I like / don't like character fluff that's like X, because Y...


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Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
pH unbalanced wrote:
I'm not talking about time travel or interplanar travel. Earth and Golarion are both in different parts on the Prime Material Plane. It is currently the year 1919 AD -- that's canon..

Technically speaking, it's only canon in regards to the Reign of Winter AP, which like all AP's springs off of mainline canon but does not add back to it. While other AP's may touch Earth, I sincerely doubt it's going to be included in non-AP setting material.

Scarab Sages 3/5 5/5

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As for time travel - explain how my level 5 character who played the season special entering the legendary dwarven sky citadel has recently played the prequel to that adventure as a level 9 character?

Controlled time travel may not be available, but time displacement certainly is!

1/5

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For the non canon Witch patron or the dimensional traveler there is an easy explanation; the character suffers from delusions. So long as all the game mechanics are PFS legal does it really matter what the character thinks the truth is?

The Exchange 5/5

thorin001 wrote:
For the non canon Witch patron or the dimensional traveler there is an easy explanation; the character suffers from delusions. So long as all the game mechanics are PFS legal does it really matter what the character thinks the truth is?

to some posters on the board? well, yes.

But then some posters will object to anything...

5/5 5/55/55/5

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nosig wrote:
thorin001 wrote:
For the non canon Witch patron or the dimensional traveler there is an easy explanation; the character suffers from delusions. So long as all the game mechanics are PFS legal does it really matter what the character thinks the truth is?

to some posters on the board? well, yes.

But then some posters will object to anything...

No we won't!

*ow ow ow ow* kidding! *ow ow ow*

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

So there was this Heroes of Magnimar competition. A way for your character to become an official part of the Pathfinder universe!

Most of the "I don't like..."s mentioned in this thread are ways to automatically disqualify your character to become canon.

And even though I myself tried to create my characters to fit in Golarion for 100%, they all have minor(?) quirks that would immediately set them aside from (for instance) the iconics, so I didn't send in an entry. :-(

My conclusion: It's easier to create your character to fit Golarion than to try and alter Golarion to fit your character. Even then, your special and unique snowflake will be special enough.

Venture-Captain, Germany–Hannover aka Hayato Ken

Auke Teeninga wrote:

So there was this Heroes of Magnimar competition. A way for your character to become an official part of the Pathfinder universe!

Most of the "I don't like..."s mentioned in this thread are ways to automatically disqualify your character to become canon.

And even though I myself tried to create my characters to fit in Golarion for 100%, they all have minor(?) quirks that would immediately set them aside from (for instance) the iconics, so I didn't send in an entry. :-(

My conclusion: It's easier to create your character to fit Golarion than to try and alter Golarion to fit your character. Even then, your special and unique snowflake will be special enough.

That´s a very good guideline to go by!

I know some people that don´t like cross-gendered characters (aka a male playing a female character or vice versa), but i think that´s ok.
Just don´t do weird things that could others make uncomfortable, even if that makes the character "lacking" in roleplay in your eyes.
Or if you play a "loner", or any other quirks, make sure your character and the people at the table find it easy enough to play with you and cooperate.

The Exchange 5/5

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The just appears to have become another thread discussing what I would call table ETIQUETTE....

If someone at a table asked me to stop doing something because it was "hard for him, bothered him" I'd stop doing it. I often do or have done things that might bug someone, without me evn noticing it. If I was rattleing dice on the table top (something that I ask players to PLEASE not do when I am talking) and someone asked me to stop - I would.

Some things I've been asked to stop doing or change at a table-

If my "silly voice" bothered someone (something I was asked to stop doing more than once), I'd switch it.
If my shirt upset anyone at the table - I'd switch it.
If I'm jiggling my leg (nervse habbit) - I'd quit.
If I'm crunching ice (my bad habit) - I'd put it back in the cup and TRY to stop.
If my PC is "hitting" on someones PC and it's "creeping me out guy" - I'd stop right away.
If my cross-gendered PC is bothering someone - I'll switch the gender for one game (maybe she's in "disguise" for the adventure).

Heck - this is about ETIQUETTE - about "playing nice" together.

If anyone at the table asks me to stop some easily controled thing - like casting a spell on them - I DON'T CARE WHY - I'd stop as soon as I can. Maybe she feels it's to much like assault. Perhaps there is trama there, I don't know, and frankly I don't care. WHATEVER the reason. I wanna be her FRIEND. I want her to have fun too. If it helps her have fun, and doesn't hurt my fun, why not do it if she asks nice (or heck, even more it she asks upset)?

