i found an infinite gold exploit


Pathfinder Society


i would assume its already being covered with a few simple stipulations but i cant find anything

its something that can be fixed pretty easily but still worth mention

the Field Scrivener’s Desk produces 50 sheets of paper per day and with time being unspecified one could just get infinite money. of course this is easy fixed with a simple can not be used outside an adventure

i suppose the same thing can be said of the robe of infinite twine but that would likely need an additional cant sell the rope stipulation. (the robe of infinite twine is a great item so much rope to help you on your adventure)

Sczarni 5/5 5/55/5 ***

You can only sell items for half of what you paid for them =)

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Nefreet wrote:
You can only sell items for half of what you paid for them =)

Everyone forgets that little detail.

Sovereign Court 5/5

2 people marked this as a favorite.

I decided to accept this thread as a challenge to come up with ridiculous but apparently legal ways to exploit gold.

Off the top of my head I came up with:

Having lots of babies, and selling them all as slaves.

I think that's technically legal (you can say you largely do whatever you want between adventures..), but reprehensible enough to count as moving your character to Evil and thus ineligible for continued PFS play. You could theoretically keep buying Atonements, but you'd have to have sold quite a few of your children for that to turn a profit.


Nefreet wrote:
You can only sell items for half of what you paid for them =)

oh yes i forgot about that bit its half of payment not half of value


deusvult wrote:

I decided to accept this thread as a challenge to come up with ridiculous but apparently legal ways to exploit gold.

Off the top of my head I came up with:

Having lots of babies, and selling them all as slaves.

I think that's technically legal (you can say you largely do whatever you want between adventures..), but reprehensible enough to count as moving your character to Evil and thus ineligible for continued PFS play. You could theoretically keep buying Atonements, but you'd have to have sold quite a few of your children for that to turn a profit.

wouldn't it fail because there is no price given anywhere for selling your children

also what nefreet said you did not pay anything for those babys so you cant sell them

the having to pay to sell it stipulation cuts down pretty much all the exploits

5/5 5/55/55/5

Slaves, halfling ought to aproximate it.


1 person marked this as a favorite.

Take the Spark of Creation trait for a 5% discount on crafting materials, then sell for the usual(not discounted) cost. Tell no one. >.>

2/5

Do diamonds count as crafting material? Because diamonds sell back for full gp

5/5

Halflings are actually more expensive. I would rule you can only sell your children as regular slaves unless you happen to be a halfling. Common slaves are 50g as opposed to the more valuable, halfling, slaves at 100g. None of that "my children make more valuable slaves" cheese at my tables.

Tongue firmly in cheek.

Sczarni 5/5 5/55/5 ***

G-Zeus wrote:
diamonds sell back for full gp

Trade goods are the exception to the general rule, and sell back for what you paid for them.

I have a Paladin of Rowdrosh that's hoarding goats =)

Sovereign Court 4/5

3 people marked this as a favorite.

Buy a chicken. (2 cp)

Wait for chicken to lay an egg. (any time)

Sell chicken. (2 cp)

Sell egg. (maybe 1/10 cp, let's call it a tin piece)

PROFIT!


wouldent it be better to just keep the chickens so they can keep making eggs

but of course in the end that still gets foiled by only being able to sell objects you purchased

5/5


  • Buy Rod of Wonder (12000gp)
  • Fire constantly until gems come out (∞gp).
  • Find GM willing to write this on your chronicle sheet. Point them at the FAQ, and hope they don't read that bit where Brock said "Don't exploit this".
  • Profit.

I hope that there are no GMs out there who will agree with part three in the presence of players who think that abusing this is a good idea.

Sczarni 5/5 5/55/5 ***

That still doesn't overcome the "sell for half the value you paid for it" rule, found in the Guide.

Yes, you have infinite gems. Congratulations. But you're going to expend more gold having a commoner sweep them into the garbage than you'd get by selling them.

Dark Archive 1/5

What if you "pay" the chicken for its services to lay eggs? ;)

Grand Lodge 2/5

But you can keep extra made items. So you can horde a bunch of stuff. And you can bribe NPCs with it. Just because you can't sell it for its value because you didn't pay for it doesn't mean it doesn't have value.


GM - Corey wrote:

What if you "pay" the chicken for its services to lay eggs? ;)

your still only selling the eggs for half of what you payed the chicken


claudekennilol wrote:
But you can keep extra made items. So you can horde a bunch of stuff. And you can bribe NPCs with it. Just because you can't sell it for its value because you didn't pay for it doesn't mean it doesn't have value.

bribing pcs is not the example i would have used but yes things that make items can save you money in the long run just because you no longer have to buy those items

get a robe of infinite twine and bring up the your carrying capacity on each adventure every time you pick something up just discard some rope

that way when you need a bunch of rope you dont need to waste several rounds pulling it all out

hell bring enough and you can probably leave the robe at home and bring a different robe

are you allowed to leave equipment you own behind or do you have to keep everything with you at all times because carrying around your migrus locker with you everywhere you go just seems impractical.


the rules here make enough sense in a home game you are restricted by time when it comes to making money but in the society time between scenarios is infinite and the have to pay for it stipulation fixs everything

besides a gm should not be fighting against his players

Liberty's Edge 2/5

Nefreet wrote:
You can only sell items for half of what you paid for them =)

I see you have made this claim and stated it is in the guide, can you say specifically where it is? Because I am not finding it and while I have yet to have any shenanigans related to this attempted at my locale, I always like to have specific special rules marked so I can pull them out when/if needed.

