TRAILseeker is almost here!


Product Discussion

Publisher, EN Publishing

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This week was the successful launch of EN World EN5ider, which provides weekly articles and adventures for one particular game.

As some of you may be aware, TRAILseeker is also gearing up for launch. TRAILseeker is for the Pathfinder RPG, and we've been hiring writers and artists from here at paizo.com for a few weeks. We already have a whole slew of upcoming articles and adventures.

There are four FREE sample Pathfinder RPG compatible articles for you to check out. Download Red Fangs in a White Night (an adventure by Thiago Rosa), Multiclassing Feats by Jonathan Palmer, Archery Contests by Russ Morrissey, and Urndaemon, Voludaemon by Jessie Staffler.

We haven't launched yet. But you are welcome to check out the free sample articles and adventure.

https://www.patreon.com/user?u=489149

TRAILseeker is a patronage model. What that means is that you pay whatever you think it's worth. If it's worth a dollar an article, you pledge that amount. If you think it's worth $100 per article (yeah, I can dream!) then you can pledge that amount. The cost of TRAILseeker is exactly the value you decide the product is worth.

Sovereign Court

1 person marked this as a favorite.

Kind of got that Dungeon Magazine look, which I enjoy a lot.

Silver Crusade

I can see myself really jumping on this and enjoying the products.

However, I have a couple questions...

The monthly product is going to be articles and adventures, so are all the articles going to be lumped together as say a monthly magazine would be?

Or

Are they going to be broken down by article? I ask because when I would be organizing them in my binder, I wanted to know how I would be dividing them.

Next, I downloaded a couple of the samples, and I have a question about them. I printed Archery Contests and when I printed it and punched holes in it, I was surprised to find that the printed holes did not match up with the holes that I punched. I used my standard three hole punch that I always use at work. I don't really understand why that happened. Will this be fixed in the final products?

Publisher, EN Publishing

Article by article!

The holes match up for me - I wonder if there's a printer setting or somesuch to make sure it's printing at the right size for you? I can ask the layout people for you (bit too technical for me!)

If it's any comfort, I had to specially order a 3-hole punch, since they're usually 2-hole here in the UK! I had no idea 3-hole was the standard in the US until about a month ago!


Ooooh I was looking forward to this!
White Night's map is gorgeous!

(I wrote Red Fangs in a White Night, btw)

Publisher, EN Publishing

Our tentative plan is to launch tomorrow. EN5ider launched one week ago, and has done very well so far. I'm hoping TRAILseeker can do well, too!

Shadow Lodge

One question for you, Russell: I backed the Rebuilding EN World Kickstarter and as a result have a Lifetime EN World Silver Subscriber Account. Will these be covered under that?


You can buy paper with already drilled holes - no need to hole punch it. You just have to make sure it is aligned correctly on your printer to get the correct sides to print.

Incidentally, I did the city map in the sample adventure of TRAILseeker (as well as the cave map in the sample En5ider adventure.) I've done another map, though I don't know for which adventure, nor which ezine it is targetted for, though I'm sure more will follow.

Publisher, EN Publishing

1 person marked this as a favorite.
Kthulhu wrote:
One question for you, Russell: I backed the Rebuilding EN World Kickstarter and as a result have a Lifetime EN World Silver Subscriber Account. Will these be covered under that?

Yup! I'll probably do that monthly or so, though, rather than one at a time.

Publisher, EN Publishing

1 person marked this as a favorite.

And we are live! TRAILseeker has launched!

Who's gonna be the first patron?

https://www.patreon.com/user?u=489149

Publisher, EN Publishing

We have our first 9 patrons already. We've over a 5th of the way to funding launch!

Publisher, EN Publishing

Woohoo! One more and we'll have 20 patrons. Over a quarter funded!


Will there be any option to purchase any Trailseeker material, either collections or articles, outside of the Patreon campaign?


Hey, I'm the guy who wrote the Voludaemon, I can't wait to hear what people think of it.

Publisher, EN Publishing

We're almost halfway to initial funding! C'mon, folks - the editor and art director are itching to restart commissioning writters and artists! :)

Publisher, EN Publishing

Readerbreeder wrote:
Will there be any option to purchase any Trailseeker material, either collections or articles, outside of the Patreon campaign?

No specific plans at present. I'll consider options if it funds, but the primary goal right now is simply to get enough patrons to fund the production of awesome articles!


Russell Morrissey wrote:
Readerbreeder wrote:
Will there be any option to purchase any Trailseeker material, either collections or articles, outside of the Patreon campaign?
No specific plans at present. I'll consider options if it funds, but the primary goal right now is simply to get enough patrons to fund the production of awesome articles!