Ask the player. NOT the PC. The Player. If the Player says no... then don't do it.

table ETIQUETTE.

Play nice. Let's be friends. Have fun.... it's what the game is really about.

Dark Archive

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* I don't like it when a character includes references to another game/universe - like a witch's patron being an other world deity named Pelor, a support eidolon named (and based on) Kerrigan, Cthulhu, etc - these are copyrighten by another competing game company and show the player is too lazy to find something in Golarion to use.

all I have to say is cthulhu is in pathfinder just saying.


Andrew Christian wrote:

The first is fleshing out the minor details. These are things that the world will largely never have fully fleshed out, because Paizo doesn't have the time or manpower to detail every small village, stream, pond, bluff of trees in every single area of the world. Campaign setting books and APs can be very helpful in finding more granular details than the ISWG. For example, in Dragon's Demand, I'm playing the son of a minor Taldan Hedge Noble. When I saw the map of the area, there was an arrow pointing north to another village/town. I decided my guy was of the Blackthorns (my creation) of said village. It fit with why I was playing Dragon's Demand in campaign mode. Will Paizo ever flesh out that town? Who knows. Maybe. But that doesn't mean my family can't be from there and have some sort of minor nobility in most cases. Or picking a street and district in Absalom to have your Townhome vanity. Or choosing to create a particular heretical sect of Torag by choosing Separatist cleric archetype. You'd choose to be the only member. You could choose a small shrine in an obscure mountain range to have come from. You could even say that you are an underground sect working out of Molthune.

These are all options that the game has given you to work with, that you can flesh out in a personalized way specifically for your character. Doing so in such a way that it interrupts the created canonical lore of Golarion as little as possible. This takes a lot of research and a lot of work sometimes, to find the right story, the right creative way to wedge your concept into existing material. There are literally an unlimited number of options you can build from in the published material they have....

My only issue with this is what if a player only owns the CRB and doesn't know anything about Golarion? Are they not allowed to play or are they expected to change their fluff upon playing?

Silver Crusade 5/5

They can do what I did back when I started. I didn't know (or care) much about Golarion, so my first character was pretty generic. Then throughout my character's career, I learned and started caring more about Golarion, so I started fleshing out a backstory. So, my rogue started out pretty generic, and as I played I filled in the details, I found out about Ustalav and Sleepless Detectives, so I decided that my now Sleepless Detective / rogue was from Ustalav. Then, I found out about the Empyreal Lord Zohls and found out it was a good fit for my character, so it started worshipping Zohls.


Aaron Whitley wrote:
Andrew Christian wrote:

The first is fleshing out the minor details. These are things that the world will largely never have fully fleshed out, because Paizo doesn't have the time or manpower to detail every small village, stream, pond, bluff of trees in every single area of the world. Campaign setting books and APs can be very helpful in finding more granular details than the ISWG. For example, in Dragon's Demand, I'm playing the son of a minor Taldan Hedge Noble. When I saw the map of the area, there was an arrow pointing north to another village/town. I decided my guy was of the Blackthorns (my creation) of said village. It fit with why I was playing Dragon's Demand in campaign mode. Will Paizo ever flesh out that town? Who knows. Maybe. But that doesn't mean my family can't be from there and have some sort of minor nobility in most cases. Or picking a street and district in Absalom to have your Townhome vanity. Or choosing to create a particular heretical sect of Torag by choosing Separatist cleric archetype. You'd choose to be the only member. You could choose a small shrine in an obscure mountain range to have come from. You could even say that you are an underground sect working out of Molthune.

These are all options that the game has given you to work with, that you can flesh out in a personalized way specifically for your character. Doing so in such a way that it interrupts the created canonical lore of Golarion as little as possible. This takes a lot of research and a lot of work sometimes, to find the right story, the right creative way to wedge your concept into existing material. There are literally an unlimited number of options you can build from in the published material they have....

My only issue with this is what if a player only owns the CRB and doesn't know anything about Golarion? Are they not allowed to play or are they expected to change their fluff upon playing?

Generally you can start by making stuff up on a small enough scale that it'll fit in somewhere. It doesn't really matter where the little isolated village you came from is. Or even the major city for that matter. Describe what's important to your character about it and either ignore exactly where it is or let someone more familiar with the setting suggest an appropriate place for it. Just don't tie your character directly to major world lore that you don't know anything about. Or invent things that would be major world lore.

What's the alternative? Allow players to invent new kingdoms in the existing setting at will, just because they don't know anything about it?

