Maximum Stealth


Advice


Which class/feats/etc. would I want to play/create in order to fully maximize stealth? I'm secondarily concerned with Acrobatics.


Something like this.

Theres a few small errors and I meant to type oils of negate aroma but scent sucks to locate hiding in plain sight folks anyways.

Shadow Lodge

Goblin, skill focus (stealth), color thief, cloak of elvenkind (or shadow armour), at higher levels add creeping to get another up to +5 once per day.

Alchemist for invisibility extracts, reduce person (since getting small increases your Dex and increases your size bonus to stealth), negate aroma, and alchemical allocation (with elixir of hiding) - note the last doesn't stack with the cloak.

Sovereign Court

Weirdo wrote:

Goblin, skill focus (stealth), color thief, cloak of elvenkind (or shadow armour), at higher levels add creeping to get another up to +5 once per day.

Alchemist for invisibility extracts, reduce person (since getting small increases your Dex and increases your size bonus to stealth), negate aroma, and alchemical allocation (with elixir of hiding) - note the last doesn't stack with the cloak.

Your build is missing a +6 bonus to Stealth due to Skill Focus: Stealth having more than 10 ranks in it. Just an FYI.


Amendment: What if I'm restricted to core classes? How do these builds change?

Sovereign Court

Broadhand wrote:
Amendment: What if I'm restricted to core classes? How do these builds change?

You'd pick a Halfling or an Elf (if Elf, get Silent Hunter).


All you really need to do is figure out how you can get to 45 stealth or higher. There should only be a few enemies you come across who have exceptional perception checks.

Grand Lodge

Small Size: +4
Highlander Trait: Class skill and a +1
Cat Familiar: +3
Racial Bonus: Wayang gets a +2 (if allowed, this is the ideal race)
High Dex: A 16 should be your minimum, +3

So at level 1 with no feats, a wayang wizard or witch could be looking at a +17

Add in-
Reduce Person: Small goes to Tiny and gain a Dex boost, +5
Skill Focus Stealth: +3/+6 at 10 ranks
Stealthy: +2/+4 at 10 ranks
Wayang Feat, Shadowy Dash: Removes the penalty for moving at full speed in dim light/darkness (Fast stealth is probally better, but requires 2 levels of rogue)
Cloak of Elven Kind: +5 competence, does not stack with the armor property, Shadow (armor property comes out 10 higher, if you get the greater version)
Vanish: +20/+40, this is a level 1 illusion spell that grants invisibility for 1 round per Caster Level (max 5 rounds)

All totaled, a level 1 wayang wizard with 16 Dex could have a +17 (+22 during Reduce person) and be moving at full speed in the shadows.
At level 10, that same Wayang Wizard could have a +46, before reduce person or invisibility.

Sovereign Court

Guess it just depends on what you want to do. An Elf would have less of a bonus to Stealth than a Wayang. But he'd have the ability to run (which you can't normally do) while stealthed. My thought is that would only be useful in a home game but would be pretty cool in a setting like that. For anything where you're in PFS or a non traveling setting, the smaller races would work better due to the extra Stealth bonus and not having to be required to move around great distances while being stealthed.

Grand Lodge

Scavion wrote:

Something like this.

Theres a few small errors and I meant to type oils of negate aroma but scent sucks to locate hiding in plain sight folks anyways.

Interesting title. Seems familiar.

Shadow Lodge

Broadhand wrote:
Amendment: What if I'm restricted to core classes? How do these builds change?

Core classes? Druid's shapeshifting to diminutive creatures boosts stealth pretty nicely, and they get Negate Aroma. Shade of the Woodlands/Uskwood adds invisibility to your class list (a 3rd level spell, but not too bad). You'll need a trait or a dip (probably in rogue, ranger, or monk) to give you Stealth as a class skill - if you take more than a level or two you'll want Shaping Focus. You could also go wizard and just take Beast Shape II and III to size down but the long duration of Wild Shape is really nice for extended sneaking and spying.

Kysune wrote:
Weirdo wrote:

Goblin, skill focus (stealth), color thief, cloak of elvenkind (or shadow armour), at higher levels add creeping to get another up to +5 once per day.

Alchemist for invisibility extracts, reduce person (since getting small increases your Dex and increases your size bonus to stealth), negate aroma, and alchemical allocation (with elixir of hiding) - note the last doesn't stack with the cloak.

Your build is missing a +6 bonus to Stealth due to Skill Focus: Stealth having more than 10 ranks in it. Just an FYI.

Did you mean Scavion? Because I didn't post a build, just some suggestions.


Snickersnack wrote:
All you really need to do is figure out how you can get to 45 stealth or higher. There should only be a few enemies you come across who have exceptional perception checks.

If the GM runs stock monsters, but if he gives them magic items and/or custom makes them getting a perception that high is can be done.

I would however look into dampen presence so that blindsight and blindsense don't auto-detect anyone trying to hide.


blackbloodtroll wrote:
Scavion wrote:

Something like this.

Theres a few small errors and I meant to type oils of negate aroma but scent sucks to locate hiding in plain sight folks anyways.

Interesting title. Seems familiar.

I learn from the best. =)

Grand Lodge

What races are allowed?


Well, I'm the GM. I'm trying to re-create someone like Ezio from Assassin's Creed.


Broadhand wrote:
Well, I'm the GM. I'm trying to re-create someone like Ezio from Assassin's Creed.

Urban Ranger. Easily.

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