
RichardisaLion |

Hello all, firstly thanks for reading!
So I'm starting up a campaign and basically its dwarves vs Orcs. I want to be a dwarf. That's pretty concrete =] but I want to have this hammer wielding elementalist type of character mostly with the feel of am echance shammy from wow (wildhammers). Basically I'm thinking something like a cross between druid without wildshape and a magus. I am playing a magus in the campaign I'm in now so that crosses off reflavoring magus.
3pp is open and home brew is mostly do-able in reason (the campaign is home brew mostly). Any suggestions would be awesome!!!
In short- dwarf. Two weapon fighting hammers. (unchained action economy) elemental (probably earth)
Its probably right in front of me I'm just too blind to see lol. Anyways thanks a lot for any response given!

Skylancer4 |

I think you should look into Dreamscarred Press' Soulknife. You can see it on d20pfsrd, pretty much all of their psionic material is solid and balanced, and the Soulknife doesn't have to have any "spells" to work which makes bookkeeping easy if you haven't used them before. They have just put out Paths of War which you might want to look at (I believe most of the initial stuff is on the site as well, there is more material being worked on right now). Basically it is martial characters with a set number of abilities they can use "per encounter" at its core. I'm sure there is probably an "elemental" type in there if you poke around at all the options.
There is also a homebrew Shaman which was built from WoW's enhancement concept as well floating around the forums too, it was pretty interesting. Let me dig it up... WoW Enhancement. This is probably exactly what you are looking for.
You could also probably do something with the magus or ranger class as well.

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I think you need this feat: Blessed Hammer
As a shaman(the class) or cleric you could have it by lvl 5, and start spamming shocking grasp(lore spirit) or inflict spells through your hammer.
Two-weapon fighting is possible, but you'll need to find a way to cast soells while dual wielding.

Skylancer4 |

I think you need this feat: Blessed Hammer
As a shaman(the class) or cleric you could have it by lvl 5, and start spamming shocking grasp(lore spirit) or inflict spells through your hammer.
Two-weapon fighting is possible, but you'll need to find a way to cast soells while dual wielding.
Mechanically most (if not all) Paizo material is going to probably require numerous hoops to jump through to make the required concept to work, so many so it isn't worth considering normally. If for only the reason you stated. Part of the reason I suggested Soulknife was that their abilities are weapon based (with a dual wielding option for TWF) and they get an ability to "charge" their weapon(s) to do additional damage for action cost. Add flaming, or shocking, or icy to the weapons for the elemental damage and then every few rounds you could charge a weapon for some spike damage similar to a shock. It also has an archetype that allows for "spells" to be gained if you want a more "caster" type feel (mage armor & shield spell equivalents, as well as concealment and a self heal - think water orbs), the gifted blade. Because it is part of the class, it works with little issue. Where as dual wielding spellcasters require all sorts of shinannagens to work while TWF (weapon cords, swift actions to rearm yourself, etc).
Luckily the OP has 3pp and homebrew options so they don't have to try and shoehorn core material into the concept which it is a poor option for. Again, not saying it couldn't be done, just saying there are vastly superior options available outside of the core material for the concept.

Just a Guess |

I think the warpriest can work, too.
He can enhance his weapons in multiple ways (via sacred weapon and via blessings), he can use fervor to either buff or heal without casting time (swift action).
Alternatively the shaman. Especially with the Spiritual Guardian feat once you get spiritual ally as a spell.
Other ways I could see are paladin, barbarian/bloodrager, oracle. And I think there might be bard archetypes that fit. And, as has been said the soulblade.

RichardisaLion |

Thanks for the suggestions. I can appreciate that someone made a totem shaman but that's not really what i'm looking for. I still want to have spells for the versatility, preferred full caster.
Would it be too overpowered to give something along the lines of a spellstrike to a druid as an archetype replacing wild shape? I really like the druid feel, because I think it's the closest to the WoW shaman.
I'm pretty much looking for a way to make an elemental-focused magus/druid mix. With just blasty spells to simulate the lightning bolts and such and also the shocks.

Skylancer4 |

Thanks for the suggestions. I can appreciate that someone made a totem shaman but that's not really what i'm looking for. I still want to have spells for the versatility, preferred full caster.
Would it be too overpowered to give something along the lines of a spellstrike to a druid as an archetype replacing wild shape? I really like the druid feel, because I think it's the closest to the WoW shaman.
I'm pretty much looking for a way to make an elemental-focused magus/druid mix. With just blasty spells to simulate the lightning bolts and such and also the shocks.
Ah, see you it looked like you said enhancement shammy in your Op and their entire combat schtick was melee, totems to buff, with spell-likes interspersed as filler. That concept is exactly what the homebrew class does. You also have to realize MMO concepts are difficult to make into a PnP game because basically ever class is a "caster" with some form of resource (either building or consuming) despite the fluff/description.
With your clarification unchained is probably where to look for what you seem to be wanting.