It doesn't have to be generic. You just can't make up big specific things that would change Golarion or obviously use specific lore you don't know anything about.

Silver Crusade 2/5

Aaron Whitley wrote:
Andrew Christian wrote:

The first is fleshing out the minor details. These are things that the world will largely never have fully fleshed out, because Paizo doesn't have the time or manpower to detail every small village, stream, pond, bluff of trees in every single area of the world. Campaign setting books and APs can be very helpful in finding more granular details than the ISWG. For example, in Dragon's Demand, I'm playing the son of a minor Taldan Hedge Noble. When I saw the map of the area, there was an arrow pointing north to another village/town. I decided my guy was of the Blackthorns (my creation) of said village. It fit with why I was playing Dragon's Demand in campaign mode. Will Paizo ever flesh out that town? Who knows. Maybe. But that doesn't mean my family can't be from there and have some sort of minor nobility in most cases. Or picking a street and district in Absalom to have your Townhome vanity. Or choosing to create a particular heretical sect of Torag by choosing Separatist cleric archetype. You'd choose to be the only member. You could choose a small shrine in an obscure mountain range to have come from. You could even say that you are an underground sect working out of Molthune.

These are all options that the game has given you to work with, that you can flesh out in a personalized way specifically for your character. Doing so in such a way that it interrupts the created canonical lore of Golarion as little as possible. This takes a lot of research and a lot of work sometimes, to find the right story, the right creative way to wedge your concept into existing material. There are literally an unlimited number of options you can build from in the published material they have....

My only issue with this is what if a player only owns the CRB and doesn't know anything about Golarion? Are they not allowed to play or are they expected to change their fluff upon playing?

Pathfinder Wiki has a great deal of information on Golarion.

Liberty's Edge 5/5

The CRB has the names if the primary setting deities. If you are playing Core, then those are your only choices.

Lantern Lodge 5/5

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Your backstory shouldn't be a distraction to other people. From there, go nuts.

Want to be Allistair "Sithbane" McDougall whose spaceship wrecked in Numeria and you jut recently escaped stasis so you adapted to this world's primitive "blasters" and are now levelling as a Gunslinger? Get there.

Want to spend 45 hours of research to find the perfect small town in Cheliax to be your opera singer's stomping ground? This game fits you, too, bard.

But those two players should be able to coexist, and the key is too not make such a big deal out of this.

Neither here nor there:

Personal Opinion:
Worshipping a diety from a previous editon's pantheon seems a bit hipster to me.

Still, there's room for everyone. Do your thing.


wakedown wrote:

So there's another thread, and in an effort to not derail it specifically into talk where folks object or support certain fluff around PFS characters.

This is the thread to discuss/vent/etc your feelings about when a player brings a character who has fluff (aka a concept/backstory/picture) to a table you are about to GM.

Some of the examples from the root thread include:

NOTE: I'm not personally saying any of these things, they are merely examples.

* I don't like it when a character brings something silly, like eidolons who are named Nutsy the Squirrel or Fluffy the God of All Cute Things - they disrupt the seriousness and tone of the game.

* I don't like it a character makes up or invents lore that isn't in a book printed by Paizo, because it's lazy and uncreative.

* I don't like it when someone plays a character clearly ripped from fiction, complete with name and picture - like a shield-hurling Captain America/Captain Andoran, Black Widow, Legolas, etc.

* I don't like it when a character has a background story that ties into the game world that isn't supported, like being a relative to Drendle Dreng, Aram Zay, Sheila Heidmarch, etc..

* I don't like it when a character includes references to another game/universe - like a witch's patron being an other world deity named Pelor, a support eidolon named (and based on) Kerrigan, Cthulhu, etc - these are copyrighten by another competing game company and show the player is too lazy to find something in Golarion to use.

* I don't like it when a character plays a witch/bard/oracle/etc that pretends to be a "cleric of X" where X is Fluffy / Pinky / Rock & Roll / The Church of Banjo /etc - not a valid deity in Additional Resources.

NOTE: I'm not personally saying any of these things, they are merely examples.

I suppose to further the conversation and enlighten (or warn players), you can even discuss when and if you'd strongly insist they rebuild their character to another concept and/or completely turn them away,...

I feel I should mention that all of my characters are guilty of at least one of these.

5/5 5/55/55/5

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You can drop a pebble in the lake.

You cannot launch a boulder.

You cannot drain the lake.

Liberty's Edge 5/5

BigNorseWolf wrote:

You can drop a pebble in the lake.

