Potions and Wands


Rules Questions


You cannot make a potion with a spell range of personal
Go to Creating Potions

PRD wrote:
Spells with a range of personal cannot be made into potions.

It does not state anything of this nature with regards to wands.Wands.

Can wands therefore be made with spells with a range of personal?
ie. Aspect of the Falcon?

I have looked at multiple sources for wands with a personal range spell but cant see any.

Help

Sczarni

Wands are merely storing devices, but as such can be made with range of personal spells in mind. Problems with those are usually that they affect only caster of a wand by default.

In your example, a wand of Aspect of the Falcon could be crafted, but it would affect only you. If another person has the spell on his spell list or uses other means like UMD, he may also cast the spell, but only on himself.

Adam


That is exactly what i was hoping for. it would enable me to greatly buff my fighters in combat (they like bows), if they have decent UMD skill

Thanks

Grand Lodge

It's for this reason most casters never prepare Shield.

Just store a wand in a spring-loaded wrist sheath instead.


J4RH34D wrote:

That is exactly what i was hoping for. it would enable me to greatly buff my fighters in combat (they like bows), if they have decent UMD skill

Thanks

Only if those fighters have the spell on their class spell list. In other words, they can't use this wand. Only spellcasters can use wands (that is one benefit of potions - anyone can drink a potion). So you can make or buy wands of Aspect of the Falcon, but only you can use it and when you do, it only affects you.

Those fighters will need to become spellcasters of some class capable of casting this spell, or they will need to use the wand with Use Magical Device. Otherwise, this spell won't affect them. they'll need lots of UMD and/or a decent CHA of they'll find this solution rather frustrating:

They may have to make several attempts, maybe lots of attempts, to activate their wand with UMD, and if they ever roll a natural 1 they can't use it again for 24 hours, and if they're doing it after a fight starts, how many rounds are they willing to lose trying use their wand? If more than one of them is using it before a fight, let's say the fighter gets his to work on the third try but the paladin doesn't get his to work until the 10th try, that fighter only has 3 rounds of duration left.

Long story short, maybe make them a wondrous item for this spell. It would only cost 4,000gp for wondrous item with this spell that can be used forever and never fails to activate - if your GM will allow it.

Grand Lodge

DM_Blake wrote:
J4RH34D wrote:

That is exactly what i was hoping for. it would enable me to greatly buff my fighters in combat (they like bows), if they have decent UMD skill

Thanks

Only if those fighters have the spell on their class spell list. In other words, they can't use this wand. Only spellcasters can use wands (that is one benefit of potions - anyone can drink a potion). So you can make or buy wands of Aspect of the Falcon, but only you can use it and when you do, it only affects you.

Those fighters will need to become spellcasters of some class capable of casting this spell, or they will need to use the wand with Use Magical Device. Otherwise, this spell won't affect them.

I bolded the part you seem to have missed.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Yes, but UMD is a pretty widely coveted skill. Lots of players realize how useful it can be, regardless of class.

Helps a lot if it's a class skill and you didn't dump CHA, though.

Traits are your friends!


Not really. I've yet to meet a fighter with decent UMD skill, so I was making sure it was clear.

Sczarni

Trait for +1, class skill, non-negative Cha, and max ranks means usually around a 50/50 shot. +19 is the coveted bonus to reach.

I even saw someone with a Masterwork Tool (tinfoil hat) that granted a +2 UMD specifically only for wands.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Let's see...
Trait = +1 UMD and class skill (+3)
CHA 14 = +2
4th level, 1 rank/level = +4
(I hate having a CHA of less than 14!)

That's +10 at 4th level, or a 55% chance of success. Plenty good enough for out of combat use of UMD, and often worth it for a 1st round buff.

Or 6th level with a CHA 10.

Also, as a fighter with oodles of feats, you can pick up the relevant skill focus... though there are surely better ways to use feats.

And if your bard or cleric is tossing round party buffs, that's more gravy for the goose.


That's a fairly high level of investment for a Fighter who could otherwise save a trait, multiple skill points, and dump CHA.
Sometimes it's easier to dip into a class that gets the spells you want, giving access to the wands automatically with no failure chance. Fighter class features aren't usually so exciting that they suffer much from taking a level of Ranger or whatever.


Why not just get an alchemist with infusion to hand you a personal spell? Problem solved and includes more than level 3?

Sczarni

Most fighters tend be more wiser or tactically intelligent then charismatic individuals. DM Blakey can see this with his small tarasquish eyes but I am pretty sure that everyone else can also. Pumping Charisma is out of fashion these days :(


The main character i wanted the wands for was myself, to give a bit more day to day adaptability, and for our rogue who has a high UMD.
our fighter can use them if they want or can not. its up to them to get the UMD. im going to be casting buff spells anyway most of the time.

I was looking at brew potions, but all the spells i want to make as potions have personal range

Grand Lodge

Matthew Downie wrote:

That's a fairly high level of investment for a Fighter who could otherwise save a trait, multiple skill points, and dump CHA.

Sometimes it's easier to dip into a class that gets the spells you want, giving access to the wands automatically with no failure chance. Fighter class features aren't usually so exciting that they suffer much from taking a level of Ranger or whatever.

Might be interesting for a combat maneuver (trip or disarm) fighter, using two traits, one to make it a class skill with a +1 trait bonus (Dangerously Curious?) and another (Pragmatic Activator) to swap it over to using his Int bonus instead of Charisma.

Although that does remove the capability to use a Circlet of Persuasion to buff the skill...

Another option, by the way, for higher reliability, and only if your DM allows the use of the flawed/cracked/imperfect Ioun stones from Seekers of Secrets, would be the vibrant purple prism cracked Ioun stone, which can be used to store a single level of spell, as a spell storing item, so one person could cast Shield and store it in the Ioun stone, then someone else could use the Ioun stone to cast Shield on them later, without any sort of failure chance or ASF. And they only cost 2,000 gp each...

The Concordance

My Bolt Ace in PFS pays for a spellcasting service of Gravity Bow at the beginning of each adventure to charge up that exact Ioun Stone.

2d8 with a Heavy Crossbow is nice.

Grand Lodge

Blub Blub wrote:

My Bolt Ace in PFS pays for a spellcasting service of Gravity Bow at the beginning of each adventure to charge up that exact Ioun Stone.

2d8 with a Heavy Crossbow is nice.

10 gp for the service, too, so fairly cheap.

Do you have just the one, or several, so you can do it each combat?

I have one fighter who keeps three of them, and sometimes changes what is in them. He has things like True Strike, Cure Light Wounds, or even Expeditious Retreat, just in case. The CLW is to stabilize someone or get the healer back up, in emergencies.

The Concordance

I'll probably get more, eventually.

He's only level 5 right now.

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