My party built temples for almost every religion. What may happen?


Kingmaker


In my Kingmaker campaign we are just starting Blood for Blood, with a reign of 101 hexes. The kingdom is very rich (thousands of BP, but I'm going to talk about this in another post), and they decided to build every kind of temple in their capital. Abadar is a strong presence since the beginning, with a cathedral. Gorum is the second deity worshipped.

In the last couple of kingdom turns they went crazy and started to build temples for every deity, including Asmodeus and Urgathoa. In particular, the cleric of the group is a worshipper of Urgathoa. I'm not against his develop as a character, I understand his need to build some sort of cult around him, but this is such a mess, with so many religions in the capital all together, many not compatible and my initial thought is that they would hunt each other. Unfortunately my knowledge about deities and religions in Golarion is very limited and i'm trying to improve it in this period. Any advice? Somebody expert with religions? My players surely expect something from this, and i would like to present them a consistent outcome.

Note: I'm using a "trust score" point system like the one you can find in Carrion Crown (I learned of it from dudemeiste's Centaur Graves) to keep track of the political satisfation of each organization or church in the kingdom. Apart from Abadar and Gorum, the other religions have a very low score right now (evil churches not even considered, yet!).


Divine civil war is a very real possibility, considering your players just made the most "Murican" mistake in pathfinder- freedom of religion and expecting tem all to get along. In particular, any evil gods, such as Urgathoa, would immediately try to depose the good-deity churches in the city.

If my players did this, I would expect them to keep the peace and maybe tie in an adventure or two of deciding which religions may stay and which ones they banish from the city.

If you post a list of the various churches, this critique would be much easier to write on.

That being said, there is only ONE true religion worthy of worship. Asmodeus Be Praised!!!

- Earl of Malebolge

Scarab Sages

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*Shrug* So it'll be like Ancient Rome. Or India. Or Sigil!

You could make a table from which to randomly roll for which deity is feeling particularly loved and blesses the kingdom with a distinctive blessing today, and who's feeling most snubbed and consequently imparts a distinctive curse. Reroll at regular intervals.


I'm Hiding In Your Closet wrote:

*Shrug* So it'll be like Ancient Rome. Or India. Or Sigil!

You could make a table from which to randomly roll for which deity is feeling particularly loved and blesses the kingdom with a distinctive blessing today, and who's feeling most snubbed and consequently imparts a distinctive curse. Reroll at regular intervals.

If you're more forgiving of the concept, this is actually pretty good. Hopefully they didn't build too many of the temples close together...


We've got potential holy wars between the church of Lamashtu and the church of, well, anybody else. But I also like the concept of strife between competing Good religions. I could even see acoylotes of Iomedae and Saranrae getting into fistfights about the finer point of doctrine.


They created what they call the "religious district" in the capital. A district of the city with:

  • A cathedral of Abadar
  • A temple of Erastil
  • A temple of Gozreh
  • A temple of Calistria
  • A temple of a LN organization (see spoiler below)
  • A shrine of Asmodeus
  • A shrine of Serenrae
  • A shrine of Desna
  • A shrine of Urgathoa

They are avoiding chaotic evil deities. Building shrines is actually smart to avoid priests of the "problematic" religions, but may raise some eyebrows anyway, attracting cults and so on.

Spoiler:

An organization of my invention is active in the city from a long time. You can read more in my old thread, it is just a draft for a future evolution of Kingmaker. I may write more in the future, but you just need to know this: an organization called Free Thinkers Brotherhood was born in Brevoy to spread an Epicurean view of religion in order to weaken faiths. The organization is secretly run by a deimavigga devil, who operates in new stetven. Some representatives of the brotherhood opened a guild in the PCs' kingdom, who, attracted by their modern and almost liberal preaches, gave them more and more power, and they now act as a LN church inside their capital. Their liberal ways is slowly changing in a more oligarchic philosophy. The brotherhood acts neutral until the end of the path, when I foresee they will be so powerful to shake PCs' govern and begin an Asmodean revolution and create the new Hell domain on material plane (and an adventure for levels 17-20).

I think the brotherhood won't be pleased by this religious confusion, another party they will have to deal with.


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Well, if Earth history is any indication, it's only a matter of time before their cosmopolitan society is bushwhacked by a horde of zealous murderers who share a single religion, who may live at virtually any distance from the land in question.

It turns out that peaceful co-existence is poor preparation for a massive, hostile, entitled, fanatic invading force.

Scarab Sages

Yes, but this isn't historical Earth, peaceful coexistence is practiced by and leads to people of superior mental faculties, and smarter people = superior magic.

Whatever alignment these invaders are, this place will have a fireworks display's worth of blights/smites/wraths/hammers with their names on it...

...and guess what? What the last 100 years (at least) show is that pluralism may suffer ugly initial setbacks in this scenario, but can rebound like a m~&!+!%++$!& when it commits to it.


Also - see if you can get hold of a copy of 'Gods & Magic'.
That book can give you a run down of who gets along & who hates who... :)


I own Inner Sea Gods, which is a really good book, it is very dense with informations and I always have to read it again and again to remember important details. My gaming group always kept religion in the background. Recently we started to give it more importance, also because of our first cleric — of Urgathoa!

I think I will handle religions as I always did with other political parties. Religions with a temple will immediately begin to act as a political force, with a "political score". Shrines may attract people, even if more slowly. I'd say 3+1d6 months to create some sort of cult that may compare to the others. I will make clear to the players that they have been able to create a district with very tense relationship with inhabitants. Gozreh, according to what I read, is one of the least happy with the current situation: a reign which developed every single square meter of land, and the presence of obscure shrines will make the clergy unhappy. Abadar and Gozreh visions may be not compatible. Erastil clergy will surely react to the construction of a shrine for Urgathoa. Calistria seems to be more neutral in her relationships.


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The Erastil and Calistria folks may not get along. He's about structured society and traditional gender roles; she's about liberality and sexual freedom.

Grand Lodge

Vivificient wrote:
The Erastil and Calistria folks may not get along. He's about structured society and traditional gender roles; she's about liberality and sexual freedom.

We had a Calistrian High Priestess in our Kingmaker game, and our GM played up the disagreement between the Calistrians and the followers of Erastil. It became the explanation behind several of the negative kingdom events that we rolled up.

On the other hand, our Calistrian was on reasonably good terms with some followers of Gyronna, and stalled the party from hunting them down for quite a while until it became painfully obvious that they would not give up doing disruptive things to the kingdom.


To be fair, Absalom has churches of almost everything except the Outer Gods and most Demon Lords I think. Hell, I think they even Lamashtan churches there.

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