You cannot launch a boulder.

You cannot drain the lake.

Love the metaphor. Very appropriate. Unfortunately there are a few here that do not see a difference between the pebble, boulder, lake or water.

Sczarni 3/5

BigNorseWolf wrote:
I don't like direct real world stuff because its verisimilitude breaking. My verisimilitude can stretch more than a fair bit to accommodate captain andor but captain america begs the question what the heck is an america?

I have a swashbuckler in my area who claims to be from "America", which is supposedly located in between "Freedom" and "Democracy". Needless to say, he's with Liberty's Edge. He enters every battle with "FREEDOM!!". We suspect he's a war victim.

Sovereign Court

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Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.

Grand Lodge 4/5

Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.

Earth and Golarion exist in the same universe, so that could actually happen.

5/5 5/55/55/5

Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.

Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

Grand Lodge 4/5

BigNorseWolf wrote:
Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.
Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

And someone going to Earth from Golarion wouldn't? Because that's happened canonically.

Besides, I don't think a guy coming from Earth to Golarion would have any more of an impact than someone from the Technic League going to Mwangi does.

Scarab Sages 3/5

Jeff Merola wrote:
BigNorseWolf wrote:
Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.
Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

And someone going to Earth from Golarion wouldn't? Because that's happened canonically.

Besides, I don't think a guy coming from Earth to Golarion would have any more of an impact than someone from the Technic League going to Mwangi does.

WHAT HAPPENS IN THE HUT, STAYS IN THE HUT

Liberty's Edge 5/5

AP stuff isn't truly canon.

Dark Archive 5/5 Regional Venture-Coordinator, Great Plains

Really? I always thought that the AP stuff was canon, with the assumption that the PCs are successful.

To the OP: My feeling that as long as you don't affect what has been established through the Campaign Settings, the Player Companions and the AP books you are good to go. That does include deities, however.

Liberty's Edge 5/5

It is cannon within itself. But if the AP is all can in, then where is the new kingdom in the Stolen Lands? Iroveti has non canon stats in Book 5.

The going to 1919 Earth does not make Earth part of the same universe in Golarion canon. But in Reign of Winter it surely is.

And the World Wound still exists.


Andrew Christian wrote:

It is cannon within itself. But if the AP is all can in, then where is the new kingdom in the Stolen Lands? Iroveti has non canon stats in Book 5.

The going to 1919 Earth does not make Earth part of the same universe in Golarion canon. But in Reign of Winter it surely is.

And the World Wound still exists.

There's a difference between the background information given in the AP being canon and the actual events of your particular run through the AP.

The background information about Earth in RoW is canon, much the same way information about Triaxus or Iobaria or Irrisen itself is canon. What's not canon, until confirmed elsewhere is how the adventure played out. Because it can't be, because it will be different from group to group.
Until and unless it gets used later on.

Grand Lodge 4/5

Andrew Christian wrote:

It is cannon within itself. But if the AP is all can in, then where is the new kingdom in the Stolen Lands? Iroveti has non canon stats in Book 5.

The going to 1919 Earth does not make Earth part of the same universe in Golarion canon. But in Reign of Winter it surely is.

And the World Wound still exists.

Even ignoring the PCs going to Earth, Baba Yaga as an NPC is canonically from Earth.

Even if you argue that the non-AP specific information from AP books isn't canon (which is incorrect), James Jacobs has been on record multiple times that Golarion is in the same universe as Earth.

Dark Archive 3/5

You know what I don't like in PFS?

Threads that are and create space for passive aggression.

Grand Lodge

Duiker wrote:
Jeff Merola wrote:
BigNorseWolf wrote:
Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.
Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

And someone going to Earth from Golarion wouldn't? Because that's happened canonically.

Besides, I don't think a guy coming from Earth to Golarion would have any more of an impact than someone from the Technic League going to Mwangi does.

WHAT HAPPENS IN THE HUT, STAYS IN THE HUT

I would much rather have the player making a yellow Tengu than a mobster.

The Exchange 5/5

Ms. Pleiades wrote:
Duiker wrote:
Jeff Merola wrote:
BigNorseWolf wrote:
Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.
Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

And someone going to Earth from Golarion wouldn't? Because that's happened canonically.

Besides, I don't think a guy coming from Earth to Golarion would have any more of an impact than someone from the Technic League going to Mwangi does.

WHAT HAPPENS IN THE HUT, STAYS IN THE HUT
I would much rather have the player making a yellow Tengu than a mobster.

"Why not both, cousin?"

