Help me with one round spell damage


Advice


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Hello all,

Just a "bit" of background: We're running a highly customized pathfinder campaign using a custom world (made with dawn of worlds), low magic and custom classes. It's loosely based on iron kingdoms and the witchfire campaign, which went ridiculously off-tracked according to our DM.

So, there's this big ass godzilla-sized black dragon backing Raelthorne, which was about 300m until I snapped so much that the DM and I settled for 150m size. We just recently found a huge rock of our world's own phlebonium, a meteorite we call mammonite which is one of the few sources of magic in the world (there's no casters). Besides that, Raelthrone is invading the city in a month with a huge army and a dragonzilla backing him up.

Of course, since my character is an inventor and we are really not afraid of clichés, our big plan is, of course, to build a huge airship, put a huge-er canon on it (which we call The Anarak, after our own god of chaos and meteor pepperer),and revive a legion of dead dwarves to fight for us in the ground battle.

Since we just recently came across airships (my genius character build upon his legendary grandfather lost designs), we didn't have any rules for it until then, and since it'll be a small (albeit important) part of our game, we've decided to use a streamlined vehicles "as characters" approach, with vehicles possessing stats (mobility, structure, etc), talents (improvements) and whatnot. Which i'm pretty sure has been used before, and i'd thank if i were to be pointed to such system.

Anyway, since we're building one or more vehicles for our little fleet and they are based on character classes, i was thinking a caster class could fit nicely a glass-canon role so, without further ado, my question is:

QUESTION:
*What kind of multiclass combo, spell selection and feat configuration could i pick to cause the most damage with a single spell in a single round? (to flavorful emulate a massive canon)

I'm thinking raw kinetic and/or energy damage. No save or suck/die that the boss dragon is mostly likely to be immune.
I was thinking about disintegrate with maybe a maximize or echo, but i'm pretty sure there you can think of better stuff?

I can work with a non-caster doing that, but the dragon is nasty so the idea is to keep him away.

..
Since we have 50 pieces of the meteorite (was 100 before kingdom taxes), and each piece will bestow a level upon a vehicle, the leeway for that is great, so i'm thinking 2 level 20 airship and flying fortress. (perhaps a glass-canon and a tanker?)

Besides that, we're green for anything pathfinder and official, cheesy or not, at least class and feat-wise, but artifacts and magic equipment will be hard to use, because: 1) we don't use them 2) the world is low magic 3) it's an airship not a person. Not that it shouldn't be suggested, but it's what mostly likely to be ball-busted by the DM.

Thanks for your time!

P.S.: I'm not really worried with it being overly-optimized, as i'm the only one worried about optimization in the group, and then not by much. So anything we come up with will be faced with a similar challenge. A cheesy airship will be faced by a cheesy dragon and so on. So it's much more about having that cannon/spell/combo being massive and flavorful!


Quote:
*What kind of multiclass combo, spell selection and feat configuration could i pick to cause the most damage with a single spell in a single round? (to flavorful emulate a massive canon)

http://paizo.com/threads/rzs2p5xw?Surviving-a-Mythic-Meteor-Swarm-path-powe rs

I believe the damage is higher with a Rod of Empower and one level of crossblooded(Orc, Draconic(Red)) Sorcerer. It does require Mythic though.

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