long arm & enlarge person


Rules Questions


So I have a simple question. Does the spells Long Arms and Enlarge Person stack so that the PC you cast it on gets 10ft reach?

Grand Lodge

Neither are polymorph effects.

They should stack.


I hope so me and GM were decussing it at the table tonight and while it made sense that it should we just wanted to make sure ty

Grand Lodge

Note that would give you 15' reach, not 10' (assuming the PC was originally medium).

Grand Lodge

Jeff Merola wrote:
Note that would give you 15' reach, not 10' (assuming the PC was originally medium).

This is true.


Oh that is amazing


1 person marked this as a favorite.

It's awesome if you're the PCs.

It's annoying if you're the GM.

My bad guys have gotten tired of being killed by enlarged, knuckle-dragging, raging barbarians and the word has spread - now all their spellcasters have enlarge and long arms prepared too...


Hahaha


Get Combine Extracts to drink them both as one 3rd lvl extract.


Jeff Merola wrote:
Note that would give you 15' reach, not 10' (assuming the PC was originally medium).

To clarify, a medium creature has a 5' reach (to reach someone beside you). A 15' reach is two sqares away from you. But yes, it stacks and is a really nice thing.

Scarab Sages

And now the real question is does all of this stack with the 'lunge' feat from Page 130 of the core rule book?

Lunge(combat)
Prerequisites: BAB +6
Benefit: You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a -2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made.

If so then with a little prep work you could have 20 feet of reach with just your arms and 25 feet of reach with a reach weapon, that would be frustrating.


Durngrun Stonebreaker wrote:
Get Combine Extracts to drink them both as one 3rd lvl extract.

Does anyone know if the alchemist/investigator could then create an infusion of that combined extract? Because that would be EXCELLENT for my reach paladin and her investigator ally.

Sczarni

I'm more interested in determining the effects of Long Arm (linked for reference) on other base sizes, and with reach weapons. I believe the following are all true, but please correct me if you see any errors:

Diminutive humanoid w/ 0ft reach is enlarged, reach remains 0ft.
Diminutive humanoid w/ 0ft reach is long-armed, reach becomes 5ft.
Diminutive humanoid is targeted by both effects, reach becomes 5ft.
With a reach weapon, this becomes 10ft?

Tiny humanoid w/ 0ft reach is enlarged, reach becomes 5ft.
Tiny humanoid w/ 0ft reach is long-armed, reach becomes 5ft.
Tiny humanoid is targeted by both effects, reach becomes 10ft.
With a reach weapon, this becomes 15ft?

These first two cases assume that a tiny humanoid with a reach weapon threatens at 5ft, which is not mentioned in the rulebooks anywhere but is hinted at in various monster statblocks.

Small humanoid w/ 5ft reach is enlarged, reach remains 5ft.
Small humanoid w/ 5ft reach is long-armed, reach becomes 10ft.
Small humanoid is targeted by both effects, reach becomes 10ft.
With a reach weapon, this becomes 15ft?

Medium humanoid w/ 5ft reach is enlarged, reach becomes 10ft.
Medium humanoid w/ 5ft reach is long-armed, reach becomes 10ft.
Medium humanoid is targeted by both effects, reach becomes 15ft.
With a reach weapon, this becomes 25ft?

Large humanoid w/ 10ft reach is enlarged, reach becomes 15ft.
Large humanoid w/ 10ft reach is long-armed, reach becomes 15ft.
Large humanoid is targeted by both effects, reach becomes 20ft.
With a reach weapon, this becomes 35ft?

Huge humanoid w/ 15ft reach is enlarged, reach becomes 20ft.
Huge humanoid w/ 15ft reach is long-armed, reach becomes 20ft.
Huge humanoid is targeted by both effects, reach becomes 25ft.
With a reach weapon, this becomes 45ft?

Gargantuan humanoid w/ 20ft reach is enlarged, reach becomes 30ft.
Gargantuan humanoid w/ 20ft reach is long-armed, reach becomes 25ft.
Gargantuan humanoid is targeted by both effects, reach becomes 35ft.
With a reach weapon, this becomes 65ft?

Colossal humanoid w/ 30ft reach is enlarged, nothing happens, as there is no size category beyond colossal.
Colossal humanoid w/ 30ft reach is long-armed, reach becomes 35ft.
With a reach weapon, this becomes 65ft?

Of course, I can't think of any Diminutive or Colossal humanoids, but used for example purposes.

Thoughts?

Sczarni

Daryl Froggy wrote:
And now the real question is does all of this stack with the 'lunge' feat

I believe it would add another 5ft of reach to every example I just laid out.

Beware the Imp Familiar with a longspear lunging with 20ft reach.


DM_Blake wrote:

It's awesome if you're the PCs.

It's annoying if you're the GM.

My bad guys have gotten tired of being killed by enlarged, knuckle-dragging, raging barbarians and the word has spread - now all their spellcasters have enlarge and long arms prepared too...

just remember there is no AoOs if the target have cover. And there is Cover Vs reach is some one, not too short, stand between the longarmed dude and the target.

Grand Lodge

Nefreet wrote:
Lots of numbers...

This is exactly how I run it. Long Arm does not change a weapon's size and doesn't change what the weapon can threaten. (so as your math says, I double the natural reach for a reach weapon and then add the 5' Long Arm bonus)

Sczarni

Yeah, it looks better on my Desktop.

Not so much my phone =\.

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