-Nevakali Blackros, of the Absalom Blackros', Loyal Sczarni enforcer of Guaril Karela's will inside the Exchange, Bird, Sometimes yellow, sometimes big, Shaver of Divs, Biter of Ghuls, Barbarian 5 / Living Monolith 4.

Scarab Sages 5/5 5/5 Venture-Captain, Netherlands aka Woran

Carla the Profane wrote:
BigNorseWolf wrote:
I don't like direct real world stuff because its verisimilitude breaking. My verisimilitude can stretch more than a fair bit to accommodate captain andor but captain america begs the question what the heck is an america?
I have a swashbuckler in my area who claims to be from "America", which is supposedly located in between "Freedom" and "Democracy". Needless to say, he's with Liberty's Edge. He enters every battle with "FREEDOM!!". We suspect he's a war victim.

"Freedom" and "Democracy" being Taldor and Andoran. And I have seen him hit his head a few too many times, yes.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I have a Tengu Inquisitor that wears a Dar cape and self narrates :-)


Woran wrote:
"Freedom" and "Democracy" being Taldor and Andoran. And I have seen him hit his head a few too many times, yes.

He uses Taldor to represent the concept of freedom? O.o

At least it's better than Taldor representing Democracy...

captain yesterday wrote:
I have a Tengu Inquisitor that wears a Dar cape and self narrates :-)

Man. Now I have the opening credits song stuck in my head.

5/5 5/55/55/5

Jeff Merola wrote:
BigNorseWolf wrote:
Jeff Merola wrote:
Quadstriker wrote:
Anyone who tries the cutesy "Oh my character was transported from 1920s Chicago and is a mobster" or any other ridiculous real world BS instantly gets added to the list of people I actively try to avoid playing with.
Earth and Golarion exist in the same universe, so that could actually happen.
Except that someone coming in from earth would have monumental changes on society in terms of art, science, and technology.

And someone going to Earth from Golarion wouldn't? Because that's happened canonically.

Besides, I don't think a guy coming from Earth to Golarion would have any more of an impact than someone from the Technic League going to Mwangi does.

The technic league have a secrecy thing going on. Some people from earth would want to capitalize on their knowledge for cash.

A little cotton, a little nitric acid.. BOOM baby!

Scarab Sages 5/5 5/5 Venture-Captain, Netherlands aka Woran

Jason Hanlon wrote:
Woran wrote:
"Freedom" and "Democracy" being Taldor and Andoran. And I have seen him hit his head a few too many times, yes.

He uses Taldor to represent the concept of freedom? O.o

At least it's better than Taldor representing Democracy...

We suspect the poor swashbuckler had sustained serious head trauma somewhere in his life. But dont worry. We Society people look after our own.


thejeff wrote:

Generally you can start by making stuff up on a small enough scale that it'll fit in somewhere. It doesn't really matter where the little isolated village you came from is. Or even the major city for that matter. Describe what's important to your character about it and either ignore exactly where it is or let someone more familiar with the setting suggest an appropriate place for it. Just don't tie your character directly to major world lore that you don't know anything about. Or invent things that would be major world lore.

What's the alternative? Allow players to invent new kingdoms in the existing setting at will, just because they don't know anything about it?

It doesn't have to be generic. You just can't make up big specific things that would change Golarion or obviously use specific lore you don't know anything about.

I grok you. That is kind of what I figured and I agree with you.

I imagine there are a fair number of new players who show up to play Pathfinder Society with little more than the CRB and it would suck if they were turned away or sneered at for not knowing about Golarion. I didn't think that was the general attitude of most GMs but it would suck if it was.

Liberty's Edge 5/5

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Love helping newbies learn how their concepts fit into the world.

Dark Archive Venture-Agent, Washington—West Seattle aka melferburque

nearly every one of these complaints would apply to at least one if not more of my characters. my question is, who cares? it's organized play. there's always going to be something or someone that annoys you. you deal with it, because that's the parameters of organized play.

I have an alchemist. he's a klown, loosely based on krusty. he's curmudgeonly and a drunk and says inappropriate things to children. he's no longer allowed to work birthday parties IN CHELIAX. that's why he became an adventurer. he uses deceptive exchange to hand people bombs and says in a complete monotone, "SURPRISE."

I have an investigator that *is* sir digby chicken caesar. he's a hobo that thinks he's sherlock holmes, does absolutely nothing in combat except run around (soaking up AoO's) and singing his theme song. a friend of mine has a character based on ginger, his sidekick. we don't particularly care if no one else gets the joke, but we're happy to explain it.

