Scariest Level 10 T Rex companion


Advice

Shadow Lodge

Hey all, I had a request for a character who has a giant T-Rex for a pet from one of my friends who loves the mental image. He's always wanted to play a character with a chompy pet like that following him around.

My question is... what is the best way to go about it? My initial thought was druid, because that's easy, but after digging around a bit it looks like Hunter might be good too, with Primal Companion? Any suggestions? I know it gets large sized at level 7, but is there a way to get it bigger by level 10? Looking at it, buffing strength to the max, taking improved natural attack and power attack as feats, and then buffing it with some druid buff spells seems to be the main gist, though I'm sure I'm missing something.

All paizo hardbacks allowed, any paizo race, 20 point buy, other material allowed on a per item review basis. Thanks for any help!

(also, is there a way to get intimidating prowess on your T rex? Then it really could be the scariest critter!)


So at the moment hunter is probably the best way to do a purely animal companion focused creature. Any nice spell the druid gets they could get as well, just at a later level (7th level spells and up are more personal power than powering up the animal).

I know it's not a hardback (and doesn't technically allow it) but look at Mammoth Rider. It's all about giving yourself a giant (well, Huge), rampaging mount.

Silver Crusade

Here's a truly vicious T-Rex animal companion. This is at 8th level. Inflicts about 100 HP, plus prone and grabbed condition, to anything foolish enough to draw an AoO. Can do this several times per round. Also gets to attack on its turn, but that's a minority of damage output. This combination makes for a beastly 'tank'.


The scariest T-Rex would have a skeleton template.

2spooky

edit: Actually that might be kind of scary, apparently it would somehow gain 2 claw attacks.


Magda Luckbender wrote:
Here's a truly vicious T-Rex animal companion. This is at 8th level. Inflicts about 100 HP, plus prone and grabbed condition, to anything foolish enough to draw an AoO. Can do this several times per round. Also gets to attack on its turn, but that's a minority of damage output. This combination makes for a beastly 'tank'.

Greater trip wont work, no ac has int of 13+


666bender wrote:
Magda Luckbender wrote:
Here's a truly vicious T-Rex animal companion. This is at 8th level. Inflicts about 100 HP, plus prone and grabbed condition, to anything foolish enough to draw an AoO. Can do this several times per round. Also gets to attack on its turn, but that's a minority of damage output. This combination makes for a beastly 'tank'.

Greater trip wont work, no ac has int of 13+

In that posted build, the Hunter has greater trip, not the animal companion. He uses greater trip provoking his own AOO, than the animal gets one due to paired opportunists. (it states this in the writeup)

Silver Crusade

666bender wrote:
Magda Luckbender wrote:
Here's a truly vicious T-Rex animal companion. This is at 8th level. Inflicts about 100 HP, plus prone and grabbed condition, to anything foolish enough to draw an AoO. Can do this several times per round. Also gets to attack on its turn, but that's a minority of damage output. This combination makes for a beastly 'tank'.

Greater trip wont work, no ac has int of 13+

It's probably the PC part of the tag team who has Greater Trip.


nice.
my saurian druid had a trex with greater grapple at level 10.
1-Power attack
2-imp unarmed strike ( i used lvl 1 feat to boost int)
5-imp grapple
8- imp natural weapon
10 - grt grapple

round 1: bite > grab > pin.

Grand Lodge

666bender wrote:
Magda Luckbender wrote:
Here's a truly vicious T-Rex animal companion. This is at 8th level. Inflicts about 100 HP, plus prone and grabbed condition, to anything foolish enough to draw an AoO. Can do this several times per round. Also gets to attack on its turn, but that's a minority of damage output. This combination makes for a beastly 'tank'.

Greater trip wont work, no ac has int of 13+

You could theoretically have an animal companion with an int of 13+. Not a great idea, but possible. Not very hard with the monstrous mount feat either.

Shadow Lodge

Wow, that's a brutal hunter/pet combo! Definitely something to think about! And the fortuitous enchantment on an AoMF is a brilliant idea. Very neat! I also really like the idea of a Trex grabbing someone in their jaws and pinning them. Thanks for the suggestions!


No disagreement w/r/t the trip/grapple strategies.

A couple of things to think about - with share spells, you can enlarge person your Tyrannosaur - more importantly for hunter, when you pick up the improved share spells with your first teamwork feat (which you do) and your companion gets it automatically, you can now split your castings of long duration buffs, longstrider, barkskin, etc.

Tyrannosaur is one of the only builds/creatures where vital strike can actually be quite good (also hippos).

At 10th level, with INA (Bite), Animal Growth, Strongjaw, Bull's str (or equivalent) - you're looking at a size huge Tyrannosaurus with 38str and a base bite damage of 8d6 so vital strike adds +28 damage on single attack. Standard attack looks like +18/16d6+36 w/o flanking etc, and full attack is +18/+13 (8d6+36).


Primal companion hunter. Keep taking head and bite evolutions :P

Shadow Lodge

Why am I suddenly imagining Tyranno-Cerberus?


Here's an example of tyranno-cerberus. It even has a picture at the end!


MEEEEEEEEEEEEEE!


Because Cerberus is cool?

But seriously with powerful bite is there any other reason to take any other natural weapons? I actually made a level 7 hunter build for this but I took the troll instead of the t-rex which would be introduced as a dragon to the party :P

Dark Archive

You could take a lvl of mammoth rider if meet pre req. Will make your t rex huuuuuuge.


a t-rex as an animal companion guess he wont be going to many cities or towns or villages or hamlets or thorps or even farms every commoner who sees that will run a mile

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