Natural attack build with ranged options


Advice


So, short backstory. I'm playing in a gestalted homebrew campaign my fiance is running. World has been wrecked by a nuclear war, life is hard out in the wastes, etc. My current character,has stayed behind at a power plant to help maintain it after we killed the person formerly running it.

We're level 10, and my idea is to build a solid natural attacker. It's a bit low magic on the item side, not too many shops where they sell magical gear, so it's not like I can buy the mammoth helm or the rat bite ring. While I do love the idea of the attacks being purely natural to the character, I also like the idea of being able to call on them at moments notice and then make them vanish. So I came to the idea of a natural attacking Psychic Warrior, using Bite of the Wolf, Claws of the Beast, and that dragon tail power from 3.5. This leaves me without a solid ranged option. Now, I suppose I could use my second Warrior path for a ranged weapon, but I wanted something with a little more style.

So my question for you all is this. Would a Sacred Fist Warpriest be a good second half to my gestalt? At this level, they get Blood Crow Strike as an available spell, meaning I can use it a couple times a day to get ranged damage. I also planned on taking Pummeling Strike and Feral Combat Training, if only to launch one large Blood Crow Strike from my claw. I assume that you cannot take FCT multiple times so I could not use my bite, tail, and claws in a Flurry, only the one specific natural attack I have weapon focus with.

Is this worth it? Or would it be better to just go with a bow or some other ranged weapon?

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