I have a blind samurai based on zatoichi. he's a clouded vision oracle, but I play him as true blind because it's funnier that way. he has the light cantrip but thinks it's detect magic. my regular GMs know to answer "it lights up" whenever I detect magic.

I have THREE razmiran characters. a cleric (bard) named elrond halberd. a paladin (oracle) named tom krooz. and an apostate (rogue) named miss shelly cavige. do other people get the scientology jokes? usually not. but I think they're hilarious, and I enjoy spreading the gospel of razmir whenever I can.

I have a stereotypical lazy mexican pistolero named slowpoke rodriguez, based on the cartoon mouse cousin of speedy gonzalez.

I have a cross dressing half-orc barbarian in core named julie, but she talks like macho man randy savage and has a better diplomacy skill check than most clerics.

I have a pharasman dhampir inquisitor, the self-hatin' jew.

I have a kentucky rifleman musket master. his name is shooter mcgavin and he has a TERRIBLY addicting southern drawl. everyone at the table ends up talking in that bloody accent by the end of the session.

you don't like someone else's idea of fun? don't play with them. if they're not breaking any rules, who cares? personally, I'd much rather play with suboptimal characters that were fun and fleshed out. so I choose not to play with the mix-maxed players that don't even bother giving their characters names and just want to smash things. to each their own.

5/5 5/55/55/5

melferburque wrote:
I have an investigator that *is* sir digby chicken caesar. he's a hobo that thinks he's sherlock holmes, does absolutely nothing in combat except run around (soaking up AoO's) and singing his theme song. a friend of mine has a character based on ginger, his sidekick. we don't particularly care if no one else gets the joke, but we're happy to explain it.

Thats the only one I'd have a problem with. Not because of the concept, but because he doesn't do anything in a fight. Other characters are placing their lives in your hands, but the PFS rules prevent them from eating your minstrel and getting a replacement. Its a poor way to take advantage of that out of game rule as the only reason the party hasn't slathered you in bbq sauce and tossed you to an ooze to keep the treasure they're all working so hard for.

Dark Archive Venture-Agent, Washington—West Seattle aka melferburque

BigNorseWolf wrote:
melferburque wrote:
I have an investigator that *is* sir digby chicken caesar. he's a hobo that thinks he's sherlock holmes, does absolutely nothing in combat except run around (soaking up AoO's) and singing his theme song. a friend of mine has a character based on ginger, his sidekick. we don't particularly care if no one else gets the joke, but we're happy to explain it.
Thats the only one I'd have a problem with. Not because of the concept, but because he doesn't do anything in a fight. Other characters are placing their lives in your hands, but the PFS rules prevent them from eating your minstrel and getting a replacement. Its a poor way to take advantage of that out of game rule as the only reason the party hasn't slathered you in bbq sauce and tossed you to an ooze to keep the treasure they're all working so hard for.

he can tank quite effectively (his buffed AC is mid 20s at level 4). he can UMD a wand in a pinch. he can heal. he can dirty trick to debuff. but he couldn't hit the broad side of a barn with his cane. he shines best out of combat, he's the ultimate skill monkey. he has +10 in all the knowledges, a +18 to disable traps, and a +14 bluff. too many players neglect the non-combat aspects of PFS. I prefer to focus on that, because I enjoy the roleplaying aspect over the murderhobo aspect.

5/5 5/55/55/5

Ok, so perhaps no bbq sauce.

Sprig of parsley though...

Grand Lodge

Pathfinder Companion Subscriber

The stick figure. The PC who little more than a statblock.

Humanson Fighterman. Average Human Fighter.

His build? Average.
His height? Average.
His weight? Average.
His Ethnicity? Average.
His eye color? Average.
His hair color? Average.
His apparel? Average.
Where is he from? Average place.
Why is part of the Pathfinder Society? The Average reasons.
What does he like to do? Average Human Fighter stuff.

The Exchange 5/5

blackbloodtroll wrote:

The stick figure. The PC who little more than a statblock.

Humanson Fighterman. Average Human Fighter.

His build? Average.
His height? Average.
His weight? Average.
His Ethnicity? Average.
His eye color? Average.
His hair color? Average.
His apparel? Average.
Where is he from? Average place.
Why is part of the Pathfinder Society? The Average reasons.
What does he like to do? Average Human Fighter stuff.

Does he have stats....14,14,14,13,13,12?

drat! Now I have to build another PC.... name him/her "Jo" or "Joe" yeah. Joe Average

Fighter hmmm.....

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