Fair enough. I ask because it appears I may not be able to support the Patreon campaign initially, and I was wondering if, having missed some articles, I could get at the "back issues", so to speak.

Publisher, EN Publishing

Readerbreeder wrote:
Russell Morrissey wrote:
Readerbreeder wrote:
Will there be any option to purchase any Trailseeker material, either collections or articles, outside of the Patreon campaign?
No specific plans at present. I'll consider options if it funds, but the primary goal right now is simply to get enough patrons to fund the production of awesome articles!
Fair enough. I ask because it appears I may not be able to support the Patreon campaign initially, and I was wondering if, having missed some articles, I could get at the "back issues", so to speak.

Yep! It's a pretty darn good deal. You pay what you want (even just a dollar, if that's what you think it's worth) and you have access to the whole lot.

That's the thing about patronage; you're not so much buying the existing articles as paying the article creators to make more. In exchange for your donation - whether that be a dollar or a thousand dollars - you get access to the whole product (at least for the month of your donation).


I'm in.


How does patreon work? I am somewhat nonplussed.

Publisher, EN Publishing

Divinitus wrote:
How does patreon work? I am somewhat nonplussed.

You pledge an amount per article. Any amount; whatever you think they're worth. If enough patrons do so, the creators get paid and create more articles.

You can also set a monthly limit so your pledges don't exceed it. You still receive all the articles.

Publisher, EN Publishing

Slowly getting there! While EN5ider was like a rocket ship, funding in 6 hours, TRAILseeker is proving to be more sedate. It'll fund, but slow and steady is the order of the day!

https://www.patreon.com/trailseeker

As soon as it hits the magic $250, we'll leap into action and recommence article commissioning!


Ah ok, thank you for the clarification. Sounds quite interesting! I might just put some money into it when I get some. Say, $5-10?

Publisher, EN Publishing

Divinitus wrote:
Ah ok, thank you for the clarification. Sounds quite interesting! I might just put some money into it when I get some. Say, $5-10?

Any amount you like. Whatever you think it's worth, or can afford. As long as enough people contribute to a total of $250 per article, we'll continue to commission articles!


What is it up to now? I'm too lazy to check at present, due to replying to a lot of posts.

Publisher, EN Publishing

Divinitus wrote:
What is it up to now? I'm too lazy to check at present, due to replying to a lot of posts.

51 patrons with a combined pledge of $146 per article. Getting there!

Publisher, EN Publishing

The first patron-only article is up! Weapon Style Feats by Jonathan Palmer; illustrated by James Shields!

https://www.patreon.com/trailseeker

Publisher, EN Publishing

We're just $60 off funding now! We're getting there!

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Funded!

Publisher, EN Publishing

Woohoo!


Pathfinder Maps Subscriber

Russell, my group has been seeking some clarity around Multiclassing Feats, specifically Jack-of-All-Trades. We were wondering how in interacts with summoners (eidolons) and druids (animal companions) and other similar features. I asked on the Patreon and haven't seen a response?


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In what way were you asking?

You count as your full class level in terms of what it does.

In terms of things that have class stacking with it like familiar or animal companion levels I can see where that would be a problem. In which case I'd rule that they do not take anything over your character level as the intent was to allow you to go crazy multiclassing while allowing you to retain a few key abilities to help define the character more.

I will say though that with Boon Companion jack of all trades isn't a particularly good feat to use for that purpose.

Also, I was the one who wrote that feat so take that straight from the horses mouth as it were.


Pathfinder Maps Subscriber
TarkXT wrote:

In what way were you asking?

You count as your full class level in terms of what it does.

In terms of things that have class stacking with it like familiar or animal companion levels I can see where that would be a problem. In which case I'd rule that they do not take anything over your character level as the intent was to allow you to go crazy multiclassing while allowing you to retain a few key abilities to help define the character more.

I will say though that with Boon Companion jack of all trades isn't a particularly good feat to use for that purpose.

Also, I was the one who wrote that feat so take that straight from the horses mouth as it were.

I was more just wondering about Eidolons or the like but yes only to the limits of character level regardless sources.


Pathfinder Maps Subscriber
apexut wrote:
TarkXT wrote:

In what way were you asking?

You count as your full class level in terms of what it does.

In terms of things that have class stacking with it like familiar or animal companion levels I can see where that would be a problem. In which case I'd rule that they do not take anything over your character level as the intent was to allow you to go crazy multiclassing while allowing you to retain a few key abilities to help define the character more.

I will say though that with Boon Companion jack of all trades isn't a particularly good feat to use for that purpose.

Also, I was the one who wrote that feat so take that straight from the horses mouth as it were.

I was more just wondering about Eidolons or the like but yes only to the limits of character level regardless sources.

