Always look on the bright side of unlife?


Advice


Hello all. My newest character ran into a rather large and unfortunate snag last night, in his first solo session. He, lv. 6 and an npc friend of his (assuming lv. 6) were attacked by a CR 10 vampire. It's name started with a V, it could infect with bubonic plague simply by being close, etc...

Anyways, my character died to this vampire. Wakes up and is this type of vampire. With all the nifty abilities and bump in power.

Here's my problem. My character was a charismatic, relatively happy, witty and sociable person. That's what I was amped to play, and it was fun until he died. I feel like I lost all of that now though. He can't get close to friends or family, his dog. He died. And I'm not sure I want to continue playing if it means playing an (understandably and realisticly) angry / depressed character. Any suggestions on how to get him to his former charismatic self? Or is he stuck unhappy and alone forever?

Sovereign Court

Wish or Miracle basically but well the odds of you getting these spells in most campaign setting is rather difficult to do. For this kind of situation, it is usually better to talk with your DM and find a compromise, if no compromise, you might just have to roll a new character.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

Vampires are usually depicted as being charismatic and sociable. There is no inherent conflict there. If you're concerned about your character being depressed about being undead, then yeah, I could see that. What about him being gloomy for a while and then finally coming to terms with it and returning to his old self (more or less)?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Kelvar Silvermace wrote:
Vampires are usually depicted as being charismatic and sociable.

I see someone who's never run a Brujah, Gangrel, Nosferatu, or Malkavian. :)

Sovereign Court

I think mostly his problem is the constant bubonic plague ability.


I would agree with Kelvar, most iconic vampires in history are depicted as very charismatic and generally not mindless bloodthirsty fiends (apart from the times where they are bloodthirsty fiends :).

Your new vampire could be so enraged with his status that it could now be his mission to (a) find a cure fast, (b) keep up an act as though nothing happened, and (c) destroy all other vampires out there.


Yeah, being a vampire is not good, but being a vrykolakas...that's probably the worst sort of vampire you could be.

Although raise dead or reincarnate won't have any effect, a resurrection or true resurrection will turn you back into a happy, socialble mortal.

Get to a temple of Pharasma and find out what you need to do to have them cast a 7th level spell on you when you presumably can't afford the requisite 10,000gp diamond.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
LazarX wrote:
Kelvar Silvermace wrote:
Vampires are usually depicted as being charismatic and sociable.
I see someone who's never run a Brujah, Gangrel, Nosferatu, or Malkavian. :)

I said *usually*. :-) Of all the times vampires have been "depicted", very few of those times involved the clans from White Wolf's game. Nosferatu are a possible exception, and I'm not an expert on vampires, so I can't speak to how they are depicted outside of WW games.

But, still--point well taken! :-)


LazarX wrote:
Kelvar Silvermace wrote:
Vampires are usually depicted as being charismatic and sociable.
I see someone who's never run a Brujah, Gangrel, Nosferatu, or Malkavian. :)

Modern 'fan boy' vampires are charismatic and sociable. The older ones were pretty much the opposite.

I'd say discuss it with your GM. Which sort of vampire does he want in his campaign? Then decide if you want to play that? If yes, good to go.
If no, try to make a bargain with a priest to change you back (very tough at your level) or just make a new character.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Kelvar Silvermace wrote:
LazarX wrote:
Kelvar Silvermace wrote:
Vampires are usually depicted as being charismatic and sociable.
I see someone who's never run a Brujah, Gangrel, Nosferatu, or Malkavian. :)

I said *usually*. :-) Of all the times vampires have been "depicted", very few of those times involved the clans from White Wolf's game. Nosferatu are a possible exception, and I'm not an expert on vampires, so I can't speak to how they are depicted outside of WW games.

But, still--point well taken! :-)

Vampires run the gamut. Especially when include legends from a wide variety of cultures which had creatures called different names but fed along the same theme, from Europe, to China, and there may have been Western Hemisphere native examples given that vampire bats are native to Central and South America.


Your character is still "alive," so you could retool its abilities to remove/heal diseases. Worst case, buy an amulet of remove disease.

Some times bad times makes you appreciate the good times that much more...

cheers


Yeah. The constant bubonic plague ability is the thing that is most concerning right now. But in terms of emotion, he went from a fairly good looking, fun, lighthearted person, and to me, it seems most logical that he can't be that anymore. He's technically dead, he causes those around him to die, and now he looks jacked up.

It's hard to be social and witty when you're killing your audience and companions.

I'll look into the true resurrection thing as well as the amulet of remove diseases. All that said, I told my DM my concerns, and he asked me to do one more session before I decide. I agreed. After all, I was psyched to play this character, now I'm not, but maybe something will happen and that can change.

Thanks everyone!


LazarX wrote:
Kelvar Silvermace wrote:
Vampires are usually depicted as being charismatic and sociable.
I see someone who's never run a Brujah, Gangrel, Nosferatu, or Malkavian. :)

Gangrel was always my favorite. Too bad VTM just promoted every feeling super self important and trying to screw over everyone else (including other players). I loved the lore of that setting...but somehow in actual play it was the least fun game ever. And the combat system was kind of terribad.


Third Mind wrote:

I'll look into the true resurrection thing as well as the amulet of remove diseases. All that said, I told my DM my concerns, and he asked me to do one more session before I decide. I agreed. After all, I was psyched to play this character, now I'm not, but maybe something will happen and that can change.

Thanks everyone!

True resurrection is, you should pardon the expression, overkill. A normal resurrection will do it, and is 15,000gp cheaper.


pfsrd wrote:
You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can't be resurrected.

That last line makes me wonder if I have to be destroyed (assuming fire) before I can change back. Is that the case?


Third Mind wrote:
pfsrd wrote:
You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can't be resurrected.
That last line makes me wonder if I have to be destroyed (assuming fire) before I can change back. Is that the case?

Pay for the resurrection and a cure disease for the poor priest, then let him stake you (now you're not undead). Then he cures himself and resurrects you.

You cannot likely afford it right now, but maybe he'll let you work it off with a quest or two. Who knows?


Third Mind wrote:

Yeah. The constant bubonic plague ability is the thing that is most concerning right now. But in terms of emotion, he went from a fairly good looking, fun, lighthearted person, and to me, it seems most logical that he can't be that anymore. He's technically dead, he causes those around him to die, and now he looks jacked up.

It's hard to be social and witty when you're killing your audience and companions.

I'll look into the true resurrection thing as well as the amulet of remove diseases. All that said, I told my DM my concerns, and he asked me to do one more session before I decide. I agreed. After all, I was psyched to play this character, now I'm not, but maybe something will happen and that can change.

Thanks everyone!

Trust your GM, at least a little bit longer. He might have a plan.

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