Ways to increase Touch AC


Advice


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I'm looking for ways to increase Touch AC, I've probably missed some things with all the books that have come out lately, so I'm asking for help.

I know of the:
Jingasa of the Fortunate Soldier for Luck to AC
Ioun Stone that gives Insight bonus to AC
Dexterity obviously
Intelligence for Kensai/Duelist classes (I'm a Kensai by the way)
Dodge feat and Dodge bonuses
Deflection from spells and rings
Haste spell
Size bonus possibly
Sacred or Profane bonuses

What items and feats am I missing that could give me more Touch AC?

Is there any magic item or feat or spell that gives Circumstance or Competence bonuses to AC?

OR magic items that give Profane or Sacred AC bonuses?


Eaglesoul (spell): +2 sacred bonus

Strict RAW, you could argue the spell Greater Stunning Barrier gives an untyped bonus to AC, although it's clearly intended to be a deflection bonus.

If your GM gives you major artifacts and you are willing to take your chances on having your soul cast into darkness, there is the Shadowstaff.


RumpinRufus wrote:

Eaglesoul (spell): +2 sacred bonus

Strict RAW, you could argue the spell Greater Stunning Barrier gives an untyped bonus to AC, although it's clearly intended to be a deflection bonus.

If your GM gives you major artifacts and you are willing to take your chances on having your soul cast into darkness, there is the Shadowstaff.

Eaglesoul is very nice but not obtainable for my Kensai unless I forked over a ton of gold on scrolls and tried to UMD it.

Stunning Barrier won't stack with my Ring of Protection's deflection bonus and Shadowstaff isn't meshing with my sword master theme I've got going with Kensai.

Is there anything that also just gives an untyped AC bonus against Ranged Attacks? I've got some hated firearm wielders to worry about.


There are more defenses than just AC.

Ring of Blinking
Blur
Fog Cloud
Invisibility


Here I am wondering why your Kensai (who adds both Dex and Int to AC and Touch AC, and should be Dex based) is having an issue with Touch AC.

But Bullet Shield is an option.


Rynjin wrote:

Here I am wondering why your Kensai (who adds both Dex and Int to AC and Touch AC, and should be Dex based) is having an issue with Touch AC.

But Bullet Shield is an option.

Bullet Shield looks promising, I'll have to get that with Spell Blending possibly.

I'm figuring that at my level (13th), my opponent could possess +13 BAB, +1 Weapon Focus, +1 Point Blank, +3 enhancement on firearm, +7 Dex giving him a total of +25 to hit Touch AC. Not counting Deadly Aim subtracted from to hit or if he has weapon training/duelist gloves either. So with my current Touch AC of 29, he only needs to roll a 4 to hit me. Poisoned bullets are a thing in my campaign and that can be something I could potentially fail a save on as well, given the number of shots that can be fired off in a round.


Arcane Redoubt, the Magus Arcana, could work if it could be considered to apply to my Shield Spell and not an actual Shield item...


Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.


Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.


Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.

Yeah, so far Greater Invisibility is the only thing I've got going for me on this. My Kensai loathes firearms and feels they're the cowards & lazy peoples way of fighting. Stupid roleplay back story choices of mine has gotten me into a hole lol.


A level of monk provide wisdom to touch AC under most circumstances.


If you have Greater Invisibility why not add Fly and Dimension Door for greater mobility, make them search for you. What about Stoneskin?


Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.

Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.


Rynjin wrote:
Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.
Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.

Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.

No, they still have to target your square. If you're invisible and you move then they could target the wrong square and miss.


Rynjin wrote:
Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.
Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.

The wielder still has to aim the weapon at the right square. Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.

edit: ninja'd


Eigengrau wrote:
Rynjin wrote:
Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.
Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.

The wielder still has to aim the weapon at the right square. Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.

edit: ninja'd

Great minds think alike


Manwolf wrote:
If you have Greater Invisibility why not add Fly and Dimension Door for greater mobility, make them search for you. What about Stoneskin?

These are some of my staple defensive/utility spells, however I don't always have them up and running in time for the encounter. I was looking for things to have an always on option to boost the touch AC.

I almost always win initiative anyway and can start spamming defensive things with spell combat but that takes away from my Best Defense is a Blast the Mother To Pieces Offense.


Manwolf wrote:
Rynjin wrote:
Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.
Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.

Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.

No, they still have to target your square. If you're invisible and you move then they could target the wrong square and miss.

Assuming he beats his Perception.


Rynjin wrote:
Manwolf wrote:
Rynjin wrote:
Ipslore the Red wrote:
Rynjin wrote:

Nothing you do to raise your touch AC will matter against a dedicated Gunslinger.

Of course, you can use stuff like Displacement, so that's not the hugest deal.

Displacement is irrelevant to a gunslinger.
Correction: Displacement (and invisibility) is irrelevant to a Gunslinger with a Seeking weapon.

Arrows mistakenly shot into an empty space, for example, do not veer and hit invisible enemies, even if they are nearby.

No, they still have to target your square. If you're invisible and you move then they could target the wrong square and miss.

Assuming he beats his Perception.

Of course. Everything has an associated risk.

Shadow Lodge

If its gunslingers you're worried about, you can always knock bullets out of the air with deflect arrows, or dodge them with snake style. There's also an amulet of bullet protection that goes up to +5 luck bonus vs firearms.
Armor master fighter archetype gets +1/4 levels to touch ac.
Guntank gunslinger archetype gets half their armor bonus to touch vs firearms.