The only thing sort of in this vein in the guide is under the Character Death section, and states:

"Please note that players can (and are encouraged to) share or pool their resources in order to bring a dead party member back to life. They may not, however, pool Prestige Points to do so, even if they’re from the same faction. PCs can also sell off gear, including the dead character’s gear, at 50% of its listed value to raise money to purchase a spell that will return their slain ally from the dead, though they can only do so in a settlement and they cannot sell off any items found during the current scenario that they haven’t purchased."

However, that doesn't say that you can only sell something you have purchased, only that you cannot sell off items from the current scenario that you have yet to purchase.

Similarly, the Prestige section specifically calls out items purchased with prestige as having a value of 0 and being unable to be sold, but there is no specific mention other items.

As the PRD says items sell for half the "listed price" and not "what you paid for it", it is no help either.

Was there a ruling in a FAQ or message post by Mike or John somewhere?

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

The only way to make money above the Max Gold on a given Chronicle sheet is to sell items you have already purchased or make a Day Job check.

Unless otherwise stated, you cannot sell for money something you got for free. It doesn't matter how you acquired the item.

Liberty's Edge 2/5

Groovy, thanks.

Of course 3 year old posts by a previous campaign boss isn't exactly "in the guide". Things like that need to be FAQ'd or just added to the guide itself.

Silver Crusade 2/5

selling a spellbook for half price FAQ

Spoiler:
Can I sell a spellbook back for half price?
You may sell it back for half, but only for the spells that were scribed and paid for, not that were gained for free through boons, gaining a level or any other means of gaining a spell for free.

Fomsie wrote:
I see you have made this claim and stated it is in the guide, can you say specifically where it is? Because I am not finding it and while I have yet to have any shenanigans related to this attempted at my locale, I always like to have specific special rules marked so I can pull them out when/if needed.

CRB p.140:

Selling Treasure
In general, a character can sell something for half its listed
price, including weapons, armor, gear, and magic items.
This also includes character-created items.
Trade goods are the exception to the half-price rule. A
trade good, in this sense, is a valuable good that can be
easily exchanged almost as if it were cash itself.

Edit: The PRD link is here, scroll down a screen or two to the heading "Selling Treasure".

Liberty's Edge 2/5

DesolateHarmony wrote:

selling a spellbook for half price FAQ

** spoiler omitted **

Fomsie wrote:
I see you have made this claim and stated it is in the guide, can you say specifically where it is? Because I am not finding it and while I have yet to have any shenanigans related to this attempted at my locale, I always like to have specific special rules marked so I can pull them out when/if needed.
** spoiler omitted **

That's great... except it doesn't say what Nefreet was saying, it say "listed price", which is very different from "what you paid for it". Which is why I wanted a link to an official PFS rule so I could add it to my GM book, since it isn't actually in the guide either (save in reference to prestige purchased items).

The links TOZ/Steven posted are what I was looking for, basically an official campaign specific ruling.

Sovereign Court 4/5

Are there any expensive material components for spells you can somehow get for free?


that would be a good way of saving money yes

although that would probably have to be restricted to what you find on an adventure and as always you would not be able to keep it when you go home so you would have to use it in the scenario you found it in

Dark Archive

Overflow Archives:
So one of the boons of Overflow Archives is that you can purchase an item from the chronicle sheet for 25% its listed price. There are some neat items on the high tier sheet... unfortunately, I played it low tier, and don't particularly want any of the items. Can you buy one of the items for 25% and then sell it for 50%? The most expensive item on the low tier section is 750g, so you'd only net 187g, but I guess that's better than wasting the chronicle :)

Grand Lodge 4/5

Akari Sayuri "Tiger Lily" wrote:
** spoiler omitted **

Psst, you might want to reread that boon.

Spoiler:
It lets you buy at 75%, not 25%.
Webstore Gninja Minion

Removed an unhelpful post—we recognize that organized play is not for everybody, but please don't look down on those that do enjoy it.

5/5 5/55/5 ** Venture-Captain, Germany—Hamburg

Some of the ideas I've seen here would qualify quite well as day jobs.

Want to catch halflings and sell them as slaves? That's profession (slaver).
(I'm not going to talk about selling your own children, because normal PC races give birth to one child at a time (with 9 months of pregnancy for humans, I don't know about the other races at the moment), so that's not much to make money from :P )
Want some chickens to lay eggs you can sell? That's profession (farmer) or Handle Animal (with a Farmstead vanity to be able to use it for your day job).


yup

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