Specific Example - The Guru from Akashic Magic (by Dreamscarred Press) gets Philosophy as a first level class feature, each philosophy has a level based progression of unlocks as illustrated below:

"and constructs are immune to its effects.
Philosophy: All gurus follow a particular
philosophy. Usually the tenets of this belief are
passed down by guru masters in varying schools
and monasteries where like-minded individuals join
them to discuss ideology. Guru’s gain special benefits
based on their philosophy at 1st, 4th, 7th, 10th, 13th,
16th, and 19th level. Many philosophy powers are
activated by “burning” essence. Essence that has
been burned to activate a philosophy ability cannot
be used again for any other purpose until the guru
has had a chance to meditate. Essence burn recovers
at a rate of 1 point of essence per minute spent in
meditation. Philosophies are listed at the end of the
guru’s class features."
"Akasin
The akasin believes in becoming one with the
forces of righteousness, harnessing the radiance of
the universe to gain powers of light and healing.
Proficiencies: bardiche, bec de corbinUE, falchion,
glaive, greatsword, lance, longbow, ranseur,
shortbow, and two-bladed sword.
Absorb Radiance (Su): At 1st level, the akasin
can spend time meditating in an area of bright light
to gain a pool of temporary essence points equal
to 1/2 his class level (minimum 1). The akasin must
meditate for 1 minute per point of essence gained in
this way. These temporary essence points are always
burned first when the akasin activates his philosophy
abilities, and cannot be recovered through normal
meditation, nor can he ever gain more than ½ his
class level in temporary essence points at any time via
this ability. Whenever the akasin takes essence burn
to activate an ability, he gains temporary hit points
equal to 5 times the amount of essence burn taken.
These temporary hit points last for 1 minute per level.
In addition, the Akasin can take 1 point of essence
Burn to cast veil of positive energy APG as a spell-like
ability with a caster level equal to his character level.
Luminosity (Su): At 4th level the Akasin can
restore light to those who have lost it. By taking 1
point of essence burn, the Akasin can cast remove
blindness/deafness as a spell-like ability with a caster
level equal to his class level, but can only remove
the blind condition (this has no effect on
deafness). Alternatively, the Akasin can take
1 point of essence burn to fire a single potent
ray of blinding energy at an enemy. This ray
deals 1d4 damage per class level (1d6 vs. undead)
and blinds the target for 1d6 rounds. A DC 10 +1/2
class level + Wisdom modifier Reflex save reduces
the damage by ½ and negates the blindness effect.
Lambent Blades (Su): At 7th level the akasin can
burn 1 point of essence as a swift action, transforming
a wielded Philosophy weapon into a weapon of pure
light. This allows it to bypass shield bonuses to armor
class and ignore the first two points of any armor
bonus to armor class an opponent may have as it leaks
through the cracks and seams of their protective gear.
This ability lasts for 2 rounds, but can be sustained as
a free action taken when it would expire by taking
an additional point of essence burn. This effect does
not bypass bonuses granted by armor or shields with
the mirroredUE property. When this ability is active
the Akasin can spend 1 use of his Stunning Fist ability
to grant the weapon the brilliant energy property for
one round.
Lucent Revivification (Su): At 10th level the akasin
can restore life to the dead by inundating their body
in pure, holy light. 1/day the akasin can take 5 points
of essence burn to cast raise dead as a spell-like ability
with a caster level equal to his level. The akasin must
still provide the material component for raise dead
or choose to accept 1 temporary negative level; this
level automatically goes away after 24 hours, never
becomes a permanent negative level, and cannot
be overcome in any way except by waiting for the
duration to expire.
Scintillant Form (Su): At 13th level the akasin’s
body has begun its transformation into a vessel of
pure light. The akasin is now immune to the blinded
and dazzled conditions. In addition, his body radiates
a constant daylight effect (caster level equal to the
akasin’s class level). This effect can be suppressed or
resumed as a standard action.
Incandescent Strike (Su): At 16th level, the akasin
may make a single attack against an opponent with
any weapon he wields as a standard action. When the
akasin declares this attack he may take an amount of
essence burn up to his class level, or however much
essence he has available, whichever is less, and add
5 times that amount of damage to his attack. This
damage is dealt as untyped radiant energy and is not
subject to damage reduction or energy resistance.
Travel the Paths of Light (Su): At 19th level the
akasin can transport himself instantly by becoming
one with the light around him. As a move action,
the akasin gains the ability to travel between light
sources as if by means of a teleport spell with a caster
level equal to his class level. The magical transport
must begin and end in an area with at least normal
light."

There are two other philosophies, each with the same progression schema. Would Jack-of-All trades grant just Absorb Radiance or would it unlock the entire progression for the Philosophy feature?

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