Unchained: Combining Innate Bonuses and Scaling Magic Items


Homebrew and House Rules


How in the HECK could this be done?

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Easy. Have the numerical effects of the magic items scale based on your character's innate bonus.


I mistyped, I meant Innate Item Bonus.

How could one combine the Innate Item Bonuses (aka those Big 6 type buys that almost everyone purchases in order to stay even on the power scale) with Scaling Items.

For example, how can the innate item rules be retooled to fall into the scaling item rules? My initial thought was to add another WBL percentage penalty in order to accommodate the innate item rules, but off the top of my head I couldn't think of a proper formula to figure it all out.


No takers?

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