Found something that can help and its cheap too.

Arrow Magnet


Eigengrau wrote:

Found something that can help and its cheap too.

Arrow Magnet

This would basically be a standard and a move action to stop a single bullet. Is it really worth it?

Grand Lodge

Blink and deflect arrows (also gloves of arrow snaring) will ruin a gunslinger's day.


Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

I suggest you keep a quickened true strike ready, and when you when initiative (which you should) either spell combat bladed dash or dimension door (with dimensional agility) and disarm the gunslinger with your quickened true strike.

The best AC against a gun is for the gun to be in your hand, not his.

Sovereign Court

Mirror Image should help, when your images run low, just spell combat them back (Mirror Image+Full Attack is quite nice)


Ghost Rager allows a barbarian to add their superstition bonus to their touch ac as a moral bonus. This can get pretty awesome at high levels with a human. @ lvl 20 a human barbarian with superstition and ghost rager is adding a +13 moral bonus to their touch AC...and they can punch ghosts in the face.


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Just sunder the gun.


I liked the Holy Vindicator getting his channel dice to his touch AC. Worked magnificently for my Life Oracle in Wrath of the Righteous.


Mirror Images might be nice though double barreled guns especially can blow away the images pretty quickly. I guess you could make more every round though, especially if you had the arcane to cast them with a wand (maybe built into your scabbard if the DM is cool with that?)

If you think you'll win initiative I suppose that Crane Style might be nice or useless depending on whether or not you can combine fighting defensively with spell combat (not sure if there was ever a ruling on that). Combat Expertise is another potential way to raise touch AC, and you should obviously have enough Int for it. You'll probably never get your touch AC high enough to make a Gunslinger miss you, but you might get it high enough to make him reconsider whether or not to accept penalties from stuff like Deadly Aim, TWF, and double barreled guns.


I think the idea of taking a full attack from an equal level gunslinger is a poor idea, if you can avoid it.

I like the disarm and sunder ideas upthread, that is my thinking as well.

I would add grapple to the list of ways to ruin a gunslingers day. Most gunslingers I encounter have the Musket Master archetype and using a two handed weapon in a grapple is not happening.

The common problem with all of this is that gunslingers have high cmd, sometimes very high. You are probably going to need help like some serious investment in a maneuver or good buffs.


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Snake Style doesn't quite add AC but instead allows you to use Sense Motive effectively as AC (at the cost of an immediate).

Basically reads "Shut down one Disintegrate 95% of the time".


Looking through the Magus spell list might help. I just checked Dominate Person, and it isn't on there. Doesn't Wind Wall stop bullets though?

Snake Style might help with avoiding one bullet, but high level Gunslingers tend to shoot lots of bullets. I guess if you combined it with Deflect Arrows you'd probably stop the first couple of shots though.


Fickle Winds gives a flat 30% miss chance that is neither concealment nor cover based; just make sure they can't get directly above or below you since it is cylinder-shaped.


Eigengrau wrote:

Found something that can help and its cheap too.

Arrow Magnet

Hmmm... Would your GM let you buy an adamantine one for 3600?


Philo Pharynx wrote:
Eigengrau wrote:

Found something that can help and its cheap too.

Arrow Magnet

Hmmm... Would your GM let you buy an adamantine one for 3600?

Also too bad the spell Reinforce Armaments wouldn't work either.

Quickened True Strike and Pilfering Hand would let me snatch a firearm from someone from a distance.


Be wary of anything that makes you flat-footed!

The other side of the equation is anything that lowers your opponents "to hit" roll. That's effectively the same as raising your AC.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Ditto on Snake Style. My full plate + heavy shield paladin took a dip into Master of Many Styles and picked it up. So once per round, you have an effective Touch AC of 10.5 + Sense Motive. So at level 3 with Sense Motive of +9, my Touch AC goes from 12 to 19.5 with an immediate action.


Does your heavy shield Paladin use Lay on Hands? My PC with Paladin levels ended up using a light shield so that he could do so.


Through Arcane Deed from Magus, I picked up the Evasive Deed from Swashbuckler, so I'll have Uncanny Dodge/Evasion. That was a MUST HAVE when most of my AC is based off Dex & Dodge bonuses.

I can't dip anymore levels, it'll throw off my plans too much.

I'm pretty much out of feats to spare as it is, I'm pretty set in stone on the feats I'm keeping right now, and I'll only gain a few more feats down the road, which I'll need to snag Spell Perfection, Spell Penetration and Greater Spell Penetration. I'll most likely need the Spell Penetration now as it is, but I'm being a moron and delaying it.


No mention of cover yet? You can't shoot at what you can't... eh... shoot at.


Does Cover grant bonuses to Touch AC? I thought it was more like Armor?


What happens if you blindly fire a seeking weapon into a square with multiple possible targets?


dain120475 wrote:
Does Cover grant bonuses to Touch AC? I thought it was more like Armor?

Cover AC applies to all AC. The +whatever from cover represents you hitting the cover instead of what you're aiming at.


Luckily I use material from D&D 3.5

Scintillating Scales may not be useful to many, but high natural AC creatures with spellcasting ability or UMD I always have making use of this spell.

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Mythic Shield Focus?

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