Sigurd |
My character has a really powerful Holy Sword. Its +5 and guided so that it uses wisdom.
He is all about fighting the undead so if he can get the last two possible pluses he's likely to opt for Lifesurge to complete the weapon.
At this point I'd consider any sort of reasonable protection to keep this weapons from the hands of evil. What do people suggest would be possible for a high level cleric....
I'm Hiding In Your Closet |
1 person marked this as a favorite. |
This is exactly what the secret chest spell is for, assuming someone in your party can cast it for you.
Xexyz |
This is exactly what the secret chest spell is for, assuming someone in your party can cast it for you.
I would never use that spell for anything important, ever. Does anyone actually like that spell?
Illeist |
1 person marked this as a favorite. |
This is exactly what the secret chest spell is for, assuming someone in your party can cast it for you.
The Ethereal plane really isn't a safe place for your valuables. In Kingmaker, there is an NPC who offers to pay you for your services with a secret chest she found floating around the Ethereal plane.
randomwalker |
I guess the issue is not so much people grabbing it off you when you are carrying it around, but rather someone stealing it when you are sleeping, taking a bath etc. So:
Alarm spell. Ring of sustenance so you need less sleep. Sleeping with it under your pillow. Magic circles around your bed (but watch the time). Sleeping in a Magnificant Mansion (though that is far beyond 'reasonable' IMO).
Sigurd |
Just out of curiosity, is there a specific reason your character is worried about someone wanting to steal his Precious? Is it just a general, "if I die I don't want evil to get their hands on it" or does your character have reason to believe thieves may specifically target your weapon for taking?
The character's whole focus is outthinking and preparing opposition to undead. He expects intelligent undead to play dirty.
Kayerloth |
Well several of the options listed above are difficult to impossible for a high level cleric without an equally high level and thoroughly trusted arcane caster helping (Sor/Wiz) unless you start dropping Miracles left and right.
For example no Arcane Mark/Instant Summons though I'm going to hazard that most GM's wouldn't be too resistant to developing a "Divine Mark" variant on Arcane Mark. Instant Summons (via Miracle) at least has a duration of 'permanent until discharged' ... and is only going to get discharged after someone steals it.
You can't readily Sequester it because that's a non-permanent arcane only spell, though the duration is measured in days making using a Miracle a potential solution for times of heightened threat of theft perhaps.
Gate and access to the Positive Energy plane might be a good solution for when you need to store it or otherwise aren't carrying it around. Can't think of any place I'd more like to avoid than the well defended lair of a high level cleric that's located on the Positive Energy plane if I were an undead foe. The rest of the time I would tend to agree with the other posters that you physically carrying it about it the best security if for no other reason than your saves are probably a durn sight better than its saves :p. A demiplane with traits as close as possible to the Positive Energy plane is probably a similarly good idea.
And yes giving it intelligence comes with all the pros and cons of making it effectively a creature ... an NPC construct creature, at least that's how I'd read it/rule it.
How high a 'high' level cleric are we talking about ... 12th or 19th or other?
Xexyz |
Xexyz wrote:Just out of curiosity, is there a specific reason your character is worried about someone wanting to steal his Precious? Is it just a general, "if I die I don't want evil to get their hands on it" or does your character have reason to believe thieves may specifically target your weapon for taking?The character's whole focus is outthinking and preparing opposition to undead. He expects intelligent undead to play dirty.
The Called property is a +1 cost and allows you to teleport your weapon to your hand as long at it's within 100 ft. Dunno if that's enough distance, but it's something.
Kayerloth |
Sigurd wrote:The Called property is a +1 cost and allows you to teleport your weapon to your hand as long at it's within 100 ft. Dunno if that's enough distance, but it's something.Xexyz wrote:Just out of curiosity, is there a specific reason your character is worried about someone wanting to steal his Precious? Is it just a general, "if I die I don't want evil to get their hands on it" or does your character have reason to believe thieves may specifically target your weapon for taking?The character's whole focus is outthinking and preparing opposition to undead. He expects intelligent undead to play dirty.
If I'm following his thoughts correctly he won't want to do this as he has the last +2 (for a total of +10) set aside for Lifesurge ... unless the campaign is headed for the realms where a +11 or better weapon is possible. Note that both Dimensional Anchor and Dimensional Lock would block Called from functioning (and would also block an Intelligent sword from using teleportation magic as well). I do like Called otherwise especially since you can Call it while it is in the possession of another creature (like its thief).
baconwing |
work out some sort of variation of the spell arcane lock with your DM. and make sure you have access to the use of detect object, which is only a second level arcane spell.
generally though, people aren't worried about this unless you think the DM is planning on stealing it. so talk to your DM and find out what his thoughts on the matter are and gauge his response.