be to use an effortless lace on any standard reach weapon, and poof it becomes light and can be used with one hand.

I can't think of that property being intended for the use you're implying. It just doesn't make any sense to be able to use a 2H weapon as a Light weapon!


The Flickmace is an exotic one handed reach weapon in its current explanation-text-free incarnation.

Supposedly, it was intended to have two "modes:" one was a one-handed reach weapon and the other was as a normal heavy mace; you could switch between them as a swift action, kind of like a smaller Dorn Dergar. The weapon was intended to be cut completely, but it was left on the table, even though the explanation text was removed.


Melkiador wrote:
If you don't mind taking the penalty, you can be medium and use a small sized reach weapon in one hand.

It doesn't sound like a bad idea, problem is being a cleric and taking a -2 to attack can be really serious, plus I'f I want to use Power Attack.


mplindustries wrote:

The Flickmace is an exotic one handed reach weapon in its current explanation-text-free incarnation.

Supposedly, it was intended to have two "modes:" one was a one-handed reach weapon and the other was as a normal heavy mace; you could switch between them as a swift action, kind of like a smaller Dorn Dergar. The weapon was intended to be cut completely, but it was left on the table, even though the explanation text was removed.

Sounds really interesting, but considering Chain-flail, Dwarven is a move action, it might not work.

I'm gonna check it out, so far the Chain-flail, Dwarven sounds really good, except it's a 2H weapon, and I won't be able to use a shield unless I have animated shield or switch weapons


There's a feat that I linked to in my earlier post that let's your wield the Dorn-Dergar with one hand.


3 levels in fighter with the Phalanx Soldier archetype seems to do exactly what you want.

http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fig hter-archetypes/phalanx-soldier


Ventnor wrote:
There's a feat that I linked to in my earlier post that let's your wield the Dorn-Dergar with one hand.

Oh yeah, impossible to get, requires TWF.

Do you think I'll be able to do the following?

Long Spear+Buckler > attack at will.

Once enemies are in melee reach, switch LS to Buckler's hand, and draw 1H weapon. Fight.

If I want to retaliate I can drop 1H as free, Acrobatics and switch LS from Buckler's Hand to Main hand.

Would that be possible?

I should carry some extra 1H weapons though


Use a cestus and you don't need QuickDraw and are always armed...


If doing the above, could you not just use a cestus or spiked gauntlet for an always-on weapon? That should let you use it when something is close to you, and you can shift your longspear over into your buckler hand. Mind, using a buckler with a 2h weapon gives you a -1 to attack rolls.


Pounce wrote:
If doing the above, could you not just use a cestus or spiked gauntlet for an always-on weapon? That should let you use it when something is close to you, and you can shift your longspear over into your buckler hand. Mind, using a buckler with a 2h weapon gives you a -1 to attack rolls.

Ok, I'm confused now. This Cestus thing counts as armed with unarmed strikes, and even if I'm wearing it I can use that weapon to wield a Long Spear with both hands?

That is just great! Weapon damage usually is the least important thing.


Hogeyhead wrote:

The most conventional approach would be to use a whip, but that takes a lot of feats plus proficiency.

Another method would be to use an effortless lace on any standard reach weapon, and poof it becomes light and can be used with one hand.

The lace doesn't work, it can only be applied to one handed weapons.


Hogeyhead wrote:

The most conventional approach would be to use a whip, but that takes a lot of feats plus proficiency.

Another method would be to use an effortless lace on any standard reach weapon, and poof it becomes light and can be used with one hand.

Effortless Lace does not work on two-handed weapons. It only works on one-handed slashing or piercing weapons.

Edit: Ninja'd by 10 seconds. :)


Pounce wrote:
If doing the above, could you not just use a cestus or spiked gauntlet for an always-on weapon? That should let you use it when something is close to you, and you can shift your longspear over into your buckler hand. Mind, using a buckler with a 2h weapon gives you a -1 to attack rolls.

I wish that I had thought of that! ;)


Well, I'm going with the following:

1- Cestus with Amor Spikes and LongSpear along with Buckler

Just to be sure I'm always armed and things like that.

I still need to check out how I'll be handling the Weapon Enhancements though, but I would seem that Armor Spikes for normal attacks is much better than Cestus, and I'll be applying PA as well.


The Phalanx Soldier Fighter Archetype will let you wield a Pole Arm in 1 hand and a Shield in the other, so you could go Lucerne Hammer and Shield, and there's your reach.

The Thunderstriker Fighter Archetype will let you use a Buckler and a 2-handed weapon with bonuses.

I recommend Phalanx Soldier. You only need a 3 level dip to do what I said, and you can use a heavy shield.


Titan Mauler can also do it without a shield, but you eat a -2 penalty.


Ventnor wrote:
Sounds like a good fit for your character would be a Dwarven Dorn-Dergar with the Dorn-Dergar Master feat.

He should look at Meteor Hammer, too. He can switch between Double, Reach, and Trip Weapons, and he can use it defensively.

The Meteor Hammer may be the 1-stop solution for the OP's problems.


Looks like the main issue here is keeping the reach while having a shield. Erk.

I'm going to guess the best idea for something like this is longspear with cestus plus buckler. As long as you don't mind the -1 to all stabbings.

Frankly, I think at this point you should give up the shield, unless you have an essential need for it. And from what I've usually read, +1 AC in and of itself isn't it. (This from someone who's enjoying a two-handed fighting style.)


Qaianna wrote:

Looks like the main issue here is keeping the reach while having a shield. Erk.

I'm going to guess the best idea for something like this is longspear with cestus plus buckler. As long as you don't mind the -1 to all stabbings.

Frankly, I think at this point you should give up the shield, unless you have an essential need for it. And from what I've usually read, +1 AC in and of itself isn't it. (This from someone who's enjoying a two-handed fighting style.)

I think you're right. I WILL use a shield eventually, but when I'm able to use Magic Armor to pump AC and use Fortification.

At early levels it seems reasonable to around without a shield for only +1 AC.

That 1AC could potentially avoid a hit, but at 14 CON+1HP for favored class, I think I'll be alright.

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